Converting Models (cs) To Natural Selection

jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
edited August 2003 in NS Customization
<div class="IPBDescription">is it posible without knowing MDLing</div> thanks for ur help <!--emo&::fade::--><img src='http://www.unknownworlds.com/forums/html/emoticons/fade.gif' border='0' style='vertical-align:middle' alt='fade.gif'><!--endemo-->



edit: any help on it?

Comments

  • THEratTHErat Join Date: 2003-04-20 Member: 15672Members
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    edited August 2003
    AAARRHH!!! UNHOLY!! STAY AWAY FROM ME!! THE ANTICHRIST RETURNED! AAARRRHH!!! HES WEARING THE BIRTHMARK OF THE EVIL!! "C.S." WHE ARE ALL DOOMED!!!


    yeah.. it would be possible..
    you just need to know how to work with the complicatest windows application ever ...



















    <span style='font-size:14pt;line-height:100%'>
    WORDPAD <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--></span>
  • jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
    edited August 2003
    i forgot to ask a tutorial <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
    any help on it plz?



    btw: dont be afraid my son, i dont play cs, its not even installed on my comp (only ns for hl)
    but i know they have REALLY nice models
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    ive seen better ones <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    we have a modelling 101 sticky... theres explained how de-and recompiling works... that is all you need.

    decompile cs model


    change the cs smd names so they fit to the smd names of the decompiled ns model... (the whatever reload smd should have the same name as the ns reload smd)

    copy the sequence lines out of the ns qc file and paste them over the lines in your cs qc file.. save it..

    and run the compile on the cs qc file.. thats all..
  • jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
    whaaaaaaa soooooooooooooooo easyyyyyyyyyy


    (so u dont have a tutorial on it? <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> )
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    you need a tutorial "how to rename files in windows" ?
  • jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
    edited August 2003
    F:\TEST>studiomdl.exe v_sg552.qc
    entering v_sg552.qc
    grabbing .\/v_lmg_ref.smd
    grabbing .\/idle.smd
    grabbing .\/idle2.smd
    grabbing .\/reload.smd
    grabbing .\/shoot.smd
    grabbing .\/shoot_empty.smd
    grabbing .\/draw.smd
    BMP SILENCER.bmp [512 512] (100%) 262912 bytes
    BMP THEREST.bmp [508 459] (100%) 233940 bytes
    BMP RECIEVER.bmp [512 512] (100%) 262912 bytes
    BMP T2.bmp [504 500] (100%) 252768 bytes
    BMP e.bmp [512 511] (100%) 262400 bytes
    BMP m.bmp [512 511] (100%) 262400 bytes
    BMP hand.bmp [124 91] (100%) 12052 bytes
    BMP thumb.bmp [84 117] (100%) 10596 bytes
    BMP fingers2.bmp [96 119] (100%) 12192 bytes
    BMP arm2.bmp [132 142] (100%) 19512 bytes
    BMP hands.bmp [512 512] (400%) 262912 bytes
    BMP hands_black.bmp [512 512] (400%) 262912 bytes

    ************ ERROR ************
    cannot find bone Bone53 for bbox
  • ArgOnatHArgOnatH Join Date: 2003-01-02 Member: 11720Members
    well if u cba to convert them ur self, i put a pack together called the Modern Warfare pack, but im not sure if it wud work with NS 2 :/, just search on the modeling forums for Modern Warfare Pack
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    There are tutorials available for converting models if you search for them. There, I helped. If you're not going to take the small effort necessary to search for it, then sour grapes to you.
  • jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
    what and where shall i search?
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    Oh, I don't know...Maybe this? It's a long shot though...
  • Owen1Owen1 Join Date: 2003-04-13 Member: 15457Members
    edited August 2003
    jamil.... i normally dont get like this but ur soo rude.... so please just Shut up
  • jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
    ow.... becaus u think i didnt tried it? hmmmm....


    anyway, i still need help, if anyone can show me where i can find help on how to convert entire models (not only the animations (like the results who shows up when u make a research on this board...)) it would be really lovely
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    <!--QuoteBegin--[DRS]Lt.S.Owen+Aug 3 2003, 10:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([DRS]Lt.S.Owen @ Aug 3 2003, 10:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jamil.... i normally dont get like this but ur soo rude.... so please just Shut up <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't see you offering any help. At least I'm doing something other than griping. Don't tell me to shutup unless you're willing to help the guy out.
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    Took me all of 5 seconds to find this.

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=34653&hl=convert' target='_blank'>http://www.unknownworlds.com/forums/in...4653&hl=convert</a>
  • jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
    HAHAHHAHAHAHHAHAHHAHA


    now this one is exelent
    here is the help ur ofering:
    -telling me that tuts are aviable on the net (well look at my first post, it ASK those tuts so useless)
    -tell me to use the search option (everyone with more than 3 neurones will use it)

    WOW
    now thats help
    many thanks
  • jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
    edited August 2003
    why didnt u imediatly answered with that?
    thanks for that one... really


    edit: bah, no remove option
  • InafiscisisInafiscisis Join Date: 2003-04-30 Member: 15965Members
    umm...maybe because if people start to give you any info you request as soon as you ask for it,
    you will never have to use the search function, and will thus keep spamming questions that you
    could quickly find the answer for yourself by using that thing you have behind your forehead and
    between your ears, combined with a nifty feature called 'search'.
    If it turned up nothing, then you did something wrong, go back and try again.
    (everyone with more than <b>8</b> neurones will have figured that out on their own)

    Un-nubifying people can be compared to making your pet housebroken. It takes a lot of time and
    can be very frustrating occasionally, due to their reluctance to make any effort on their own, and
    that they don't know they are doing something wrong, but in the end it has to be done, or you will
    end up with cr/\p all over your home.

    <span style='font-size:8pt;line-height:100%'>I can go on and on and on, someone please stop me before I get banned.</span>
  • Lucid_MelodyLucid_Melody Join Date: 2003-02-20 Member: 13772Members
    <!--QuoteBegin--[DRS]Lt.S.Owen+Aug 3 2003, 10:44 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([DRS]Lt.S.Owen @ Aug 3 2003, 10:44 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> jamil.... i normally dont get like this but ur soo rude.... so please just Shut up <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Jamil isn't being rude, but telling it the way it is.
  • jack9911jack9911 Join Date: 2002-10-30 Member: 1754Members
    thank for all the help
    i now finaly can convert models <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
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