X-com Returns!11one!111!one

Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
<div class="IPBDescription">UFO: Aftermath</div> Yes, the series we all thought was dead is back!

<a href='http://www.ufo-aftermath.com/pages/headquarters.html' target='_blank'>X-com Aftermath</a>

Aside from starcraft, X-com was possibly one of the biggest influences on NS (in my opinion. Flayra may not see it that way <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ).

If you haven't played the X-com series, then you are very deprived. It was possibly the most screwed-over game series in the history of the universe.

IF YOU DONT WANT A LONG AND BORING HISTORY OF HOW THE X-COM SERIES WAS SCREWED PLEASE SCROLL DOWN


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First came "Ufo: Enemy Unknown" (or "X-com: Ufo Defense" in America). This was back in the days of the 386, not sure exactly what year. Personally, I only played it for the first time in 1997.

Basically, you took control of X-com, the eXtraterrestrial COMbat unit (yes, it should probably be E-Com, but that wouldn't sound so good would it? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> ) in their defence of Earth. You had the geoscape, a map of the world showing your bases, interceptor craft, and UFO's if any are detected, and the battlescape, where the actual battles took place.

The best part of the game imho was the research. Once you downed an alien craft and captured some alien weaponry, you could research it and use it against the aliens. Although it was usually quicker to research the Earth-based laser technology first. Strangely enougth an alien weapon had to be researched in order to be thrown <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

Back on topic; the second game was Ufo: "Terror from the Deep". It had a good premise, aliens invading from underwater, you fight the aliens with crappy little spear-guns e.t.c, but it was basically THE SAME GAME. I.e, all the weapons looked, sounded, and were named differently, but they had the same effects as their UFO counterparts. E.g, Sonar array = Radar array. Missle launcher = torpedo launcher. Alien alloys = Aqua plastics.

The third game was when things started to go wrong. X-com Apocalypse. Now, personally, I thought it was a pretty good game. Sure, the city the game was set in was a little..... bright, and some of the aliens looked utterly stupid, but it was.... o.k.

Then, Hasbro bought the rights to X-com. They released X-com Interceptor. This was set in about 2080, and was..... crap. The premise was good, the strategy element was good, but your ship was IMPOSSIBLE to control.

But then, jubilation! Hasbro announced 2 new games, X-com Genesis, and X-com Alliance. Genesis was going to be, essentially, the first game but with modern graphics and effects, while Alliance was going to be an X-com FPS. They both looked amazing, but both were scrapped for reasons I can't be bothered to go into now.

Then Hasbro really decided to stick a big knife in the X-com series and released X-com Enforcer. I have never played it and never intend to. I will not discuss it here because it gives me computer-rage.
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But now, X-com is back! Oh ye who worship X-com, gather round and rejoice!.

Oh, and it's out on the 12th of September.
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Comments

  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    edited July 2003
    I think I played X-Com Apocalypse once. The only thing I found funny about it was to buy four big fat tanks, drive around the city demolishing everything, then restart the game when they were finally destroyed.

    Edit: The fun thing about this was the cool way the buildings collapsed.
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    edited July 2003
    Ah yes, the falling buildings were fun. The first 2 games didn't have gravity, so you could blow up the entire first level of a house and the 2nd floor would still float in midair <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    Oh, and the first two games were the only "real" X-com btw <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    *edit* Uh oh, it requires directX 9.... you know my feelings on <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=10&t=39094' target='_blank'>DirectX 9</a> *edit*
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    Ya, if you blew out the middle sections, the upper sections would fall onto the lower sections and make them collapse too. Quite realistic I'd say. Those dudes did their homework well. OMG, I just thought of something really tasteless. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
  • Nil_IQNil_IQ Join Date: 2003-04-15 Member: 15520Members
    In case that is what you were thinking, NO you couldn't fly vehicles into buildings, and YES, that IS very tasteless.

    Having looked at the site in more detail, I have seen that this is technically NOT an X-com game. It doesn't follow the X-com storyline, it has been developed by completely different people, but by people who are all huge fans of X-com, so that can't be a bad thing <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • lolfighterlolfighter Snark, Dire Join Date: 2003-04-20 Member: 15693Members
    No, I just thought that perhaps the X-COM people had something to do with... well, you know. I've gone too far already I guess.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    UFO was one of the first PC games I ever played, the other being X-Wing. Both damned fine games I still enjoy to this day.

