What To Do About Bad Servers

StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
<div class="IPBDescription">An easy way to only have "GG's"</div> Since I started playing NS and visting the forum, right after its public release, I've read a lot of posts about bad servers or bad games. Some of them are just people venting, others are more concise critisism and a few are just blatant flames. Rarely does anyone breach the subject of doing someting about it though, or look at the situation from a wider viewpoint.

Everyone <b>wants</b> good servers. Well, everyone except the small minority of flamers/ragers/cheaters and whatnots, but let's disregard them because I am talking about forum goers now. So if everyone wants the same thing and at least have the same basic concept of what is "good", why do people keep having bad experiences?

Well, to be honest, it's your fault. The math is simple. A server starts out with zero when empty, every played that joins either adds or subtracts something from it. If a bunch of ragers join, the value of that server drops immediatly, if a group of nice and friendly teamplayer joins, it raises. Now for some reason people seem to think that they can "demand" or expect good servers, well here's some news: it's up to you.

If you want teamwork on a server, make it so. Don't join, get angry, then quit and go scream on the forums. Use your social skills to make the situation into what you want it. Most of the people playing want teh same thing, you just need to use your communicating skills to make them understand it. This does not include calling people n00bs or idiots because they fail, actually, that is the opposite and will only help deteriorate the server.

The server admins can't "make" people good teamplayers, they can't "make" people listen to you, they can only help keep out the riff-raff and ensure server rules, making sure nobody cheats or exploits. The rest is up to the players. All the servers that are thought of as "good" are so because they have a regular crowd who has realised all this and help by adding to the gaming atmosphere instead of detracting from it.

I've even seen a post where someone joined a server mid-game, stod by the CC waiting for orders, didn't get any, was disappointed and left. Why not take the initiative instead. Let people know you are available if something needs to be done, find and help your teammates, report what you see, become a <b>valuable addition</b> to the team and atmosphere. Don't expect others to give to you, instead set an example by giving yourself and they <b>will</b> follow.

The amount of servers I have seen turned around by this are too many to count, in all games. Even the dreaded CS is vulnerable to this sort of positive tactic. I've joined servers and started talking to my team and helping them out. Giving people cover fire, dropping guns for people in spawn when they don't have any money, calling out plays and reporting enemy positions and plans. After a few rounds, people start getting accustomed to this and try to help out themself, they just need someone to lead the way and show them how. I've had random public teams all rushing together, covering eachother, planting and protecting bombs and just generally destroying the enemy like this. And that's in CS! People that play NS are on average a <b>lot</b> more interested in teamwork and are way easier to get to shape up.

Sometimes you just happen to end up on a server where no-one is willing to listen or do anything. That's just the breaks. If this is the case, just leave as soon as you can. There is no point in staying there, no point in aggrevating the situation or yourself by screaming at them there or on the forums. Just walk away, there's a good game waiting around the corner. Just do your best to be a <b>positive</b> influence on whichever server you play on. We all want the same thing, good servers, and it's pretty damn easy to get that if we all just follow this small piece of advice, and it's not even "work", you'll have fun doing it!

Comments

  • sTrYkErsTrYkEr Join Date: 2003-04-07 Member: 15280Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Sometimes you just happen to end up on a server where no-one is willing to listen or do anything. That's just the breaks. If this is the case, just leave as soon as you can. There is no point in staying there <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->


    So many lines to read when this quote was all u really needed. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • Roger_DodgerRoger_Dodger Join Date: 2003-03-11 Member: 14392Members
    Doesnt it also depend on the situation too?? I know a few servers where everyone rambos and doesnt listen to reason. All that matters to them is the kills. If only i could psychically turn their ramboing in one direction with the others rambos to do sumthing useful.

    Most servers do need the people that lead or otherwise everyone takes the initiative to finish the game by themselves which never works unless something didnt work right for the other team.

    Co-ordination with teammates is highly valuable, but trying to organise this with people who have only known cs is very hard. Eventually they'll get sick of losing and maybe they will listen who knows, ns is still pretty immature and has alot of room for improvement.

    - RD
  • a_civiliana_civilian Likes seeing numbers Join Date: 2003-01-08 Member: 12041Members, NS1 Playtester, Playtest Lead
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Anyone who is willing to take the initiative should start comming right away because that's the #1 way that you're going to get people to listen to you. Most of the most fun marine games I've ever played have been small-medium games where the comm chooses people by name and tells them to do certain things. We don't always win(though it certainly does a lot better than your average pub marine team) but it's just a lot more fun all around and accusations are rarely hurled around when a game is lost(of course you should be prepared to take insults and criticisms if you're the comm in a pub game, and if you get ejected for no real reason then it's one of those times you just shouldn't bother playing).
  • CheesyPetezaCheesyPeteza Join Date: 2002-11-24 Member: 9784Members, NS1 Playtester, Constellation
    So true. We tried this the other day, a relocation to holoroom totally failed due to really bad teamwork from the marines, nobody talking etc. Then the comm and I the last remaining marine have the cunning plan to build a cc at their hive, drop a couple of IP's and everyone just shoot their hive for the win. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> We tell everyone the plan over voice comm becoming the all important leaders!!

