2.0 is fooking nice! to the point now : I dont like auto pickup ;it can be really annoying when you are in combat and all of a sudden you are holding an empty grenade launcher. Anyway to turn this off? thanks
Yeh it's a shame this wasn't fixed, I thought i read that it had been. In fact it's got even worse than in 1.0, now you pick up a welder on top of an HMG as well as LMG, ah well, nothing's perfect, it is very shiny though <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I thought picking up empty weapons carried a message like "consider yourself lucky to be alive and save thoses res" , there's no way I would keep emptying my lmg on a frolicking onos after precious weapons have been dropped. An empty GL can be used to outfit the next HA train faster.
<!--QuoteBegin--Stakhanov+Aug 1 2003, 06:33 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Stakhanov @ Aug 1 2003, 06:33 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I thought picking up empty weapons carried a message like "consider yourself lucky to be alive and save thoses res" , there's no way I would keep emptying my lmg on a frolicking onos after precious weapons have been dropped. An empty GL can be used to outfit the next HA train faster. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> but WHILE FIGHTING they mean
if an onos is charging you, and you walk over a welder by accident, you have no way to attack it until you realize what has happend and switch weapons / attack
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but WHILE FIGHTING they mean
if an onos is charging you, and you walk over a welder by accident, you have no way to attack it until you realize what has happend and switch weapons / attack