Strange...

the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
for some reason, on most of the pictures the aliens are just a few feet from the turrets, and the turrets arent firing at them, they are just looking the other way  <!--emo&:0--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wow.gif" border="0" valign="absmiddle" alt=':0'><!--endemo-->
is there tracking/target locking, a little slow?

Comments

  • MoleculorMoleculor Namer-of-Bob Join Date: 2002-01-24 Member: 9Members
    Link? Maybe I can explain why it isn't tracking... (unless its something in the NDA).



    <!--EDIT|Moleculor|July 11 2002,12:42-->
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    it looks like the Seige Turret is just tracking that area and not even shooting at blinky, even though the blinky is behind that support beam, the seige turret looks like it wasnt even aiming at the blinky when he was running right by the seige turret  <!--emo&???--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/confused.gif" border="0" valign="absmiddle" alt='???'><!--endemo-->
    --------------
    ggrrr, well the file is to big even though i did all i could to make it smaller, at <a href="http://www.readyroom.org/" target="_blank">http://www.readyroom.org/</a> the two pics of blinky where the Sentry Ownage is, theres a pic of blinky running by but not geting shot at like i said above
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    Ehhh, which pics? We have about 400.

    1. Click the image so that it opens the pop-up windows.
    2. Right-click the big picture and select properties.
    3. Copy and paste the true link here.
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    <a href="http://www.readyroom.org/ns_ingame/pt0528_ns_bast0013_8x6.jpb" target="_blank">http://www.readyroom.org/ns_ingame/pt0528_ns_bast0013_8x6.jpg</a> im sure thats it  <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
    okay, for some reason it wont work if i post it, omg!
  • f3rretf3rret Join Date: 2002-05-29 Member: 686Members
    2 things to say here:

    1) I like the 404 messge you have up on the ReadyRoom. <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
    2) Copy and paste the address, because the link above is bad.

    EDIT: You're linking to a file called x.jpB , not x.jpG. Fix the linky.
  • SlycasterSlycaster Limited Edition Join Date: 2002-01-24 Member: 24Members, NS1 Playtester
    lol smooth stalker <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    okay, well, just copy that url and paste it, there...
  • Ghetto_RiceGhetto_Rice Join Date: 2002-07-01 Member: 854Members
    Its not bad he just didnt do it right

    Yea it looks like the turrent is ignoring the Blinky attacking the Marine.

    <img src="http://www.readyroom.org/ns_ingame/pt0528_ns_bast0013_8x6.jpg" border="0">
  • Hicks-AiensHicks-Aiens Join Date: 2002-07-08 Member: 896Members
    blinky looks fun to play with <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->.  ahem, yeah, taht turret is definately not doing anything.  which level alien is the blinky?
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
  • f3rretf3rret Join Date: 2002-05-29 Member: 686Members
    You lazy or what? lol... just EDIT the post!

    <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • CyonProCyonPro Join Date: 2002-02-02 Member: 154Members
    To explain:

    Point #1 - Turrets fire in bursts. This means that when firing at an alien, there isn't a constant muzzle flash. It would be very easy for someone to take a screenshot of a turret firing at an alien and not catch the muzzle flash effect in the shot (i.e. the screenshot was taken in between bursts).

    Point #2 - Siege turrets track slower than sentry turrets. If that Blinky had just rushed into the room and survived the initial shot from the ST, the turret would need some time to line up another shot. There is also a considerable delay between shots from the ST, so a screenshot taken during such an event would not always show the ST actually firing.

    In other words, be assured, the marine turrets are not ignoring the aliens <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->

    Perhaps the dev team should post another short clip, of turrets attacking an alien (just a suggestion).
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    <!--QuoteBegin--f3rret+July 11 2002,15:13--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td><b>Quote</b> (f3rret @ July 11 2002,15:13)</td></tr><tr><td id="QUOTE"><!--QuoteEBegin-->You lazy or what? lol... just EDIT the post!

    <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo--><!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
    ggrrr
    /me turns into blinky and slices ferret
  • Hicks-AiensHicks-Aiens Join Date: 2002-07-08 Member: 896Members
    yeah, it'dd be awesome to have a pick of a siege, and 2 sentry turrets shooting at a charging lvl five
  • the_stalkerthe_stalker Join Date: 2002-01-25 Member: 49Members
    yea, but it wouldnt be fun for whoever is on the marines  <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • humbabahumbaba That Exciting Tales From the Frontline Guy Join Date: 2002-01-25 Member: 86Members, NS1 Playtester, Contributor
    The other possibility is that the Lvl 4 had just blinked to that point, therefore, the turret may have not had a chance to lock on yet.
  • Hicks-AiensHicks-Aiens Join Date: 2002-07-08 Member: 896Members
    in any case, the turrent isnt shooting, and that marine is dead <!--emo&:p--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/tounge.gif" border="0" valign="absmiddle" alt=':p'><!--endemo-->
  • GwahirGwahir Join Date: 2002-04-24 Member: 513Members, Constellation
    correction: it most probably was shooting, just not at the exact moment of f5
  • Silver_FoxSilver_Fox Spammer Join Date: 2002-01-24 Member: 34Members, NS1 Playtester, Contributor
    trust me ... the turret was firing ...
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