Seen the new pics from ph?
KrunCh
Join Date: 2002-05-28 Member: 680Members
Have you guys seen the new pics of the NS models at planet Halflife ? (PHL =P)
<a href="http://www.planethalflife.com/screenshot.asp?src=/images/screens/ns_070802_2.jpg" target="_blank">Commander Module</a>
<a href="http://www.planethalflife.com/screenshot.asp?src=/images/screens/ns_070802_1.jpg" target="_blank">New HMG</a>
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The first image shows a view of our Marine commander as he logs into the command console, prior to it sealing and activating his top-down view of the battefield. Model and texture by Cory, animations by Mojo.
The second image shows a render of our finalized Marine Heavy Machine Gun. This dual-barrel monster holds a hundred rounds in the magazine, and its high damage and rate of fire is offset by its cumbersome weight and slow reload times. Model and texture by BathroomMonkey, Animations by def_One.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
I must say, I really like both of these renders. Notice how much the new HMG looks sort of simular to the Red Faction HMG. Unless it was planned earlier, I'm glad to see user's ideas being used. <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
I'm guessing this is how reloading the HMG works: When the black flap thing (I know it has a name but I forgot what that certain part is called) is up the "ammo canister" can be removed as a whole and then replaced with another, instead of having to manualy feed in the belt of ammo.
Am I correct?
<a href="http://www.planethalflife.com/screenshot.asp?src=/images/screens/ns_070802_2.jpg" target="_blank">Commander Module</a>
<a href="http://www.planethalflife.com/screenshot.asp?src=/images/screens/ns_070802_1.jpg" target="_blank">New HMG</a>
<!--QuoteBegin--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> </td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->The first image shows a view of our Marine commander as he logs into the command console, prior to it sealing and activating his top-down view of the battefield. Model and texture by Cory, animations by Mojo.
The second image shows a render of our finalized Marine Heavy Machine Gun. This dual-barrel monster holds a hundred rounds in the magazine, and its high damage and rate of fire is offset by its cumbersome weight and slow reload times. Model and texture by BathroomMonkey, Animations by def_One.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
I must say, I really like both of these renders. Notice how much the new HMG looks sort of simular to the Red Faction HMG. Unless it was planned earlier, I'm glad to see user's ideas being used. <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
I'm guessing this is how reloading the HMG works: When the black flap thing (I know it has a name but I forgot what that certain part is called) is up the "ammo canister" can be removed as a whole and then replaced with another, instead of having to manualy feed in the belt of ammo.
Am I correct?
Comments
I think I need a cold shower...
In the game the marine does appear inside and is animated a bit while the front section is closing shut. There is no animation of him actually climbing into it, but you really don't miss it when you're playing.
What does VTRMW mean? Um...it's a secret. Yeah <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
virtual tactical reality-management workstation
seems strange with both virtual and reality, but it works...
<!--EDIT|MonsieurEvil|July 09 2002,11:06-->
A large tower and chair and such sounds a bit too regal. Not to mention it'd give the mappers absolute fits.