    For one horrible moment I thought this new X-COM wasn't going to be turn-based and therefore be just another squad-based RTS, which just wouldn't be X-COM in my opinion. Now I see all is as it should be, I can't wait. It'll give me something to do in the couple of weeks prior to HL2's release.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    Those graphics look like poop, but who gives a durn if we can return to the wonderful world of X-COM? September 12 is soon enough for me!
  • JammerJammer Join Date: 2002-06-03 Member: 728Members, Constellation
    HaHa! YES!
    X-Com is quite possibly the most engorssing game ever, after Civ2.
    Its the kinda game where you look at the clock and its 5am, and you have work at 8 :-)

    I'm so glad to see its being remade and updated!
  • ZelZel Join Date: 2003-01-27 Member: 12861Members
    is the new one gonna be like number 1? i keep my pentium 100mhz alive just for xcom ! (it runs a little fast but you can still control it)
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Jammer+Jul 24 2003, 07:06 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Jammer @ Jul 24 2003, 07:06 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> HaHa! YES!
    X-Com is quite possibly the most engorssing game ever, after Civ2.
    Its the kinda game where you look at the clock and its 5am, and you have work at 8 :-)

    I'm so glad to see its being remade and updated! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Actually, there is a team out there making a complete re-make of the original with better graphics. I cant find the link right now but if you goto gamespys stratagy planet then X-Com Command in their forum there is a link to the re-make.

    So far all thats done is the geoscape.
  • RenegadeRenegade Old school Join Date: 2002-03-29 Member: 361Members
    <!--QuoteBegin--XILLER+Jul 24 2003, 10:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (XILLER @ Jul 24 2003, 10:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    Actually, there is a team out there making a complete re-make of the original with better graphics. I cant find the link right now but if you goto gamespys stratagy planet then X-Com Command in their forum there is a link to the re-make.

    So far all thats done is the geoscape. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It's called Project Xenocide. goto www.xcomufo.com and click on Xencide.
  • RPG_JssmfulhudRPG_Jssmfulhud Join Date: 2002-11-02 Member: 4006Members
    Good to see fellow X-Com fans! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    OMG~! i loved all the x-com games! <-Me = pwned!

    =D~~~
    /drools
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    To tell you the truth I started looking it out 3 days ago found that link got excited and then this topic.

    The spirit of X-COM is returning to us.

    We must now sacrafice the non-beleivers.
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    /me wishes he still had a copy of the old x-coms... i want my tank that hovars without flapping
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Wheeee+Jul 25 2003, 12:48 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wheeee @ Jul 25 2003, 12:48 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> /me wishes he still had a copy of the old x-coms... i want my tank that hovars without flapping <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    My dad overwrote the floppy disc version of TFTD I'v still got it on one machine. I'll have to transfer it one day. And the only 2 I dont have are Enforcer (becuase its mince) and E-mail X-COM.
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    edited July 2003
    Please tell me it's turn based (ONLY), that it doesn't destroy the series with a stupid 3rd person 3d engine or anything else.

    [Prays]

    Looks at site

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Simultaneous turn-based combat: combines the best of the real-time and turn-based combat systems; <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    GOD NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!

    Interest killed <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> It isn't X-Com without the old school TB system.
  • CplDavisCplDavis I hunt the arctic Snonos Join Date: 2003-01-09 Member: 12097Members
    yea Ive been following this game on its web site for the longest time now. I cant wait. I hope you can still rename the characters like you could in UFO Defense. Just a small touch. Its fun to command around all your friends lol. I cant wait for it to come out.
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    Other than a cannibalised look, this game is NOTHING like X-com. :/

    I think this post made by ZuckerDoc on that sites forums sums it up best:

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->IMO, this isn't an XCOM game at it's heart, or any other part of it's anatomy. A recent thread in the "general" forum discussed my reasons for this viewpoint. Others disagree. MustangMR doesn't care one way or the other. However, you should be aware that this isn't XCOM with a "wink and a nod" for copyright reasons. This game is very different, and likely won't play similarly to XCOM.

    This game started as Freedom Ridge, you're right about that. However, when ALTAR was given the job of completing the game, they found that they could not use any of the code for the partially completed "Freedom Ridge". Thus, they scrapped it, and started from scratch. The design parameters they decided upon are NOT what the designers of Freedom Ridge intended. This game won't be anything like what Freedom Ridge was intended to be. This isn't a secret, BTW; ALTAR has gone out of their way to inform us about these developments.

    This game isn't XCOM. It isn't Freedom Ridge, either. It will stand or fall on it's own.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I guess the wait for a true sequal to X-com continues <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
  • LigerLiger Join Date: 2003-07-08 Member: 18026Members
    Sadly, the wait for a new X-COM seems indefinate.... People on the Last-Hope mod forums had stated plans to get ahold of the copyrights to the series and start making games again... but... you know how such plans are often more of a fantasy...



    Anyway, anyone know how to get UFOD/TftD to work on XP? For some reason they worked somewhat on my laptop, although they crashed out after a half-hour to two hours time...

