V2.0 Fade & Onos

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Comments

  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    It's easy.

    Metabolize regenerates health when pressing fire.
    Blink makes you move extremely fast and you look like you're getting cloaked and decloaked all the time.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Frogg2+Jul 11 2003, 07:42 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Frogg2 @ Jul 11 2003, 07:42 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->New blink is kinda like moving in no clip mode, i suppose, except faster.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    So Fades are now granted invisible hovaring? Without flapping, no less?
  • elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
    OMG Rocket Jumping fades. 4+ years of playing TFC and now I get RJ, MAUAHAHA, fear me when 2.0 is out.
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    No-clip is like moving in free roam mode in spectator. But I think what he means is you cant move through walls. Cuz if an admin puts no clip on you (I had a friend do it I built in RR...so funny when they came back) you just go right through the walls. Admin was fooling around once, putting no clip on in the RR and zooming down to the game lol.

    Oh, and lets not forget that when you get into the RR now if your a skulk, you can wall climb. If your a JPr...you can JP. If your a HA...you can move like a turtle. You keep the SAME EXACT UNIT with no attacks...well to my knowledge. Thats what I read anyways...
  • N1ghtN1ght Join Date: 2003-04-07 Member: 15301Members
    to clear up a few of the questions in this thread:
    you can rocket jump and hit the roof of engine room hive in ns_bast (i think its engine room, the massive one anyway), u can blink and move vertically (you just have to look up and blink), ok your not technically moving vertically but u get my drift, rocket jump obviously hurts you a little bit, but not a great deal, and the knockback to marines is preety small unless u happen to jump the same time the acid rocket hits ur feet (dont expect to see marines hitting the ceiling).
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
    <!--QuoteBegin--N1ght+Jul 12 2003, 01:12 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (N1ght @ Jul 12 2003, 01:12 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->you can rocket jump and hit the roof of engine room hive in ns_bast (i think its engine room, the massive one anyway),<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The massive one... You mean refinery? That's really high.
  • AposApos Join Date: 2003-06-14 Member: 17369Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Unless you got the hax, which i do.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Heya. Thanks for ruining the entire game for everyone. Ok thx, bye bye.
  • 5c0ut-WHoR35c0ut-WHoR3 Join Date: 2003-05-14 Member: 16288Members
    Is this rocket jump kinda like q3 one and tfc. It was so fun!! <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->
  • LlamaLlama Join Date: 2003-07-14 Member: 18153Members
    I can see fades falling from the jumping to the top of refinery and falling down dead.

    (off topic -sorta-)

    My clan's server runs JP nerf and seeing rines trying to fly around viaduct hive is so damned funny. *gunshot* *fade shot* *rines splattering on the floor* .... good stuff ^^
  • Jmmsbnd007Jmmsbnd007 Join Date: 2002-11-24 Member: 9793Banned, Constellation
    <!--QuoteBegin--Apos+Jul 18 2003, 03:59 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Apos @ Jul 18 2003, 03:59 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Unless you got the hax, which i do.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Heya. Thanks for ruining the entire game for everyone. Ok thx, bye bye. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    You're not very smart, are you...
    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo-->
  • MeLeNkOMeLeNkO Join Date: 2003-04-06 Member: 15240Members
    fade gonna rock it rocks as it is now i use fade more than onos cos fade is cheaper also fade moves better and it aint FAT lol cos onos is so fat if u have ocs at a door to stop marines u get stuck were as wit fade u dont as much
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