Redemption!?!?
1390MyEggo
Join Date: 2003-08-09 Member: 19234Members
<div class="IPBDescription">this is a joke...</div>Ok, i'd just like to start out by saying, onos's with redemption is insane!!! Basically, they don't die. Well...almost, you pretty much have to have a couple of ppl hitting them with shotties or something simultaneously for them to actually die, or be attacking the hive just as they respawn. I don't know how many time i've seen a team of marines on a do or die mission, all souped up in HA, HMG's, and GL's. And then, an onos with redemption and cloaking will pop up, eat a guy, and get redemed by the hive, while still digesting the marine. In short, the onos lost about 5sec of gameplay b/c he has to heal, while the comm just lost 45 res if u include the welder. Not to mention the fact that the team is now much weaker. Even though onos now cost 100res, they're still WAAAAY too powerful. Here's my idea.
-Onos should not be able to eat HA.
-Redemption should be more balanced
-Make onos a little cheaper, say...85 res or so
Redemption is all powerful for an onos...but not really worth much for a skulk. Here's what i think they should do. Each lvl of redemption should allow a 30% chance to be brought back to the hive. So, with all 3 lvl's, thats a 90% chance to get a second life. However, every time redemption is used, it has a 25% less chance of working the next time. So...if you successfully redeem twice, you now have a 40% chance of it working if you near death again. That should balance it with carapace and regeneration, as well as among other alien classes.
-Onos should not be able to eat HA.
-Redemption should be more balanced
-Make onos a little cheaper, say...85 res or so
Redemption is all powerful for an onos...but not really worth much for a skulk. Here's what i think they should do. Each lvl of redemption should allow a 30% chance to be brought back to the hive. So, with all 3 lvl's, thats a 90% chance to get a second life. However, every time redemption is used, it has a 25% less chance of working the next time. So...if you successfully redeem twice, you now have a 40% chance of it working if you near death again. That should balance it with carapace and regeneration, as well as among other alien classes.
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Comments
Of course it should. How else would Aliens counter HA?
I think that's how it goes anyways.
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