<div class="IPBDescription">(quark (pwns))</div> Ok, so i made a room, it's very low in the map. so, the commander cant' see through the wall, and i build on top of the room.
and no, i don't wanna make all the rooms on the same level ;/
Make the ceiling of the room, and the floor of what's built above it into a func_seethrough. The default for func_seethrough is 0 for commander and 255 for players. This means the floor/ceiling will appear perfectly normal for players but the commander can see straight through. However, if the commander goes to build the buildings will still be dropped in the top room.
just resize the ceiling to the same height as the others <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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