EpidemicDark Force GorgeJoin Date: 2003-06-29Member: 17781Members
Cant get it to work in a LAN game <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
Come to think of it, this could be a good idea, as a counter for aliens sensories. Just place electrified obs all over the map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Why not try to elec the Station/Ship? That would be funny <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
Next step is to get the bullets to be Electified, so even if they miss they can still shock you! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> <img src='http://www.frailart.net/members/Torgo/HalfLife00.jpg' border='0' alt='user posted image'>
First person who gets a screenshot of an electrified hive gets a cookie!!!!!!!!!!oneoneoneeleven!!! <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
<!--QuoteBegin--n4s7y+Aug 6 2003, 01:16 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (n4s7y @ Aug 6 2003, 01:16 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Come to think of it, this could be a good idea, as a counter for aliens sensories. Just place electrified obs all over the map <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I'm not sure how to do it but perhaps it does need a tfac or RT in close proximity. If that's so then I'm in luck, cuz I've been thinking of tfac/obs outposts combined ^^ hurray!
I was able to elec comm chairs <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
SuBAusNS Forum AdminJoin Date: 2003-02-18Member: 13723Members
Hahaha... love all the electrified stuff.
Can see how it would happen.
I just wish the comm could electrify ME <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<!--QuoteBegin--Katsuro+Aug 6 2003, 02:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Katsuro @ Aug 6 2003, 02:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Comms quit bitching about armoury humping, we cant kill skulks without bullets. I want an electrified comm chair that shocks the comm. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> It takes you 100 LMG rounds and 20 Pistol rounds to kill a skulk?
<!--QuoteBegin--::esuna::+Aug 7 2003, 05:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Aug 7 2003, 05:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Katsuro+Aug 6 2003, 02:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Katsuro @ Aug 6 2003, 02:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Comms quit bitching about armoury humping, we cant kill skulks without bullets. I want an electrified comm chair that shocks the comm. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> It takes you 100 LMG rounds and 20 Pistol rounds to kill a skulk? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Psst....there may be more than just ONE skulk attacking, they tend to move in packs you know...and you never know when you're gonna need the extra ammo, and, yes before you say it, that doesn't justify standing there taking the absolute MAXIMUM amount of ammo when there's somewhere you need to be really quick. There's always exceptions, but more than stock ammo is not necessarily a bad thing.
<!--QuoteBegin--Torgo+Aug 7 2003, 05:13 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Torgo @ Aug 7 2003, 05:13 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--::esuna::+Aug 7 2003, 05:55 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (::esuna:: @ Aug 7 2003, 05:55 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Katsuro+Aug 6 2003, 02:40 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Katsuro @ Aug 6 2003, 02:40 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Comms quit bitching about armoury humping, we cant kill skulks without bullets. I want an electrified comm chair that shocks the comm. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> It takes you 100 LMG rounds and 20 Pistol rounds to kill a skulk? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Psst....there may be more than just ONE skulk attacking, they tend to move in packs you know...and you never know when you're gonna need the extra ammo, and, yes before you say it, that doesn't justify standing there taking the absolute MAXIMUM amount of ammo when there's somewhere you need to be really quick. There's always exceptions, but more than stock ammo is not necessarily a bad thing. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Agreed, i usually go out with 150-175 rounds LMG and the stock amount of pistol ammo. We're talking about two seconds at the armoury at the MOST. The fact is if there's an outpost under attack or an enemy incoming there is no way of justifying armoury humping if you've just spawned.
Comments
"Hey, I need some ammo over here"
*hump hump*
ZZAP!
"Hey, I need some ammo over here"
*hump hump*
ZZAP! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
LOL
Next step is to get the bullets to be Electified, so even if they miss they can still shock you!
"Hey, I need some ammo over here"
*hump hump*
ZZAP! <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
LOL
Next step is to get the bullets to be Electified, so even if they miss they can still shock you! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
<img src='http://www.frailart.net/members/Torgo/HalfLife00.jpg' border='0' alt='user posted image'>
Well, sort of the idea...
I'm not sure how to do it but perhaps it does need a tfac or RT in close proximity. If that's so then I'm in luck, cuz I've been thinking of tfac/obs outposts combined ^^ hurray!
Electrified comm chair wall *shudder*
<img src='http://mitglied.lycos.de/diepaepste/Temp/hive_elec.jpg' border='0' alt='user posted image'>
Where's ma cookie? ^^
Can see how it would happen.
I just wish the comm could electrify ME <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<img src='http://mitglied.lycos.de/diepaepste/Temp/hive_elec.jpg' border='0' alt='user posted image'>
Where's ma cookie? ^^ <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
ROFL!
It takes you 100 LMG rounds and 20 Pistol rounds to kill a skulk?
It takes you 100 LMG rounds and 20 Pistol rounds to kill a skulk? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Psst....there may be more than just ONE skulk attacking, they tend to move in packs you know...and you never know when you're gonna need the extra ammo, and, yes before you say it, that doesn't justify standing there taking the absolute MAXIMUM amount of ammo when there's somewhere you need to be really quick. There's always exceptions, but more than stock ammo is not necessarily a bad thing.
It takes you 100 LMG rounds and 20 Pistol rounds to kill a skulk? <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Psst....there may be more than just ONE skulk attacking, they tend to move in packs you know...and you never know when you're gonna need the extra ammo, and, yes before you say it, that doesn't justify standing there taking the absolute MAXIMUM amount of ammo when there's somewhere you need to be really quick. There's always exceptions, but more than stock ammo is not necessarily a bad thing. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Agreed, i usually go out with 150-175 rounds LMG and the stock amount of pistol ammo. We're talking about two seconds at the armoury at the MOST. The fact is if there's an outpost under attack or an enemy incoming there is no way of justifying armoury humping if you've just spawned.