Some Question On 2.0
killswitch
Join Date: 2003-02-05 Member: 13141Members, Constellation
<div class="IPBDescription">A little help please?</div> 1. Does umbra last for a much shorter time now?
2. What are all these hotkeys in the comm chair? I pushed my duck key (z) and a grouping (1) and I dropped a turret factory. Can i unbind these?
3. Anyone notice a SC -> DC - > MC format taking over?
4. If I have 100 res does it overflow to others?
5. I'm still struggling with devour, is there a secret to eating someone? In relation to the tip of the horn let's say.
All for now, thanks in advance.
2. What are all these hotkeys in the comm chair? I pushed my duck key (z) and a grouping (1) and I dropped a turret factory. Can i unbind these?
3. Anyone notice a SC -> DC - > MC format taking over?
4. If I have 100 res does it overflow to others?
5. I'm still struggling with devour, is there a secret to eating someone? In relation to the tip of the horn let's say.
All for now, thanks in advance.
Comments
2. qwer,asdf,zxcv are now comand chair hot keys, yes you can change them, its in advanced options i think, explor around a little you'll find it
3.yes because sensory give a massive defence bonus for essental areas early on (hard to atack what you cant see and the such), the defence because without it higher evelutions die far too quicky, and it sucks when an onos's 100 res investment is gunned so quickly, then movement. In more agressive servers it will often be movement defence sensory.
4. not a clue
5. there is a post in kharra stratagy about that, here
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=21&t=40838' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=21&t=40838</a>
2 secounds last time i sore
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->4. If I have 100 res does it overflow to others?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
im sure it was taken out at some point altho it may have been put back in at last min but i dout it.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->5. I'm still struggling with devour, is there a secret to eating someone? In relation to the tip of the horn let's say.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
it seems the marine has to be half in u well thats what i find anyway, it also helps to duck i find. not sure on everyone else tho.
2. What are all these hotkeys in the comm chair? I pushed my duck key (z) and a grouping (1) and I dropped a turret factory. Can i unbind these?
3. Anyone notice a SC -> DC - > MC format taking over?
4. If I have 100 res does it overflow to others?
5. I'm still struggling with devour, is there a secret to eating someone? In relation to the tip of the horn let's say.
All for now, thanks in advance. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
1= Six seconds but with Adredaline you can keep Umbra going constant if timed correctly.
2= When you look at the first fore menus they are hot keyed to <b>qwer</b> The next sub menu is keyed to <b>asdf</b> and the final in keyed to <b>zxcv</b> they are all in order from left to right as you see them on the screen.
3= Yes, becasue it works nicely, but it can depend on the map some times.
4= No, you just will be capped off at 100
5= Get close and try to push into them as you do it! Or use STOMP!
maybe but its a projectule and it costs way less energy.
2. What are all these hotkeys in the comm chair? I pushed my duck key (z) and a grouping (1) and I dropped a turret factory. Can i unbind these?
q w e r - a s d f - g y x c v
not changeable as i know.
they overwritr all bindiings when you are comm.
bind a second key for crouch.
having "v" bind for vioce communication is worse. because thats "recycling"
3. Anyone notice a SC -> DC - > MC format taking over?
on noob public serverws for sure.
in 1 month most ppl will have learned something like:
... > attack > expand > defend > attack > ...
Attack = Movement chambers. Fades. JP. Shootgun. Observatories.
Expand = Sensory chambers. Onos. TF. GL+Mines. Sieges. Electrifiing.
Defend = Defense chambers. Lerks. HA. HMG+Welder. Turrets.
NS strategy can be soo easy.
but as long as comms dont do scanner sweeps and coordinated no rambo movement, SC will own all publics.
4. If I have 100 res does it overflow to others?
I hope soo much.
Oni get the most res for kills, would be pointl4ess if not.
5. I'm still struggling with devour, is there a secret to eating someone? In relation to the tip of the horn let's say.
dont aim too high. marine must be in center of screen not at your mouth.
the marine must be in the middle of your screen. aim with your horn at the marines ...hole.
stomping them before helps aiming.
you can also catch jetpackers like a dog catches frisbees, but it needs practice.