Homelan Interview Posted

FlayraFlayra Game Director, Unknown Worlds EntertainmentSan Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
Here's some more information for you ravenous folks, just posted:

<a href='http://www.homelanfed.com/index.php?id=15798' target='_blank'>http://www.homelanfed.com/index.php?id=15798</a>

The interview is mostly for people that haven't kept up to date with the changelogs, but you'll probably find something new there.
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Comments

  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    Ooooh Very nice for us folks who don't want to wade through the changelog of DOOM. It's pretty big, interview is good because it still leaves things that I don't know of. I like being surprised.
  • Iced_EagleIced_Eagle Borg Engineer Join Date: 2003-03-02 Member: 14218Members
    edited July 2003
    Very nice, Flayra! I love reading interviews! Everyone will be happy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    edit: And, we get a little description of Constellation icon (even tho it probably wouldn't be hard to guess <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->)
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Flayra:
    It will be out on July 31st ("TSA Thursday"), barring total fiery destruction of Massachusetts.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    You had to go and jinx it. >.<

    <i>*Anticipates total fiery destruction of Massachusetts*</i>
  • criticaIcriticaI Join Date: 2003-04-07 Member: 15269Banned, Constellation
    Hmm, if that happens MonsE has a copy :o
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    " Here's some more information for you ravenous folks, just posted:"
    FEEDING FRENZY!!!
    Nice interview btw <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • The_SpectreThe_Spectre Join Date: 2002-11-18 Member: 9212Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->HomeLAN - Is everything still looking good for an end of July release of the mod?

    Charlie Cleveland - Definitely. Even if not everything gets finished, we've been sitting on this version too long to hold it up any longer. The community has been patiently waiting for the new version, but are getting too frothy-mouthed to hold back on them now. It will be out on July 31st ("TSA Thursday"), barring total fiery destruction of Massachusetts.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    This is evil. <i>Please</i> don't let the rabid 1.04-hating monkies prevent you from taking the time to make everything perfect. I'd <i>gladly</i> wait a week or two more if it meant the balance would be that much better, or if you just fix a couple of annoying bugs.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    NO. I want it NOW. NOOOW.......er..sorry :O
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    edited July 2003
    Hear Hear!

    1.04 isn't such a horrible game that we wouldn't put up with it any longer for a better 2.0. Take your time, test all the bugs, balance gameplay, and when everything is settled, release the mod. We'll do the rest.

    Don't be provoked by us.
  • elimelim Join Date: 2002-11-17 Member: 9006Members, Constellation
    Dun dun, Flayra to the rescue!
  • BeastBeast Armonkyi Join Date: 2003-04-21 Member: 15731Members, Constellation
    Yeah, Go flayra!!! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    Hmm scary thaught, what if monse and flayra's roles were reversed O-o
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    I'd gladly wait a thousand years if I had to for NS2.0 to come out <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    But really,are you considering putting in AvA/MvM??It doesn't sound too good since you will have to tweak things around a little bit :/

    And woohoo,he thinks we need new aliens <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Let there be the scorpian <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> Im thinking of drawing a concept sketch now.... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • ScytheScythe Join Date: 2002-01-25 Member: 46NS1 Playtester, Forum Moderators, Constellation, Reinforced - Silver
    Woo! Extra medpacks for me!! Yay!!

    /me donce

    /me donce

    --Scythe--
  • SuBSuB AusNS Forum Admin Join Date: 2003-02-18 Member: 13723Members
    I'd say in about a year and a bit I'll be able to fund your 10k+... unfortunetly the business I'm starting is still in it's 'coming together' stage, but when things take off, as they already are, I couldn't think of a more worthy cause to lend financial support too.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited July 2003
    Though it's worrisome that the beta is being cut so close to the line by this release date, I have faith in Flayra and the testers to pull it off. From the tester comments it sounds like the game is pretty close to ready as-is, and it's obvious that the team members are working their butts(stupid filter) off to get it done in time. I can certainly respect Flayra's commitment to his release date, though I think the community would get over a small delay.

    I'm definitely signing up for Constellation once 2.0 comes out, and I think anyone who plays the game regularly and can afford it should do the same; I've spent way too many hours on this game to keep freeloading <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    HomeLAN - Have there been any thoughts for future versions of Natural Selection at this point?

    Charlie Cleveland - We have big plans for NS, including marine vs. marine and alien vs. alien play, new technology for the marine tech tree, female marines and maybe even new alien lifeforms.

    That said, while we have plenty of ideas, time and money are still hard to come by. Many members on the team have been working too hard for too long, and we need a break. It just can't continue at this rate without some changes. <b> We'll be taking a break after 2.0, and I'll be trying to secure some funding for further NS development and possibly for getting NS into retail.</b><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Possibly getting NS into retail? You mean retail as in what Valve did with Counter-strike and DOD being buyable in the stores, even though they can be downloaded otherwise?
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Yes... Flayra's mentioned being interested in that a number of times.

    What's wrong with it? It gives the mod a LOT of publicity and new players, and puts money(I assume..) in the pockets of the developers for future support and additions. Just look at how many players CS and DoD have. It seems that the idea is morally offensive to a lot of players but that's just selfish; nobody's forcing people to spend money on it, and even if the first they hear of it is from retail they can still get Half-Life and download the mod.
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    Absolutely nothing is wrong with it, it's a good idea! I was wanted to confirm that it wasn't something where NS is no longer downloadable, and it can only be bought. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • criticaIcriticaI Join Date: 2003-04-07 Member: 15269Banned, Constellation
    <!--QuoteBegin--lazygamer+Jul 27 2003, 02:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lazygamer @ Jul 27 2003, 02:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Absolutely nothing is wrong with it, it's a good idea! I was wanted to confirm that it wasn't something where NS is no longer downloadable, and it can only be bought. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yeah, it'd be a shame for Flayra to get anything out of a few years of hard work, eh?
    Anyhow, its been said a thousand times, NS on HL1 will always be free.
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    Flayra has not spent a few(as in 3) years working on this mod, right? Maybe more like 2?

