[mprev] Alien Behemoth

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Comments

  • CaptainPanakaCaptainPanaka Join Date: 2002-11-02 Member: 4718Members
    omg! Daph is back and he's got a present for us! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    pure ownage <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • GordonGordon Join Date: 2003-01-01 Member: 11707Members
    I was begining to ask myself WTH were you into, I love this thing, is nicer than any other aliens model, and the Rhino had those horrible holes on his back, this one rules. Good work Daph.!

    -GF
  • DTStrongBadDTStrongBad Join Date: 2003-07-20 Member: 18299Members
    Lo' yaw!!! Sweet A*! Model daph. I checked out link and have most of your work already g/j but just out of curiousity will you put out a hand replacement for marine like with the alien teeth and what not it would be awesome for the feel of AvP.

    Keep up the good work!!!

    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo--> DIE FATTY!!!


    [DT]Strong Bad
    --------------------------------------------------------------------------------------------------
    www.homestarrunner.com

    Ohh yeah it exists!!1
  • Psycho-Kinetic_Hyper-GeekPsycho-Kinetic_Hyper-Geek Join Date: 2002-11-18 Member: 9243Banned, Constellation
    Hey Daph I fixed the problems with the extra bits flying oout during animation as well as tweaked the model a bit to not clip quite so much (I.e. the neck no longer pops out of the front of the head. On top of that I reduced the filesize to under a meg by getting rid of the unused textures on the bits you were trying to hide. Anyway are you interested in my quick fixes?
  • GolathGolath Join Date: 2003-05-20 Member: 16532Members
    Hey i like your model but i was thinking. The onii hitbox is a cone right? Or atleast it is very thin, sooo wouldent it be better to make a proper queen alien? or atleast a hunched overqueen becasue of its size.
  • s3xy_korean_bois3xy_korean_boi Join Date: 2003-05-21 Member: 16551Members
    *drools *drools *wipes drool 0.0.....*drools this is another reason to get rid of my starcraft pack and install my aleinds pack again thanks man ^^ *drools
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    <!--QuoteBegin--CrouchingHamster,HiddenElvis+Jul 22 2003, 10:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (CrouchingHamster,HiddenElvis @ Jul 22 2003, 10:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Prepare yourself for the usual torrent of "omg! Aleins sux it is teh Un0riginal!11" comments.

    <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Oh I dont think so. That skin is way cool. Nice work.
  • VenmochVenmoch Join Date: 2002-08-07 Member: 1093Members
    Hadedsd.....Gtayjsdk.....Jahsd....... (Note this is mumbleing incoherantly)

    ........

    Whoa!

    That is like Pwn or something!
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    <!--QuoteBegin--Psycho-Kinetic Hyper-Geek+Jul 24 2003, 01:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Psycho-Kinetic Hyper-Geek @ Jul 24 2003, 01:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Hey Daph I fixed the problems with the extra bits flying oout during animation as well as tweaked the model a bit to not clip quite so much (I.e. the neck no longer pops out of the front of the head. On top of that I reduced the filesize to under a meg by getting rid of the unused textures on the bits you were trying to hide. Anyway are you interested in my quick fixes? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Absolutely. Email it to me at necron1@rogers.com and I can update the file <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DaphistoDaphisto Hive Janitor Join Date: 2002-11-16 Member: 8917Members, Reinforced - Shadow
    Ok, version 2.0 of the alien behemoth is now posted on the website. The new version includes some adjustments made by Psycho-Kinetic Hyper-Geek that I liked.

    The new file is available at:
    <a href='http://www.daphisto.mossad.org.il/' target='_blank'>http://www.daphisto.mossad.org.il/</a>
  • PFCNublarPFCNublar Join Date: 2003-04-23 Member: 15792Members
    Kind Sir, how much is that raging <i>Bethmoth</i>™ in the window?

    With that fixed part, and the semi-polished up walk/jump animation (the model doesn't stress that the fore legs are dislocated anymore), it looks ub3r secsky. This should replace the old Aliens onos asap.
    ...
    [shameless plug]
    I have only just noticed, in the screenie for the AvP Weapon Sprites, it shows clan a][ showing off your sprites and such. Just out of curiousity if anyone who passes by this post knows, what happened to a][? I loved their server...rivaled Nano if you ask me:(
    [/shameless plug]
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    not bumping this up, just want to let u know, um with this model itis quite amazing and im using it now but theres one problem, its legs sink into the ground so it looks like the onos in ns_nancy, so he looks more like a slug then a well whatever its supposed to look like lol
  • AbsolutSwedeAbsolutSwede Join Date: 2003-10-14 Member: 21693Members
    edited October 2003
    Geeez respect the dead... didnt that Aliens mouth/weapons pack come with a newer version... maybe they fixed it just go find the thread n check it out.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    edited October 2003
    actually i have al lthe v_models that are new and no there is no fix about that so yea dont reply to this besides im just informing him, mabye next time ill PM him so i dont get losers like you who go and say "respect the dead" or "SUYF and fix it yourself" sheesh dont post something that is completly off topic to that thread and how about you respect other MEMBERS.. sheesh, people these days

