Bye Bye, Ns_nancy

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Comments

  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    <!--QuoteBegin--JRA_Rendar+Jul 19 2003, 10:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JRA_Rendar @ Jul 19 2003, 10:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And onto the Onos thing....man, i wont say much because I dont have near the experiance with NS as some of you do, but i have NEVER seen an Onos get stuck on Nancy, and infact its the only map I've NEVER gotton stuck on as Onos....

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    guys we're talking about 2.0 here, remember? your 1.04 experiences do not count at all
  • JRA_RendarJRA_Rendar Join Date: 2003-06-06 Member: 17042Members
    <!--QuoteBegin--eggmac+Jul 19 2003, 03:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eggmac @ Jul 19 2003, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--JRA_Rendar+Jul 19 2003, 10:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JRA_Rendar @ Jul 19 2003, 10:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And onto the Onos thing....man, i wont say much because I dont have near the experiance with NS as some of you do, but i have NEVER seen an Onos get stuck on Nancy, and infact its the only map I've NEVER gotton stuck on as Onos....

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    guys we're talking about 2.0 here, remember? your 1.04 experiences do not count at all <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Dude? did you not read my whole post? if not then you should...it would prevent you from insulting people when no insult was due......

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Now granted, thats only on 1.04, but i cant imagine the stuck issue would have gotten WORSE...that seems counter productive, and infact I've seen in the changelogs a number of fixes for the Onos stuck issue...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • eggmaceggmac Join Date: 2003-03-03 Member: 14246Members
    Weell obviously it has. Those who played it actually say they get stuck permanently, now how can you argue with that? discussions are really pointless...
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    <!--QuoteBegin--eggmac+Jul 19 2003, 03:25 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (eggmac @ Jul 19 2003, 03:25 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--JRA_Rendar+Jul 19 2003, 10:21 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (JRA_Rendar @ Jul 19 2003, 10:21 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> And onto the Onos thing....man, i wont say much because I dont have near the experiance with NS as some of you do, but i have NEVER seen an Onos get stuck on Nancy, and infact its the only map I've NEVER gotton stuck on as Onos....

    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    guys we're talking about 2.0 here, remember? your 1.04 experiences do not count at all <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Man, can't you say something positive, just ONCE?
  • JesusCJesusC Join Date: 2003-03-28 Member: 14996Members
    /me adds himself to the list of people who had their first game on Nancy. My first commanding victory was on here too... <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    who cares about onos anyways? <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • icedSiLenTicedSiLenT Join Date: 2003-05-15 Member: 16338Members
    why doesnt anyone decompile ns_nacy to regain the sources?

    it is possible, i already did it with cs_assault just for fun.

    Iam not a mapper, so i don´t know if the decompilers around work with ns_maps, and if they are as acourate as needed.
  • MrGunnerMrGunner Join Date: 2003-01-03 Member: 11757Members, Constellation
    Keep in mind that most mappers do not like having their maps decompiled without their explicit permission. This also means that they would be even less impressed with someone re-releasing it without their permission.
  • ImmacolataImmacolata Join Date: 2002-11-01 Member: 2140Members, NS1 Playtester, Contributor
    I hope those mappers minding are the ones making backups of their works <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Decompiling isn't an option. Because of certain processes that take place during compiling (removing faces that touch the void, for example), the decompiler has to make a lot of guesses about the structure of the original rmf, and you end up with something unworkable.

    Just let it go, I say.
  • 5c0ut-WHoR35c0ut-WHoR3 Join Date: 2003-05-14 Member: 16288Members
    nancy was my first map after i read the manuel. It suited what it said so much i reckon it was the best ns map made. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    u cannot decompile ns maps or DOD maps for some odd reason, it just crashes.
  • MystiqqMystiqq Join Date: 2003-01-03 Member: 11755Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->i can't imagine how the mapper feels. (!!!!!!!!!) I had some Great games on Nancy!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    i wonder where is the mapper <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> he could have the source... i hope?

    cheers
    mystiqq
  • Cereal_KillRCereal_KillR Join Date: 2002-10-31 Member: 1837Members
    1 good map lost, 10 good maps gained. I hope. Don't worry, I'm sure we'll learn to live without it just like I lived without hill in dod.
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    well u CAN conver soem DOD and NS maps if they r small, if u try and convert ns fun maps it works, if u try converting official maps it doesnt work. i made a very large map and it wouldnt convert. its just based on the filesize really.
  • keep_it_Gangstakeep_it_Gangsta Join Date: 2003-06-23 Member: 17632Members
    <!--QuoteBegin--ThinG+Jul 18 2003, 06:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ThinG @ Jul 18 2003, 06:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> errr ok...

    Don't know if this thread will stay opened for long...

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    107 replies already hehe

    tbh ive never liked nancy, so i wont miss it
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    Hm, will server operators still have the option of running this if they wish to?
  • naunau Join Date: 2003-07-04 Member: 17918Members
    Technically the map could be rebuilt.

    Using the bsp source it can be decompiled into a rough draft, loaded in the Quark builder as sort of a blue print.

    While working on DoD we had to do this with caen (now caen 2) as we couldnt get in contact with the mapper. I could talk to Waldo further on the topic...but you know, maybe it should just be let go?

    And this was also my favorite ns map and the first map I played on. RIP.
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Using the bsp source it can be decompiled into a rough draft, loaded in the Quark builder as sort of a blue print.

    While working on DoD we had to do this with caen (now caen 2) as we couldnt get in contact with the mapper. I could talk to Waldo further on the topic...but you know, maybe it should just be let go?
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Then do it ?
  • LigerLiger Join Date: 2003-07-08 Member: 18026Members
    <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> Wow, I just got both my first Onos and my first Fade kill...

    now I feel bad to see Nancy go... Oh well...

    *begins to mount the head of the onos' head on a plaque* at least this'll stand for its memory.
  • XodlikeXodlike Join Date: 2003-06-03 Member: 16985Members
    in the first page someone said something about needing the source now i dunno cause i didnt read the whole post but doesnt any1 have a program such as bsp2map i know i do... if noone has already said it i can ezily convert the map to source....
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