Proposed Changed For 2.01d
psxlr
Join Date: 2003-08-04 Member: 18901Members
<div class="IPBDescription">...</div> Fade health reduced from 250 to 150
Gorge health reduced from 150 to 75
Heavy armor is immune to Devour
Spores now hurt yourself now,
Bile bomb damage reduced from 200 to 25
lerks now cost 50 gorges 30 fades 75 and onos 100
Skulk bite damage reduced to 40
LMG damage increased by 3 points
HMG damage increased by 5 points
Gernade damage upped to 300
Shotgun fire rate reduced, but damage increased to 250
Hives cost 65
Upgrade and Offensive chamebrs cost increased to 20
Alien upgrade cost now increased to 8 points per upgrade.
HA armor upgraded to 450 points fully upgraded
Gorge health reduced from 150 to 75
Heavy armor is immune to Devour
Spores now hurt yourself now,
Bile bomb damage reduced from 200 to 25
lerks now cost 50 gorges 30 fades 75 and onos 100
Skulk bite damage reduced to 40
LMG damage increased by 3 points
HMG damage increased by 5 points
Gernade damage upped to 300
Shotgun fire rate reduced, but damage increased to 250
Hives cost 65
Upgrade and Offensive chamebrs cost increased to 20
Alien upgrade cost now increased to 8 points per upgrade.
HA armor upgraded to 450 points fully upgraded
Comments
[EDIT] Whoops, perhaps I've forgotten my sense of humour. [/EDIT]
also ectrical damage increased to 65 points per hit, ignores armor,
LMG ammo capactiy increased to 75,
Hmg ammo capactiy incrased to 250
GL ammo capactiy icnreased to 6
You now get a full clip from an upgraded armroy instead of a half
Sense chambers no longer cloak other nearby buidligns only them selves
Marine spawn time cut to 5 seconds,
You can now have up to 3 working IPs
What next?! Scoripians that hovar without flapping? Vines that attack you when you aren't looking? Turrents? How about a nuke? and a buy menu? and FLASHBANGS! Ya! Woo! Flashbangs!
You are basicly saying "Make aliens so they can't win. Ever"
Bilebomb is FINE at 200. Grenades do the same thing as bile bomb and they are at 250 right now and go alot farther and do player damamge, if anything increase bilebomb power.. 25?! WTH IS THAT?!
And skulk bite down to 40? So you want it to take like 700 tries to kill a marine? 50 for lerks? 75 for fades?! hell, fades are barely worth 50 right now.
Grenade power upped? Dude, do you even play Aliens?
In closing, Go away.
this is ment to be ironic....
If combined with a 50% reduction in speed, I fully support that one. Smoothes out the cosmetical problems with the hmg.
and of course its bitter, this is whats gonna happen unless people raise hell about the nerfing of aliens
and actually i am semi serious about the Upgraded armory and teh HA immune to devour sugestions
1- Nobody's forcing servers to dl and install the 2.01 beta's, it's their own choice.
2- Flayra himself said these changes may not be final and he's just making balance/bug checks.
3- Flayra and the NS team spent <b><i>two years</i></b> making this mod, and all you can do is sit there and be sarcastic instead of contribute to some of the existing threads. They spent 2 years to make a free game for you to enjoy. What're they getting back from you? Sarcasm.
Do the math.
Man, I can't believe people took this seriously. I sorta did, but when I saw bile decreased to 25...;d
And everyone strives to have a perfect non lame community. Never gonna happen.
but i heard a good one on a german site :-)
O Aliens are not alowed to go out of there Hives
Every time a alien bites, swipes or gores a marine he takes 20 damage as nanos rip into em.
HA upgrade: Poison cost 2
A poison back kept in a new dayglow fanny pack that instantly kills and onos that eats you
Dont forget to slow down skulks to base marine speed.....
Oh yeah, and cut all research times by 1/4
Well it would been had he not ripped off the people who already did this. Not to mention the people who did it before were 99x funnier.
/waves
He's ignoring me.
let us have our fun, here are more<ul>
<li>aliens do not start with a hive
<li>armory comes upgraded
<li>shotgun is now fully automatic and has 20 rounds
<li>max 4 OCs in one area
<li>jumping when on aliens uses energy
<li>onos cannot jump
<li>marines can vote slay the aliens <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
</ul>
I dunno if this has been said before, but if it has I did not rip it as I thought of it myself.
Beta... christ these ideas shouldn't even have gotten out of ALPHA.
-two gorges required to build structures
-only one gorge allowed per team
-lerks can't fly until aliens research jetpacks
GJ.