Cloaking

CaLFiNCaLFiN Join Date: 2002-11-04 Member: 6909Members
<div class="IPBDescription">Another question</div> Is cloaking like 1.0 (completely invisivble?) Or is it like 1.04 (semi invisible?) I was wondering this because a cloaked Fade/Onos is very very easy to spot when cloaked... Skulks can use this to the biggest advantage because it's easy for them to hide in the shadows and ambush, it's a waste of 2 res for most of the other classes.

I think cloaking should be made invisible again, or make it class dependent (better for bigger creatures, or Gorge can go completely invisible.) Or how about make it so Skulks can move for a few seconds when cloaked later in the game (3 chambers or 3 hives?) This would counter the problem that people have been talking about where Skulks are useless in the end of a game.

Comments

  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited July 2003
  • sTrYkErsTrYkEr Join Date: 2003-04-07 Member: 15280Members
    structures are cloaked totaly unless its an oc and it shoots. <!--emo&::gorge::--><img src='http://www.unknownworlds.com/forums/html/emoticons/pudgy.gif' border='0' style='vertical-align:middle' alt='pudgy.gif'><!--endemo-->

    cloak covers areas so u can attack while cloaked <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->

    cloaking is completely invisible when standin still.
  • obuhobuh Not Quite Smart at NS Join Date: 2003-03-31 Member: 15072Members, Constellation
    but when you move you are less cloaked, right? Like here?
  • FrikkFrikk Join Date: 2002-11-01 Member: 3164Members, Constellation
    He's in mid uncloak, you sort of fade in once you start to attack. It's really cool.
  • Ph0enixPh0enix Join Date: 2002-10-08 Member: 1462Members, Constellation
    edited July 2003
    Just to add to this, if you have the personal cloaking upgrade, you uncloak when you move.

    If your in the cloaking radius of a sensory chamber, you can move and remain cloaked, attacking uncloaks you however.

    This means silence upgrade whilst being in a SCe's cloaking radius - supa-ninja-skulk action <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Can't wait!
  • sTrYkErsTrYkEr Join Date: 2003-04-07 Member: 15280Members
    hey thats me in the pic <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->


    ya that was when we had a sens chamber outside marine start, attackn near an sc makes u semi visible if i was standin still i would have been totaly invis. <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • DaxxDaxx Join Date: 2002-04-16 Member: 460Members, Constellation, Reinforced - Shadow
    Now <b>that</b> is a cool pic! Right up there with the "Flight of the Onos" pic!
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