Doors...and Textures..

XiaoXiaoXiaoXiao Join Date: 2002-11-21 Member: 9543Members
<div class="IPBDescription">Need help with it..</div> I was trying to make a door slide up...but it only slides to the side. I tried using the origin brush but it seems like that’s only for rotating doors.

Is there a way to remove the black in the nos_door 1 texture? Or at least have it blend into the background.

Help is appreciated!

Comments

  • ShadowicsShadowics Join Date: 2002-11-07 Member: 7652Members
    func_doors (which I assume is what you're using) have a property "angle". This defines what angle the door will move in horizonally. set it to -1 to move straight up and -2 to move straight down.

    Not sure what you can do about the texture, you could break your door up into several brushes, so that the areas that would be textured black could be textured something else. Also rendermode Additive makes black in a texture transparent but I don't think that's what you're looking for. Lastly you could get a texture editor and replace the black in the texture with something else, but I couldn't tell you how to do that.
  • YamazakiYamazaki Join Date: 2002-01-24 Member: 21Members, NS1 Playtester, Contributor
    The other option is to click on the dropdown box for Angle, and it will give the option for Up and Down.
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