    and incase u HAVENT noticed i was talking about the 3rd person models not 1st person read before you respond
  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    1) Decompile the model
    2) Paste this line in the qc<!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->$origin 0 0 2<!--c2--></td></tr></table><span class='postcolor'><!--ec2-->
    3) Compile
    It should look somehow like this:
    <!--c1--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>CODE</b> </td></tr><tr><td id='CODE'><!--ec1-->$modelname "soldier_face.mdl"
    $cd ".\"
    $cdtexture ".\"
    $scale 1.0
    $cliptotextures
    $origin 0 0 2 <!--c2--></td></tr></table><span class='postcolor'><!--ec2-->

    See the "2" in the $origin line? Positive values move the model into the ground, negatives lift it up. Play around with the value a bit until you are satisfied.
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    i dont code nor plan on coding or making models, sorry <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • Ultra_SS2_VegetaUltra_SS2_Vegeta Join Date: 2003-09-21 Member: 21079Members
    <!--QuoteBegin--Daphisto+Jul 22 2003, 10:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daphisto @ Jul 22 2003, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was never fully satisfied witht the first Alien Onos replacement I did. Sure, I thought it was cool and all, but I decided to make this new one because the old one bothered me too much. It's a lot less buggy than the old one I made and I think it is just way better. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Expect a download to be available later today. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    IMALE!!!!HAHAHHAT HE EIGHT PASSANGER MONSER!!!!!!! HASDOJHADOFHDOFHDOSHFOSDHLKCHLVKDPHRPTPOD{FJ!!!!!!!!
    IMA I WANT MY IMA!!!!!!!


    are you crazy? who will play with something that scary.. i dont touch it.. better eaten alive by living UltraLisk
    its gj and all but too scary for me.
  • DarkkizDarkkiz Join Date: 2003-05-28 Member: 16814Members
    <!--QuoteBegin--Ultra SS2.Vegeta+Oct 22 2003, 10:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ultra SS2.Vegeta @ Oct 22 2003, 10:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Daphisto+Jul 22 2003, 10:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Daphisto @ Jul 22 2003, 10:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I was never fully satisfied witht the first Alien Onos replacement I did. Sure, I thought it was cool and all, but I decided to make this new one because the old one bothered me too much. It's a lot less buggy than the old one I made and I think it is just way better. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Expect a download to be available later today. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    IMALE!!!!HAHAHHAT HE EIGHT PASSANGER MONSER!!!!!!! HASDOJHADOFHDOFHDOSHFOSDHLKCHLVKDPHRPTPOD{FJ!!!!!!!!
    IMA I WANT MY IMA!!!!!!!


    are you crazy? who will play with something that scary.. i dont touch it.. better eaten alive by living UltraLisk
    its gj and all but too scary for me. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Ha Ha Ha.... Ummm..... Is there any particular reason why you are quoting a 3 month old post?
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    i'll go get my burying shovel, lay this 1 to rest... u necrophiles
  • funbagsfunbags Join Date: 2003-06-08 Member: 17099Members
    edited October 2003
    things i just dled:

    Welder.
    Behemoth
    Aliens Hive
    Ammo Box



    Way to be 13­­37 man, keep up the fantastic work
  • AbsolutSwedeAbsolutSwede Join Date: 2003-10-14 Member: 21693Members
    <!--QuoteBegin--Diablus+Oct 22 2003, 12:44 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Diablus @ Oct 22 2003, 12:44 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> actually i have al lthe v_models that are new and no there is no fix about that so yea dont reply to this besides im just informing him, mabye next time ill PM him so i dont get losers like you who go and say "respect the dead" or "SUYF and fix it yourself" sheesh dont post something that is completly off topic to that thread and how about you respect other MEMBERS.. sheesh, people these days

    and incase u HAVENT noticed i was talking about the 3rd person models not 1st person read before you respond <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Dude i was trying 2 help, n yeah i was talking about the player models as well u n00b... next time b a little more appreciative. n yeah we have this thing at this forum where we leave old topics more or less alone so yeah next time... eat my shorts
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