Maps: How Far?

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Comments

  • MasterGMasterG gmfbst Join Date: 2003-08-24 Member: 20169Members, Squad Five Blue
    I'm working on my map ns_shotaro's 3rd hive right now, I say the map is about 60% completed.
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    edited September 2003
    Yarhar. Ns_Dubbilex isn't even close <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Expect it sometime in 2005. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ...*cough*<span style='font-size:8pt;line-height:100%'>if you're lucky...</span>
  • NayNay Join Date: 2002-06-09 Member: 741Members
    ns_colony v2 has been completed for about 3 weeks now, been debating weither or not to release it or not :/
  • HypergripHypergrip Suspect Germany Join Date: 2002-11-23 Member: 9689Members, NS1 Playtester, Contributor
    ns_falcon
    ------------
    Overall: 30%
    Vent System: 10%
    Marine Start: 90%
    Hives: 20%
    Ready Room: 0%
    "Gimmicks" 0%
    Sounds: 0%
    Texturing 25%
    Lighting 15%
    (I texture and light every new room as it's done)

    No ETA.
    No screenshots also (same reason as Nemesis Zero).

    Hyper
  • cariocacarioca Join Date: 2003-09-02 Member: 20511Members
    ns_spaceship
    hull 80%
    inside 10%
    total 20%
    layout hull 90%
    layout inside 10%
    layout total 30%
  • ZaziZazi Join Date: 2002-05-26 Member: 672Members, NS1 Playtester, Contributor
    Widow is almost done. I have to detail the hives, and optimize. Optimizing is going to suck, because HL is rendering half of the map in some areas... so naturally I tried using hint brushes... that didn't work.

    Anyway, my RR is swank. It is a black box.
  • G4B2SWrathG4B2SWrath Join Date: 2003-08-03 Member: 18846Members
    I'm about 15% done ns_wrath. Considering I started it about 3 months ago, you could say that's pretty bad... but this is the first map I've done for any mod, and I don't want it to look like crap. I have to both learn and do at the same time, but at least I'm learning tons of great tips every day just by browsing though these forums.

    I have my layout, readyroom, marine start, and a few hallways done. If you want some screenshots, just ask <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Lt_GravityLt_Gravity Join Date: 2003-04-28 Member: 15909Members
    ns_source about 23% percent done...

    but this is not what I mean. I want the names of maps that are near completion... I think this will be quite a list... there are too much off them... HELP ME THEY ARE COMIG!!! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • bluemanblueman Join Date: 2002-04-09 Member: 399Members
    mmmm compiling Nirvana2 again tonight, hope its playable (not like last build). Ive erased all the doors, changed MS entrance and fixed some brush bugs.

    Mystic has suffered some layout changes and im also near PT it.

    Angel will be continued after releasing both Nirvana2 and Mystic.
  • ThaldarinThaldarin Alonzi&#33; Join Date: 2003-07-15 Member: 18173Members, Constellation
    I've just started my first "serious" design at a map. Below is a link to the official thread.
    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=47245' target='_blank'>Click Here For NS_Glory Thread 01 > Layout</a>
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