You Guys Want Female Marines?
Lazer
Join Date: 2003-03-11 Member: 14406Members, Contributor, Constellation, NS2 Playtester
<div class="IPBDescription">Check out this idea.</div> Metamod.
With metamod it would be possible to simply switch the marine model with a female marine model if the player wants it. There could be a simple command or variable that the player can put in their cfg file like "female_model 1" and the metamod dll will read the variable and switch the model if needed. All the server owner would need to do is make the server send the female marine model over to the client when they connect (done with a .res file), and have the metamod plugin installed.
There is a problem though. I don't know how to program metamod dlls and we don't have a a completed female marine model yet. I know there are a couple of female marine models on the way, but I'm not sure who would program this dll. If someone could get me started on coding metamod dlls I'd be glad to make it. (I've messed around with the half-life source before so I could easilly figure it out once I learn how to make and compile metamod dlls.)
Anyone wanna help?
With metamod it would be possible to simply switch the marine model with a female marine model if the player wants it. There could be a simple command or variable that the player can put in their cfg file like "female_model 1" and the metamod dll will read the variable and switch the model if needed. All the server owner would need to do is make the server send the female marine model over to the client when they connect (done with a .res file), and have the metamod plugin installed.
There is a problem though. I don't know how to program metamod dlls and we don't have a a completed female marine model yet. I know there are a couple of female marine models on the way, but I'm not sure who would program this dll. If someone could get me started on coding metamod dlls I'd be glad to make it. (I've messed around with the half-life source before so I could easilly figure it out once I learn how to make and compile metamod dlls.)
Anyone wanna help?
Comments
Yeah, but then the others wouldn't see it or anything.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->There could be a simple command or variable that the player can put in their cfg file like "female_model 1" and the metamod dll will read the variable and switch the model if needed.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
The person could easilly type that command in console too, and next time they spawn they would be assigned this model. Same goes for adding extra aliens models and things like that. If I got really good at metamod coding, I could possibly add features like a working lmg scope and things like that. But I won't think about that right now. I just wanna get this model thing working. It could be the basis of a lot of the other dlls.
Yeah, but then the others wouldn't see it or anything. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It's been like that for eternity -_-
No need to change now.
And why is this? From what I'm hearing everyone wants female models, but I don't think anyone would keep a female marine model replacement for all that long before switching back. This would allow people to use either model. I cannot think of even one negative outcome of this plugin.
And by the way, I created this topic to look for help making the plugin and to tell the people who are modelling them if they get their models done they will have a greater use for them than just "replacement models". I don't need people telling me there is no reason to code this plugin.
it'd be strange seeing a female marine kill a skulk, and then go "oh man, i just lost my appetite" in the male voice