[wip]knife

JimJim Join Date: 2002-11-26 Member: 9989Members
<div class="IPBDescription">D:</div> I got bored this evening so I thought I'd do a knife out of my head <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

It's taken me ~1 hour so far, and I'm hoping to improve the skin and animate tomorrow <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

Oh, it's supposed to be a flick knife of sorts, I'm not sure how I'll animate it yet <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

Comments

  • NottinghamNottingham Join Date: 2002-11-26 Member: 10002Members
    nice model and lovely wood skin on the handle... if you make it the same lenght as the original knife model you can use the original animations... if its shorter or longer it will look weard when he balance the knife in the hand
  • Visual_MirageVisual_Mirage Join Date: 2003-05-01 Member: 15973Members
    Lovely wooden handle, maybe just extend the blade a bit longer, hehe.

    And you dont have to have the flourish animation by the way, just rename one of the IDLE animations to flourish. hehe
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Good stabbing knife though. Probably wouldn't fair well for swinging.

    Just make sure you keep that in mind when animating ;)
  • blue2kblue2k Join Date: 2002-11-02 Member: 4025Members
    metal needs a bit of work but the woods nice.
  • ChackleChackle Join Date: 2003-01-24 Member: 12672Members
    the handle is bigger than the blade. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> just make the blade bigger
Sign In or Register to comment.