Glass?
XiaoXiao
Join Date: 2002-11-21 Member: 9543Members
<div class="IPBDescription">Hard to make it look clean</div> Well, its kind of hard to explain..but is there a easier way to make the "dark glass" disappear?
Comments
you should explain what exactly your problem is
You might also be talking about the less transparent, "darker" section of the glass right around the corners where the panes meet. This is caused by being able to see through two pieces of glass at the same time, thus decreasing the amount of transparency overall. To fix this, you need to either shorten some of the pieces of glass so they don't overlap, or bevel the edges so that they're slanted, so that the small edges touch each other fully and at a 45 degree angle. Then, apply the NULL texture to these edges so that you can't see them.
May I also point out that, in general, couches textured with the HL couch texture = bad.
What would make good chair textures?
Also as someone else mentioned - mess with the Render Amount Properties.
~DarkATI
What would make good chair textures? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Chairs? Like what kind of chairs? To be honest with you - these aren't questions you need to be asking on a forum, figure it out for yourself. Sorry to be like that but that's how every one of us mappers did it and it works just fine. Browse through the tectures yourself, we don't have a clue what kind of chair texture you want and you do, if you want something done right do it yourself.
Here's someother good stuff:
The Official Mapping Guidelines for NS: <a href='http://www.natural-selection.org/MappingGuidelines.htm#Official_Submission_Deadlines' target='_blank'>http://www.natural-selection.org/MappingGu...ssion_Deadlines</a>
ChromeAngel Rocks Too: <a href='http://nsworld.ns-central.co.uk/mappingguide/appendix5.php' target='_blank'>http://nsworld.ns-central.co.uk/mappinggui...e/appendix5.php</a>
~DarkATi