Rfk

mousiehamstermousiehamster Join Date: 2003-03-15 Member: 14534Members
<div class="IPBDescription">Idea</div> RFk. Res for kills. They say it imbalances gameplay. Yet it is a cool idea and motivates the alien force to win and kill. It satisfies the selfish, ME ME I am selfish for I am human and I love the idea of getting individual res, independant from my teamate because of MY performance. Yes. It's all mine.

Now what happens if we take away alien resource towers... up the RFK values a little bit up and added a default gorge res accumulation? In other words, gorges will automatically have "regenerate" their res and other alien life forms have to KILL to get their RES. I know it's a big, fat and tedious change but as I see it it is an effecient way to leave RFK's in, as it is a cool idea.

Comments

  • SHARPSHARKSHARPSHARK Join Date: 2003-08-06 Member: 19132Members
    It's a way as another to change the gameplay, but WOAH it's going to change the gameplay alot. It's like changing the statistics of a single class.

    I don't mind if it's going in this way, because I'm new to NS. <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    it wont work, marines will turtel in theyr base. Alien wont have any kill and.. lose
  • SirusSirus Join Date: 2002-11-13 Member: 8466Members, NS1 Playtester, Constellation
    Marine and Alien RFK can be different you know. Give it sometime, its in its early stages.
  • mousiehamstermousiehamster Join Date: 2003-03-15 Member: 14534Members
    edited August 2003
    <!--QuoteBegin--Asraniel+Aug 9 2003, 03:24 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Asraniel @ Aug 9 2003, 03:24 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> it wont work, marines will turtel in theyr base. Alien wont have any kill and.. lose <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    Then aliens will build Hives everywhere and marines will only have one single RT. Plus, you can just "turtle"... I mean what is there to turtle with, turret farms? A gorge with bilebomb will blow that setup.
  • mousiehamstermousiehamster Join Date: 2003-03-15 Member: 14534Members
  • BirdyBirdy Join Date: 2003-05-29 Member: 16825Members, Constellation
    Everyone would go Gorge..
  • TwexTwex Join Date: 2002-11-02 Member: 4999Members
    I'm not fond of the whole RFK concept. Kills and deaths have their own reward with regards to the tactical situation. Introducing this kind of slippery slope for ultrakillers is awful and unnecessary.
  • Nemesis_ZeroNemesis_Zero Old European Join Date: 2002-01-25 Member: 75Members, Retired Developer, NS1 Playtester, Constellation
    edited August 2003
    <span style='color:red'>***Locked.***</span> Please keep suggestions at bay for the requested two weeks.
This discussion has been closed.