Strange...
the_stalker
Join Date: 2002-01-25 Member: 49Members
for some reason, on most of the pictures the aliens are just a few feet from the turrets, and the turrets arent firing at them, they are just looking the other way <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
is there tracking/target locking, a little slow?
is there tracking/target locking, a little slow?
Comments
<!--EDIT|Moleculor|July 11 2002,12:42-->
--------------
ggrrr, well the file is to big even though i did all i could to make it smaller, at <a href="http://www.readyroom.org/" target="_blank">http://www.readyroom.org/</a> the two pics of blinky where the Sentry Ownage is, theres a pic of blinky running by but not geting shot at like i said above
1. Click the image so that it opens the pop-up windows.
2. Right-click the big picture and select properties.
3. Copy and paste the true link here.
okay, for some reason it wont work if i post it, omg!
1) I like the 404 messge you have up on the ReadyRoom. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
2) Copy and paste the address, because the link above is bad.
EDIT: You're linking to a file called x.jpB , not x.jpG. Fix the linky.
Yea it looks like the turrent is ignoring the Blinky attacking the Marine.
<img src="http://www.readyroom.org/ns_ingame/pt0528_ns_bast0013_8x6.jpg" border="0">
<!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
Point #1 - Turrets fire in bursts. This means that when firing at an alien, there isn't a constant muzzle flash. It would be very easy for someone to take a screenshot of a turret firing at an alien and not catch the muzzle flash effect in the shot (i.e. the screenshot was taken in between bursts).
Point #2 - Siege turrets track slower than sentry turrets. If that Blinky had just rushed into the room and survived the initial shot from the ST, the turret would need some time to line up another shot. There is also a considerable delay between shots from the ST, so a screenshot taken during such an event would not always show the ST actually firing.
In other words, be assured, the marine turrets are not ignoring the aliens <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
Perhaps the dev team should post another short clip, of turrets attacking an alien (just a suggestion).
<!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
ggrrr
/me turns into blinky and slices ferret