Haven't Read This In The Changelogs Yet
ThinG
Lord of wub and vlaai Join Date: 2003-04-11 Member: 15400Members, Reinforced - Supporter
<div class="IPBDescription">1 tiny thing</div> Example:
You're a gorge with 76/100 ress
You haven't gotten any upgrades yet, but new dc's have just become available
You decide to get a dc upgrade
Your ressource max goes down to 33/33
After gestating you'll get some of your ress back, but often you'll lose about 30 => 50/100 or so
My point:
Is this adressed in 2.0?
I just read the changelog, couldn't find it, if you can, I'll give you a cookie...
Ta and Cheers
You're a gorge with 76/100 ress
You haven't gotten any upgrades yet, but new dc's have just become available
You decide to get a dc upgrade
Your ressource max goes down to 33/33
After gestating you'll get some of your ress back, but often you'll lose about 30 => 50/100 or so
My point:
Is this adressed in 2.0?
I just read the changelog, couldn't find it, if you can, I'll give you a cookie...
Ta and Cheers
Comments
Plz post a quote or something, give me facts <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Cheers
What?
As seen in <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=1&t=32558' target='_blank'>this thread</a>.
What? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
There is no overflow at all if the whole alien team is capped at 100/100 the res doesnt get put into a pool waiting for an alien to use some of it's res. So basically any res that the alien team gets when all the team is capped is discarded.
It did, if all others players were at max res. You'd lose your res, it'd go into the pool but stay there as there was noone to hand it out to, you'd finish evolving and get your res back.
Which reminds me of the game where I was gorge, everyone was maxed out and the pool was chock-full o' res. OC spammage.
Hmmm, so if all aliens are maxed out, the res just goes no where?
What about the marines, I'm guessing it just keeps going, and going, and going, and going, and going...........
1) It's a team based game, and this helps the team.
2) It seems kidna unfair otherwise, on the chance the aliens max out their res (every alien has 100 except the gorges and they are onii) and the marines can still hold them off (maybe it's a 2 hive lockdown and each team has half the res, and neither team can make headway. I've seen things kinda like that in 1.04, it's just only a 1 hive lockdown in that when it happens). The marines still are getting all this res to spend on more turrets, mines, outfitting the marines as soon as they spawn, but the aliens don't. Take the two cases. Marines gets HA/HMG, for a total investment of say, 50 (not sure how much it is, but 50 sounds appropiate). He goes out and dies right off the bat (maybe he sucked, I dunno). But since the marines have no limit, that's not a big deal, they can just refit him out of their pool (this is assuming both sides have been saving for a while, otherwise, how would the aliens have gotten so high?). Now say the same thing happens to an alien. He goes Onos, using up all his res (I think onos is 100). So he's back to scratch. And say he really sucks too, so he dies right off the bat (or maybe he runs into a big group of HA/HMGers or seomthing, I dunno). Well, he's back to squat, and can't instantly go Onos again, because there's no pool to fill him up. If you wanna keep it still individual, make it personal pools instead of a team pool.
How often do you get 600 res as rines? That's how often every alien player will be maxxed on res in 2.0
Yeah, you would think that they would actually use it or something. I rarely have more than 70 res if I have good flow. Constantly altering attack strategies or whatever.
Unless I'm just playing skulk the entire game <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
If you stay skulk forever those res will go to the other players once you cap. It's not automatically lost.
IIRC, The res only gets thrown away if EVERY alien player is capped at the same time. Frankly, that should not happen.
A single good Gorge can blow through res at an incredible pace by himself.
Why?
You need 100 res to max out, no one will just sit around with just 100 res since you can evolve to all aliens now.
If when you cap, it does go to the other players, then okay, I was thinking wrong, and the system is fine.
If when you cap, everything you would normally get is jsut tossed, then soemthing needs to be done, at least, in my opinion.
Though i'm sure it'll still be like that anyhow if you let them get enough RTs <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
It's also eight Onos and a new one for every one you kill.
Eggmac, please be more specific. Tossed when _who_ is capped? One player, or all?
Hida Tsuzua and Frogg2 both seem to insinuate that res are only tossed when ALL players are capped. Is this your belief or not?
And just fyi, hives are getting up and down pretty fast in 2.0. In our last scrimm we had to kill each hive at least 3 times.
example= ballarena (wrong spellin' dont care)
As gorge, get your 3 RTs (total), and your 3 DCs, but don't get any upgrade. Save for and build 2nd hive. Then save all your res again, you should easily be back up to 100 by the time the hive finishes, if not topped out and overflowing to your pool by then. As soon as the hive finishes, get cara/regen/redemp...67 of your res just flowed to the pool, aka the team. TADA, you have a whole team maxed out at 66 res right after the 2nd hive goes up...and Fades gestating. If you pooled more than you can..you'll get back whatever is left to build again.
This can be a costly strat as you will have little or no OCs and DCs around the map to stop the marines, but if your skulks are good, they can hold them back long enough, and shortly enough, you have a couple Fades running around, and Marines **** their little pants <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
You call it a bug, I call it a handy strategy <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
example= ballarena (wrong spellin' dont care) <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
What did I miss here?
Anyways, seems a small discussion has evolved <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Lolfighter, ta for the link to the thread
Cheers