    Apoc I know of a fix for... but it runs slow, and the mouse sensitivity is horrid...
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Anyway, anyone know how to get UFOD/TftD to work on XP? For some reason they worked somewhat on my laptop, although they crashed out after a half-hour to two hours time...<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Have you tried using a Dos emulator (yes, they exist)? I haven't tried one personally but a friend of mine has one and swears by it. I'll see if I can find you a link when I see him next. Apparently they work pretty well.

    And yeah, I don't think another X-com game, in the true essence of the original, will ever happen again. Microprose did to X-Com what Interplay are about to do to Fallout. <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->

    How depressing.
  • LigerLiger Join Date: 2003-07-08 Member: 18026Members
    indeed... but I expect no better from interplay...

    they had a decent TBS game called M.A.X. (Mechanized Assualt & eXporation) and its sequel, although adding a number of things to the mix, totally tossed the gameplay to hell...

    So I'd rather X-COM rest in peace (or in the realm of fanmade games) than be screwed the interplay way....
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    <!--QuoteBegin--Liger+Jul 24 2003, 08:14 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liger @ Jul 24 2003, 08:14 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> indeed... but I expect no better from interplay...

    they had a decent TBS game called M.A.X. (Mechanized Assualt & eXporation) and its sequel, although adding a number of things to the mix, totally tossed the gameplay to hell...

    So I'd rather X-COM rest in peace (or in the realm of fanmade games) than be screwed the interplay way.... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Oh no, Interplay aren't anywhere near X-Com thank god, and X-Com is already dead as a franchise due to the crap like Enforcer and Interceptor.

    Interplay sadly have Fallout to screw up, ironically, in almost the exact same way that Microprose screwed the X-Com series.
  • LigerLiger Join Date: 2003-07-08 Member: 18026Members
    meh... microprose is tecnically infogrames now... which is also owned by atari i believe...

    And... I know they can't access it... but, its a tendancy anymore... even Westwood's C&C series isn't immune... look at generals. Or the pile of crap that was RA2's Allied ending and it's building graphics...
  • AegeriAegeri Join Date: 2003-02-13 Member: 13486Members
    <!--QuoteBegin--Liger+Jul 24 2003, 08:37 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Liger @ Jul 24 2003, 08:37 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> meh... microprose is tecnically infogrames now... which is also owned by atari i believe...

    And... I know they can't access it... but, its a tendancy anymore... even Westwood's C&C series isn't immune... look at generals. Or the pile of crap that was RA2's Allied ending and it's building graphics... <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    RA2 was very flawed and Generals just changed the game entirely. The difference between them and the butchering that occured with X-Com is the RTS games remained coming out. After the disaster that was Apocalypse the franchise turned to FPS or 3rd person action games. When this bombed (and I mean bombed) they stopped making X-Com games and cancelled Alliance (which would have sucked anyway, but I digress).

    Renegade also wasn't completely god awful and most people pretend sole survivor doesn't exist.

    Neither game generated the sheer hatred that say, Fallout: Brotherhood of Steel has either.
  • LigerLiger Join Date: 2003-07-08 Member: 18026Members
    not having played, or even payed attention to, fallout I can't comment on it's bad direction.

    All I'm saying is that alienating the fans of a series to "attract" a different crowd is a common thing...
  • GadzukoGadzuko Join Date: 2002-12-26 Member: 11556Members, Constellation
    I was so excited... but it's not a real sequel. "Simultaneous" turn-based combat... both sides take turns at once. Crappy pandering to the real-time strategy market, in other words. The story has absolutely nothing to do with the original X-COM or any of its sequels, and the overall strategy will be completely different. This game focuses on territory control, whereas X-COM focused on base building, small tactical engagements and research, with no real territory control even being possible without continual effort.

    Ugh. It is now my life's goal to buy the X-COM license and make a real sequel.
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    Fallout = Long Dead
    X-COM = Dead as Dead Can Be

    Fact Interplat are going to/have already lost most of the Fallout fans with Fallout : Brotherhood Of Steel.
    Fact Aliance dindt look to bad as did genasus, and may well have brought life back, guess they felt the risk was too high.
  • Dan_ForeverDan_Forever Join Date: 2002-08-02 Member: 1054Members
    X-Com Apocalypse is my favourite game of all time. Nothing yet has come close to it's awesome power <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • RellixRellix Join Date: 2003-02-15 Member: 13572Members, Constellation, Reinforced - Shadow
    <!--QuoteBegin--Dan Forever+Jul 25 2003, 11:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dan Forever @ Jul 25 2003, 11:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> X-Com Apocalypse is my favourite game of all time. Nothing yet has come close to it's awesome power <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I'm not even going to ask, but if you havent played the 1st one then your missing out.

    X-COM Apoc just doesnt seem right, as with all series that are hard turn based when you get the option of real time it spells doom for the series.
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