    "nobody shoot until we all spawn"
    "ok were all spawned, shoot!!"
    "where is everyone?"
    "NOOOO don't attack the res tower attack the hive!!!"
    "argghhh n000bs nooooo"
    "Kaharaa win" <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    Sometimes it just doesn't work. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • ApeApe Join Date: 2003-06-17 Member: 17448Members, Constellation
    Nice post Stoneburg. Entirely true too. Most people don't want to lead, they want to follow. I find if you provide the initiative and you know what you're talking about, people will pick up on it and follow your directions. Even if you lose, playing with a team that communicates and works <b>together</b> is so much more fun. It's what NS is all about (especially as marines, but teamwork certainly doesn't hurt aliens either).
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    Yeah, it's all about communication. If the communication fails, then its a good time to leave. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    Well tha point is that if <b>you</b> are not adding to the teamwork or general atmosphere of the server, you have no right to complain about the lack thereof. More importantly, if you do these things, more servers will become better and there will be less reason to complain anyway.

    The point wasn't just "leave the server if it is no good" but that <b>you</b> can make a difference, <b>you</b> can <b>make</b> it a good server, unless you just expect everyone else to make it fun for you. Judging by the posts on this forum, at least the forum goers all have a pretty good idea of what good and fun is, unless we're a small minority of the people that play, which I doubt, there is no reason why we have to have bad experiences at all.
  • MajinMajin Join Date: 2003-05-29 Member: 16829Members, Constellation
    I was on Nano Gridlock yesterday. Map was Eclipse
    I Jumped into the game about mid way, it seemed as though the base had been just hit, becasue people were saying
    "What happened to the Proto and Arms Labs, the Obs is gone too"
    Right there I should have known it wasn't going to be an organized team, but I started to play any ways, the Commander was very vocal, giving us orders, layouts and recon info all game. I always try to follow the commander becasue I know it pays off, sadly others weren't listening to him.
    At some point the Gorge had started to build in Station Access, 1 res, 1 OC and the gorge were out in the hall. I jumped out side the right door and saw him, I right away Called out over Voice
    "The Gorge is in Station Access, give me back up!"
    I started to fight the gorge, and he landed a few hits, my life was getting low so I called out again
    "Where are you guys, I said I have the gorge, Hurry incase I die my life is LOW!"
    No one came and the commander seeing this started to yell at the team also
    "Get to Sattion Access NOW, Back up Majin!!!"
    I ended up killing the Gorge all by my self and took down the OC which had been cutting me to shreds the whole fight. The Commander was very happy that I was able to take him and the OC down and live and said
    "Get back to base Majin, anything you want, you got it!"
    All the while people were typing stuff like
    "Give me HMG + JP"
    "Give me a Shotty"
    If they had just listened to the commander, he would have rewarded them as he did me!
    I tryed to take charge of the server and help the commander out, it didn't work out too much (besides 2 or 3 people who continued to work with me as a team) but it was still alot of fun, It was also a nice reminder that,
    When you Listen to the Commander, and Do as he asks, you will be rewarded.
    Its important to always listen to the commander and sadly not too many people do that. It doesn't matter if the commander is a noob or a Pro, you should always listen, it is alot more productive to listen and have a good time as a team, then you Rambo off and get killed.
  • BogglesteinskyBogglesteinsky Join Date: 2002-12-24 Member: 11488Members
    it si possible to turn a server around, but sometimes you cant do it by yourself.

    i remember on tanith we were aliens are were getting walked all over. i was trying to organise my team but most of them were just ramboing off the satcomm or waste and getting killed.

    soon another one of my clan members joined the team, and started to take control. i backed him up and, pretty soon we had got the upper hand and defeated the marines.

    if he hadn't joined, we would probably have lost
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Sometimes the server just has too many newbies or rambos or whatever to be able to organize them... Personally I use ASE, sort by ping and keep a large favorites list. The easiest servers to have fun in are by far the ones with lots of regulars. People are more likely to act as a team if they're known and know the other people on the server.
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    I use HLSW and the handy wonid database.
    "skilled friendly" people are black
    "random people" are grey
    "lamers" are red
    "friends" are green.
    Just wait for when most of the server is green/black and then join. Usually works for me.
  • MavericMaveric Join Date: 2002-08-07 Member: 1101Members
    OMG. Well said. It's so true! Only thing is that some servers and people can't be changed due to the fact that, like someone mentioned, they're just in it for the "skillz and killz" because they've played death match too long and not enough team match. <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->

    Stupid status console command or exterior program letting marines see the kills they have... grrr. You want "skillz and killz" go buy and play quake 3 is what i say, so please leave your rambo deathmatch uber leet skillz getting teh supar killz outside of NS and let us play the way we were supposed to do; until you came along... ahhh, just had to get that off my chest; im better now. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
    I don't really care about rambo cs converts, as they can (very rarely) be useful for scouting or rushing into a hive early in the game to take it over.

