Bfg.
Burncycle
Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
Presenting my unnessisarily complex cannon thingie. Too many polys for game, but I thought I'd show it anyway. About 20% of it is a hackjob from other guns (red dot sight and coolant rails aren't mine, and the fans/trigger group is obviously from the chibi kill stick)
Fear not, if you run out of ammo you can bash a skulks head in with it's massive weight!
Fear not, if you run out of ammo you can bash a skulks head in with it's massive weight!
Comments
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onii buster! <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
edit: lol cooks. once again, cycley, you've decimated any control whatsoever over my bowels.
Ithink you can use any model in HL2, its jsut a mader of pollys which this seems to have about as meny pollys as anyother HL2 model <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
how many polys?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
and hmg or mg?
Please?
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8.5k
<a href='http://www.geocities.com/refleks180/whack.zip' target='_blank'>http://www.geocities.com/refleks180/whack.zip</a>
Doom 3 and Quake 4 models are made with up to millions of triangles but they have to be reduced (manually or automatically) to a model that has only about a couple thousand triangles just like todays current games. they look detailed though because normals maps are used to provide the detail that was lost in the high-poly to low-poly conversion. the normal map generation is automatic and the high-poly to low-poly conversion is sometimes automatic too. the conversion is not done by the game itself though.
i'm not sure but i think modelling for these future games is easier and more fun because there are almost no limitations on what can be created.
the scope might as well be a non-magnifying, illuminated-reticle scope. it's much more effective for CQB than iron sights.
Knife Nublar, Knife.