Video Card Does Not Support Selected Opengl Mode
ghost2
Join Date: 2003-07-16 Member: 18208Members
in Tech Support
I succesfuly installed NS on my desktop (HP Pavillion 790n) however, apon attempting to install it on my laptop (Sony VAIO something or other, approx. 3 Y/O), I recieved a message stating that the selected openGL mode wasn't compatible with its card. I know that ns modifies openGL (much to my surprise, a separate computer began to support texture filtering, proper water rendering, and waves. It was a hell of a lot faster too!), but when I uninstall ns, what I assume to be openGL changes remained intact. Is there a way to reverse this, or will I have to use software rendering forever?
Comments
aint that useful
find out what your onboard video card it, it is possible that you DON'T support OGL simply nuff
try this:
windows Key+ Pause/break --> Hardware tab --> Devicemanager --> Display Adapters
What is your video card?
What is your favorite colour?
What is the meen air speed of an unladden swallow?
What is the meen air speed of an unladden swallow? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Red.
No idea.
Some older machines will probably not support OpenGL. Have you tried using Direct3D?
at least for me anyway
when I wish to play a different mod, other than one I've just played around in, I have to exit the whole program, restart it, and then select the mod...
otherwise no matter the settings, it say's they're incompatable...
Running: Retail CS HL-engine (wouldn't logically make a difference, but I'm often surprised)
Card: Nvidia GeForce3 Ti200
The entire story(go make a sandwich and grab a glass of iced tea): I was mainly using the win 98 comp. Its about 5 y/o, so installing ns would be risky, but what the hell. I download it, it installs fine. I enter an ns server, hl abrubtly dissappears for some undocumented internal reason, and next thing you know, I'm back to my desktop. "damn, musn't be compatible with this p.o.s." I think. So I do as any reasonable american(and our forefathers) would do; I give the finger to my monitor and uninstall ns with its uninstall thingy. Keep in mind that the aforementioned 'p.o.s.' *used* to use the old form of openGL. If you looked at a wall you would see every pixel on every brush. water wouldn't sway about, but be displayed as a flat puddle of twitching squares. Waves and ripples? Forget it. About 2 days after my ns endeavor, I was trying a HL-SP map I made, when something very peculiar happened.
There was a room designed like a giant antfarm. It also had very high r_speeds. The second you looked outside, It would drop to as low as 10 fps. On this test however, It didn't. It stayed completely normal. "WTH?!?" I thought. As I starred out the window, I noticed the walls had texture filtering. And the water across the otherside? It looked absolutely beutiful. The texture danced about gracefully, while the waves swelled gently, stirred by some unseen breeze. How could this have happened? Of course! A new vid card! Christmas in july! One of our other desktops(the HP) was only a few months old, and it had a new card with similar effects. This wasn't the case sadly, :'-(, and to make a longer story shorter, I traced it back to ns. But it was uninstalled right? Ns makes permanent changes.
Now for my stupid bummy to do something stupid(no swearing). I went to our oldest desktop, a compaq presario running windows 95 and a pentium I (thats 1, as in before 2). This time I took some precautions. I backed up the opengl.dll file in the system folder. I installed ns (it took about 5 1/2 hrs. on a 56k to DL), I removed it, (it didnt meet any of the minimum requirements anyway) I started the hazard course, and a dialog box popped up preaching that "Video card does not support selected openGL mode.". No big right? But to add insult to injury (this happens to me alot) I attempted to restore the backup of opengl.dll, but it made no apparent difference. At my other place of residence (I'll admit it, my dads house. I'm only16, but you've earned it thusfar) I DL'd ns onto the pavilion, and it works like a charm (nice work fellas!!!) but I tried the presario experiment on the laptop (it has xp and is even more recent than the '98 machine), but the same irreversible error occoured.
Phew! that's probably the longest post ever made. Are you gonna finish that sandwich?
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what I am willing to bet is that there is a possibility that it installed a later version of OGL (MonsE, Flay, ant one? coments?)
allthough uppon thinking abou that it makes no sense either really...
hmm, ok, I really am lost on this stuff...
my suggestion:
try other viseo modes in HL/NS and see what haooens (for NS don't bother with software b/c the game will not beplayable)