Issues With Hud_draw 0

MayhemMayhem Join Date: 2002-11-28 Member: 10128Members
<div class="IPBDescription">Metamod to force hud_draw 1</div> Well after seeing what this command can do, I decided to avoid any problems that may arise. Heres a metamod that forces clients to use hud_draw 1. Its a cheap fix, as it doesnt actually block the command, but it does continually force the hud_draw 1. So to sum it up, yes it works, no its not the best way to code it. Feel free to fix/change/add/redo any portion of this idea. I just wanted something easy and fast. Here it is:

<a href='http://ns.rh.rit.edu/downloads/hudblocker.zip' target='_blank'>http://ns.rh.rit.edu/downloads/hudblocker.zip</a>

Comments

  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    great job

    also this "exploit" doesnt work on gf cards but ONLY SOME ati ones!
  • SiliconSilicon Join Date: 2003-02-18 Member: 13683Members
    didn't work on mine, unless the exploit is supposed to make your screen all screwy like you're outside the map. (GF4 Ti4200)
  • NecroNecro &lt;insert non-birthday-related title here&gt; Join Date: 2002-08-09 Member: 1118Members
    as i said, oh and can someone make this a .so
  • voogruvoogru Naturally Modified (ex. NS programmer) Join Date: 2002-10-31 Member: 1827Members, Retired Developer, NS1 Playtester, Contributor, Constellation
    This fix can be easily overridden, Im gonna have a MM plugin that fixes a 2 issues with NS (one issue is sending out the Health message even when the client doesnt need it, and then hud_draw)

    (I see from within the dll your just setting hud_draw to 1).
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