A Dark Carnival

TranquilChaosTranquilChaos Join Date: 2003-07-25 Member: 18425Members
<div class="IPBDescription">Would a map like this fit the ns theme?</div> Please tell me what you think of this map concept:

Ns_carnival

A ship from the T.S.A having been severely damaged in a firefight between T.S.A marines
and the alien infestation. Critical damage to flight control systems have caused the ship to crash down to
earth, at an abandoned carnival of all places. All marines aboard were killed, however the aliens survived their journey to the surface and have begun a new colony on the fairgrounds.

The Three Main Hives will be located in the ships remains, and funhouse, and a third location which is undecided. The marines will land at entrance to the carnival. The eerie combination of suspense from the abandoned carnival at night and the threat of something sinister lurking in the shadows will be the primary themes.

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Does this sound like a feasible idea?
Is it something you would play?
Does it fit in well enough with the NS setting, or is it too far-fetched?
I appreciate your input.

Comments

  • LazerLazer Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
    If this idea is done correctly, it could make a very nice map. Problem is, a carnival could have the possibility to be very open. That could be a bad thing, but say that some pieces of the ship got scattered enough, a lot of places could be blocked off by pieces of the ship. I say mess around with the concept and try and get it to your liking, then report back with some screenshots. I wanna see how this turns out.
  • ConfusedConfused Wait. What? Join Date: 2003-01-28 Member: 12904Members, Constellation, NS2 Playtester, Squad Five Blue, Subnautica Playtester
    i hate to rain on your parade but there are some serious problems to work around
    1> lerks and the sky box
    2> overwhelmingly lrage view area for said lerks
    3> jp

    if you can figure out how to do that stuff more power to you
  • VyvnVyvn Join Date: 2002-08-24 Member: 1226Members
    It could be an indoor carnival, with big skylights if you want. There could be one place with open sky where the ship smashed through, but otherwise be indoors. Good luck making it look carnivally and yet also dark and foreboding, though...
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    edited July 2003
    No! Don't make it on EARTH! Why do people keep trying to put the Kharra on Earth and Mars and the freakin' moon? The Aliens are a threat in <u><b>the Ariadne Arm.</b></u> As in a <i>distant part of the galaxy.</i> On the, you know, <b>frontier</b> of human expansion? That's why they call them the Frontiersmen. Not the freakin' Earth Defense Force or something.

    I know aliens were a bit overpowered for a while there, but the TSA isn't doing <b>that</b> bad of a job that they're on Earth's doorstep already. You people are eroding the game's brilliant and detailed backstory with your otherwise fine maps based on <i>locales in our own solar system.</i> Stop it!

    [/rant] Other than that, it sounds like a great idea. Why not make it a carnival or theme park <i>Space Station,</i> with maybe a ship or two crashed into it. None of this "The Kharra are on Earth" Onos Poo.
  • ChromeAngelChromeAngel Join Date: 2002-01-24 Member: 14Members, NS1 Playtester, Contributor
    Carnival theme has been done, was p00p.
  • TranquilChaosTranquilChaos Join Date: 2003-07-25 Member: 18425Members
    Update: I have decided to work on this map, and have ideas for possible fixes for major issues.

    Most of the major strategic points are located inside buildings. (Resource Nodes, Hives, Marines Start)

    Some free roaming is possible but for there is not an excessive amount of open space, what would be

    open areas between park attractions are occupied by food and game booths. (and rubble near the
    shipwreck.) A ceiling and the size of several of the larger buildings prevent lerks and jpers from having too much freedom of sight and movement. I might consider adding other elements, (overhead lights, elevator shafts, etc.,) to further this restriction. For a non-jp marine, there are no real shortcuts to hives but rather they for the most part must walk set paths. All the hives are in buildings (as mentioned above) There will be for the most part be balance between open walkways and closed rooms. I will get screenshots up whenever possible, but I don't expect to have much completed worth showing for at least a week. (Like maybe just a few rooms even then.) I am slightly inexperienced so I am going to take my time designing areas, and reading tutorials, I also expect I will have to create a fair number of new textures to implement the theme properly. I appreciate all comments made and am willing to take reasonable ones into consideration. (Except for Chrome's <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )

    B.T.W. the third Hive will be the tunnel of love, infested style! <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    edited July 2003
    No, a map like this would not fit the NS theme. It -would- make a "fun map", but I wouldn't endorse that, as I can't stand the things (you map what you want though - I can't stop you). It wouldn't work for the following reasons:

    1) Earth: The Kharra have only been encountered in the Ariadne Arm. WarpZone explained the rest though.

