<div class="IPBDescription">THE GL LOOKS BEAUTIFUL</div> man the crosshair looks really nice and the new spores look like fire! I can't wait for more screenies.
It's a guy with a GL, but with a skulk xenociding on the side <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
What have they done to the GL <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> it looks awfull the old model was alot nicer and looked more like it belonged in NS well IMO anyway.
lol and the newbie friendly crosshair for the GL is way to much for me to bear <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->, like who needs a distance crosshair anyway one of the best things was learning how the GL fired.
locallyunsceneFeeder of TrollsJoin Date: 2002-12-25Member: 11528Members, Constellation
the new model looks cool. It fits in with the prototypre rquirements for the gl. It looks like a prototype of a gun. I like the old one too though. I'll probably keep it as my avatar.
nah the GL new model looks the part, theold 1 was a bit toooooo plain <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Hmmzzz has anyone else looked at the command interface screenie up close the GL model on the floor is the old one <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Included world model of new grenade launcher<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
<!--QuoteBegin--Jasp+Jul 19 2003, 01:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jasp @ Jul 19 2003, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hmmzzz has anyone else looked at the command interface screenie up close the GL model on the floor is the old one <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> old version in 2.0X all the new GL models are in, and it looks SWEET!
a_civilianLikes seeing numbersJoin Date: 2003-01-08Member: 12041Members, NS1 Playtester, Playtest Lead
<!--QuoteBegin--Jasp+Jul 19 2003, 01:31 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jasp @ Jul 19 2003, 01:31 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Hmmzzz has anyone else looked at the command interface screenie up close the GL model on the floor is the old one <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Then that screenshot must've been taken pre-2.0x.<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Included world model of new grenade launcher<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->From the 2.0x changelog.
Finally we have a grenade launcher that looks the part! When I grab a weapon that spews out unimaginable mass destruction I want it to look SEXY! Excellent work devs <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Sorry, I think I wasn't really clear in my previous post. I meant to ask: will the glowing effect that the electrified RT's and TF's have be replaced by another effect, or is that effect final?
Comments
"Delicious!" said Max!
</obscure children's book reference<
"Delicious!" said Max!
</obscure children's book reference< <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Max's first words?
and is that the GL or the shotty?
or not.
when i saw the last one, i instantly though FLAMETHROWER! but nah its just the gl with flames nearby
lol and the newbie friendly crosshair for the GL is way to much for me to bear <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->, like who needs a distance crosshair anyway one of the best things was learning how the GL fired.
just some white screen...
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Included world model of new grenade launcher<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ahhh never noticed that.
Hmm, do you have the Nimo codec, or any Divx codec. www.divx.com. See if that works.
To Dragoon:
Amen, I agree. This gl rox.
To Jasp:
True, true. Hope the devs saw that or it was just a temp. Mod is still under construction. That's easy to solve with the right stuff.
As for my opinion, I think the skulk climbing rox, but the turret is glowing...I mean, electrified...I guess...
old version in 2.0X all the new GL models are in, and it looks SWEET!
Then that screenshot must've been taken pre-2.0x.<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->O Included world model of new grenade launcher<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->From the 2.0x changelog.
Holy... I love firing it just to see it reload.