    What REALLY burns me is quitters. You know, those people who just f4 or leave the server entierly if they feel any remote chance that they are going to lose. I like to play my games to the end thanks and I don't need these quitters making a 6 on 6 suddenly a 3 on 6, just becuase they feel that they've "Already lost". It's never too late to win. I've come back from aliens getting all 3 hives, as well as marines locking down two hives with so many turrets it makes your fps go down to 20 from 100 by entering the room.

    Another type of quitter is also probably something stemming from CS. The "owned quitter" as i like to put it. If they get blatantly owned numerous times (by this i mean killed, and not even in the humiliating ways like with knives or welders or parasite) they quit the game. Simply becuase they're either A)Unable to deal witht the fact that someone is better than they are or b)just some n00b who doesn't like to play unless he wins.

    In short: I HATE PEOPLE WHO LEAVE GAMES FOR NO GOOD REASON. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • RhuadinRhuadin Join Date: 2003-06-05 Member: 17023Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The "owned quitter" as i like to put it. If they get blatantly owned numerous times (by this i mean killed, and not even in the humiliating ways like with knives or welders or parasite) they quit the game.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I actually find people like this funny. Sure, it's annoying because it means the teams are uneven and eventually someone complains, but it's like perma-death... they never respawn. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    I was playing (on EC, I believe) on ns_nothingbutmarinewins, and of course I was aliens. As a skulk, I just chilled around in docking wing and I swear I killed the same marine like 3 times. After the 3rd death he just left.. and then I killed the marine behind him. He left too. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    The entire team was laughing with me, it was great <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Rhuadin
  • ChurchChurch Meatshield grunt-fodder // Has pre-ordered NS2 Join Date: 2002-12-31 Member: 11646Members, Constellation
    It's too much work to 'turn around' random servers you go to. That is why you should stick to 1-3 servers, and only go there (unless all three are down) to play. That way when you help shape up the server, you KNOW it will come back and benefit you (because you always play there!) with more teamwork, better teams, skilled opposition, less lamers, etc. Oh and make sure the servers you play on have good admins.
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    I wait for a bunch of friends I know to appear on the server, then I join.
    Ingame, I only "f12" (quit Hl outright) if some nubs are REALLY REALLY Annoying me to the point where I just go insane. The "f12" button stops me saying nasty things at them, or things I would regret.

    I've had bad experience with nubs, not the sort of "oops I placed sensory on the res node nub" but the "omg lame gorge he died!!!" nubs :/ The ones who mistake ns for cs and think that teamwork means squat.....

    Best games are played where most of the people there are your friends/people you know.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    It's a maturity issue, no doubt. The closer you are in life to the period where you are being nurtured and supported by your parents, the more likely you are to think that everything should be given to you, and whine when it isn't.

    Now Cheez, the whole POINT of the thread was NOT to whine, so why do you come here whining? You're what the thread is about, if you have nothing positive to add of your own, don't expect anything positive back, and DON'T run crying to mommy ('cos mommy has a full time job and wants to have a life too).
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    True, also a lot of servers have teamstackers which make for lame and quickly ending games (which 99.9% of the time aren't that fun) which also doesn't help in the value/quality of the server's ability to have good games.
  • XiileXiile Join Date: 2003-02-22 Member: 13818Members
    edited July 2003
    Well said, stoneburg.
  • StoneburgStoneburg Join Date: 2002-11-11 Member: 8174Members
    <!--QuoteBegin--Silicon+Jul 25 2003, 03:27 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Silicon @ Jul 25 2003, 03:27 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> True, also a lot of servers have teamstackers which make for lame and quickly ending games (which 99.9% of the time aren't that fun) which also doesn't help in the value/quality of the server's ability to have good games. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well "clans" that do that only punish themself really, not only do they destroy any shred of respect someone might have had for them, but they activly make themself worse players.

    I've read several posts on this forum however about people who "get all tehir friends on one team..." and things like that. That sort of unbalancing hurts the game as well and perhaps people should think twice before doing thast. Not only is an unbalanced game not fun but it will drive the people on the losing side away, not just from the server but from the game. Even if they stay, they are now more liekly to take any opportunity to stack the teams themself.

    I just think people need to consider what sort of gaming experience <b>others</b> on the server is having.
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