    2) Outdoor areas: HL doesn't do outdoor areas all that well. You also have the issues with skulks/lerks/jps and the skybox. Also, as oudoor areas are largely open, marines would dominate.

    3) Theme: It just doesn't fit the NS theme - cramped, dark sci-fi style corridors, pipes, pouring steam, flickering lights etc. A carnival would have none of these.

    However, I applaud you for trying to think of new ideas for NS maps. Generally, though, it's better to think within the sci-fi theme. That's not to say that you can't find new map concepts within that theme. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
  • DEADscottDEADscott Join Date: 2003-03-29 Member: 15022Members, Constellation
    I like the Idea......I mean we are talking SCIENCE FICTION......it knows no bounds.
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->1) Earth: The Kharra have only been encountered in the Ariadne Arm. WarpZone explained the rest though.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The Trans-System Authority is an independent body funded by 37 trans-gov powers (governments or super-corporations that own and operate phase gates between solar systems)<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Mening The aliens could use a phase gate to get to earth or a system of ship or whatwever thats close to earth. Or they could have affected the ship right before it phased back to earth then infected it shortly therafter. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Aliens on earth works for me.
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    There is a difference between FICTION and SCIENCE FICTION. Your carnival must be a high tech carnival with lots of holograms and future music, yeah. That would rock.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--QuoteBegin--Gimpy Doodly Doo+Jul 26 2003, 07:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Gimpy Doodly Doo @ Jul 26 2003, 07:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Mening The aliens could use a phase gate to get to earth or a system of ship or whatwever thats close to earth. Or they could have affected the ship right before it phased back to earth then infected it shortly therafter. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Aliens on earth works for me. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The only phase gates that would get you between systems are in space, as I understand it. I would expect that all Gates in the Ariadne Arm would be rigorously monitored to prevent the Bacterium making it's way through.

    Anyway, according to the backstory, the Kharra have only been encountered in the Ariadne Arm. They aren't at Earth yet. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    <!--QuoteBegin--Insane+Jul 26 2003, 12:47 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Insane @ Jul 26 2003, 12:47 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> No, a map like this would not fit the NS theme. It -would- make a "fun map", but I wouldn't endorse that, as I can't stand the things (you map what you want though - I can't stop you). It wouldn't work for the following reasons:

    1) Earth: The Kharra have only been encountered in the Ariadne Arm. WarpZone explained the rest though.

    2) Outdoor areas: HL doesn't do outdoor areas all that well. You also have the issues with skulks/lerks/jps and the skybox. Also, as oudoor areas are largely open, marines would dominate.

    3) Theme: It just doesn't fit the NS theme - cramped, dark sci-fi style corridors, pipes, pouring steam, flickering lights etc. A carnival would have none of these.

    However, I applaud you for trying to think of new ideas for NS maps. Generally, though, it's better to think within the sci-fi theme. That's not to say that you can't find new map concepts within that theme. <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I think you could do a Theme Park that works within the NS theme. The trick is to make it a Theme Park on a <i>space station.</i> I also had an idea for a map where the marine spawn is outdoors, with a few large rocks and stuff for cover, and the map leads off into three nearby buildings.

    I honestly believe these things could go into an <i>official</i> map, if carefully executed to maintain the style, feel, and gameplay of NS. Lighting is key. Gameplay is king.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Possibly, but I don't honestly believe that a funfair or Theme Park fits the sci-fi theme of NS.
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    Not a NORMAL theme park, but a space station that was HOSTING one at the time of the attack would work fine. That's all I'm saying.
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    This would go very well with NS if done right, maybe the theme park could be a colonized asteroid that was fitted for entertainment.

    For holograms, have them messed up, half working, going static, and pointed in the wrong places, etc.

    For the attractions and venders, think of corny names you'd only find in a theme park, like "Cosmic Candy".

    Think of a mascot for the theme park, have someone help you out by drawing a picture, and place it everywhere (for example): "Spaceman Spiff says: Don't Litter!"

    For the ship parts, either make them completely dark, and have random sparks and such that light it up for a few seconds, or just have everything going haywire, smoke, explosions (small) and random things.

    I'll think of more later, perhaps a jumbotron?
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