    Compensation is fine, but not from me. Check back with me when I make $30000 a year. Don't mean to sound rude or ungrateful, just speaking the truth. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • WitherWither A Bugged Life Join Date: 2002-12-24 Member: 11513Members, NS1 Playtester, Contributor, Constellation
    Nice interview <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> Makes me look forward to 2.0 even more.
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    edited July 2003
    <!--QuoteBegin--lazygamer+Jul 27 2003, 02:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lazygamer @ Jul 27 2003, 02:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Compensation is fine, but not from me. Check back with me when I make $30000 a year. Don't mean to sound rude or ungrateful, just speaking the truth. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Because working for <b>only</b> 2 years at about 80 hours a week and did not get paid a cent is better, all while being bombarded publically with retarded ideas by people who feel every right to tell you how to do your programming even though they can barely make their own computer function correctly? Sign me up!!!

    Bleh.
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    edited July 2003
    <!--QuoteBegin--MonsieurEvil+Jul 27 2003, 08:41 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (MonsieurEvil @ Jul 27 2003, 08:41 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--lazygamer+Jul 27 2003, 02:45 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lazygamer @ Jul 27 2003, 02:45 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Compensation is fine, but not from me. Check back with me when I make $30000 a year. Don't mean to sound rude or ungrateful, just speaking the truth. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Because working for <b>only</b> 2 years at about 80 hours a week and did not get paid a cent is better, all while being bombarded publically with retarded ideas by people who feel every right to tell you how to do your programming even though they can barely make their own computer function correctly? Sign me up!!!

    Bleh. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Pwnt
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    We'll make it in time, don't you guys worry. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CForresterCForrester P0rk(h0p Join Date: 2002-10-05 Member: 1439Members, Constellation
    <!--QuoteBegin--Flayra+Jul 27 2003, 06:23 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Flayra @ Jul 27 2003, 06:23 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> We'll make it in time, don't you guys worry. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Everyone have faith in Flayra's words. If he announces a release date, it gets fulfilled if he has to spill blood to do it. I know this for sure. I still have the scar from when he had to spill blood, too.
  • AposApos Join Date: 2003-06-14 Member: 17369Members, Constellation
    Personally, I don't just favor the idea of NS going retail, I demand it. Maybe it won't happen with 2.0 simply because we're on the end of the HL1 wave, but if there is a NS2, it more than deserves to be a retail/free download combo like CS and DoD.

    It will bring in so many new people, force game review sites to check it out and review it more reliably, and so on. I think even 1.04, perhaps with a few minor bugfixes, would have been a worthy retail release, because I've had so much fun with it so far. Truly one of the best concieved and executed mods ever, and really demanding of a wide release.
  • lazygamerlazygamer Join Date: 2002-01-28 Member: 126Members
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Because working for only 2 years at about 80 hours a week and did not get paid a cent is better, all while being bombarded publically with retarded ideas by people who feel every right to tell you how to do your programming even though they can barely make their own computer function correctly? Sign me up!!!

    Bleh.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I never realized the sacrifice Flayra(and MonsE? and others?) made for NS, and I thank them for that. Why did it take so much work though? I thought other Half-life mods never took that such a massive amount of work. I guess NS must have alot of tough things to program.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Pwnt<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I don't think so, but I deserve to be corrected. Although I'm just being honest ya know...
  • MonsieurEvilMonsieurEvil Join Date: 2002-01-22 Member: 4Members, Retired Developer, NS1 Playtester, Contributor
    That was a real man's response though LG. Well done, great reply. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • CommunistWithAGunCommunistWithAGun Local Propaganda Guy Join Date: 2003-04-30 Member: 15953Members
    It should go retail, they deserve the loot. If I wasnt 1.)18, 2.)starting college 3.)had a decent job id already be a constellation member. I want a NS mousepad.
  • ApeApe Join Date: 2003-06-17 Member: 17448Members, Constellation
    <!--QuoteBegin--[SuB]+Jul 26 2003, 08:33 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([SuB] @ Jul 26 2003, 08:33 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I'd say in about a year and a bit I'll be able to fund your 10k+... unfortunetly the business I'm starting is still in it's 'coming together' stage, but when things take off, as they already are, I couldn't think of a more worthy cause to lend financial support too. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Business? What's this? You're trying to make money without me involved?! Shame on you Sub. Shame. <!--emo&:angry:--><img src='http://www.unknownworlds.com/forums/html/emoticons/mad.gif' border='0' style='vertical-align:middle' alt='mad.gif'><!--endemo-->
  • MaxMax Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
    <!--QuoteBegin--lazygamer+Jul 27 2003, 10:41 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (lazygamer @ Jul 27 2003, 10:41 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->I never realized the sacrifice Flayra(and MonsE? and others?) made for NS, and I thank them for that. Why did it take so much work though? I thought other Half-life mods never took that such a massive amount of work. I guess NS must have alot of tough things to program.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Your assumption is correct. Flayra had to do a lot of clever stuff to implement NS with the HL engine.

    Max
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