Ns_caged Mapping ...
0SdZ0Gectou4
Join Date: 2003-05-28 Member: 16806Members
Hello,
In caged most points is bad :
it is a pity because that cuts impresive work of the MOD <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
In caged most points is bad :
it is a pity because that cuts impresive work of the MOD <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Comments
Then turning it into a func_wall to prevent it from splitting the brush it intersects with. It also saves faces.