Replacing Half-life Main Menu Pic
PerfectionsFlaw
Join Date: 2003-02-14 Member: 13555Members
<div class="IPBDescription">How do I take my own pic and put it in?</div> Okay, I made a picture which I really like, it features Nancy and her skulk I'll post a resize of it on the forum right after I finish explaining my problem.
Okay, in <b>c:\Half-Life\Ns\gfx\shell</b> <i>(or whereever you put your game)</i> After I had made this picture I replaced my Splash.bmp file. Then I ran NS and the picture was utterly unrecognizable due to the menu options <i>(Multiplayer, options, config, etc.)</i> And once I got the game going it wasn't even displayed on the console it still used my old splash.bmp
So, how do I insert my picture into the game without it ending up distorted? I'll post the resized version of it and if someone needs the actual bitmap file to fix it I'll post that later.
Okay, in <b>c:\Half-Life\Ns\gfx\shell</b> <i>(or whereever you put your game)</i> After I had made this picture I replaced my Splash.bmp file. Then I ran NS and the picture was utterly unrecognizable due to the menu options <i>(Multiplayer, options, config, etc.)</i> And once I got the game going it wasn't even displayed on the console it still used my old splash.bmp
So, how do I insert my picture into the game without it ending up distorted? I'll post the resized version of it and if someone needs the actual bitmap file to fix it I'll post that later.
Comments
Hmm... one does not know... there's the idea that it has to be <i>exactly</i> the right size, encoding, and pallet size...
You know how to extract the old images and veiw their statistics?...
Could give a search for it in google though <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
the console, apears to you in the cached.wad file this lies outside of the gfx folder structure, and in your main NS folder... the location for your cached.wad must be exact for it to work, to make this wad, i think i usedeither Wally, or another program that slips my mind at the moment.
in wally, you can open up and view what is in the cached.wad, and you can replace items apropreatly
Oh and Liger, my image has the exact dimensions and the same format 256 colors as the splash.bmp. Err, which reminds me is there any explanation why my new bitmap wouldn't show as the menu without being distorted by the clickables?<b>(Multiplayer, Config, Exit etc.)</b>
<b>Edit: If it helps any, I tried opening other Half-Life cached.wad's </b><i>(different mods)</i><b> I got the same problem... </b>
EDIT : YES no more drone,I am a beast!
i got it off of some CS website...
i just remembered that... it's not a wally-made WAD, that's why it's giving errors...
your spash.bmp doesn't even show up for the menu? you use it's an 8-bit windows OS bmp with indexed 256 colors?
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<!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <b>::huggles to death::</b> <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->