Funniest Thing So Far In 2.0
Stoneburg
Join Date: 2002-11-11 Member: 8174Members
<div class="IPBDescription">I wish I had a screenshot</div> I'm *hoping* that someone got a screenie of it, I was desperately flipping my fingers across the F keys but couldn't manage to find my screenshot key,, whichever it is.
On hera, we have siege up in Processing, on the ledge by the wall that is between Processing and Data hive. I am inside the Hive spotting it, and well, I admit I was knifing it as well. An onos come running in and I jump down to engage him with my LMG and... *BOOM* I die mid air! I've been SIEGED to death! I have no idea if this is supposed to be possible but I am *guessing* it's not.
This should really go in the Bug forum I guess.... here's some info that may or may not be relevant.
- The COM's comp crashed so we were without COM at the time, there was no name to the left of the siege icon. This would explain the lack of name there and maybe firendly fire?
- I did not build the siege.
- I was aproximately level with the siege animation, you know the white disc, in mid air when I died.
Anyway it was funny as hell, maybe someone can recreate it
On hera, we have siege up in Processing, on the ledge by the wall that is between Processing and Data hive. I am inside the Hive spotting it, and well, I admit I was knifing it as well. An onos come running in and I jump down to engage him with my LMG and... *BOOM* I die mid air! I've been SIEGED to death! I have no idea if this is supposed to be possible but I am *guessing* it's not.
This should really go in the Bug forum I guess.... here's some info that may or may not be relevant.
- The COM's comp crashed so we were without COM at the time, there was no name to the left of the siege icon. This would explain the lack of name there and maybe firendly fire?
- I did not build the siege.
- I was aproximately level with the siege animation, you know the white disc, in mid air when I died.
Anyway it was funny as hell, maybe someone can recreate it
Comments
I think the funniest thing I've done in 2.0 was I was trying to upgrade a TF for sieges in a siege map, and insted of the TF upgrading to advTF, the nearby CC got electrfied <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
I even have a screenshot of it somewhere
Nicely its right next to f4.
And after 5 onos kill themselves trying to destroy the command chair, the com pops out, welds it, laughs, and electrifies the hives....
Ah well, best of luck figuring this one out.
Path
I, sadly, cannot test this, since all the people I know who play NS are gone this weekend! ^^
It's not an idea, it's a feature. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
slash slash slash BOOM WTH?
<!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::marine::--><img src='http://www.unknownworlds.com/forums/html/emoticons/marine.gif' border='0' style='vertical-align:middle' alt='marine.gif'><!--endemo-->
Doesn't happen often enough to be an issue IMO.
that pair taunted me afterward and even my own teammate who was dead and speccing me laughed ^^ there really do need to be decapitation effects for these models - would be nice to see flying bloody heads
But Stoney, I thought you <i>loved</i> the proletariat. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
that pair taunted me afterward and even my own teammate who was dead and speccing me laughed ^^ there really do need to be decapitation effects for these models - would be nice to see flying bloody heads <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
got gang-banged <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> good stuff. decapatations would be hilarious. or at least a limb-severing system like in the JK games. (no thats not a suggestion. just worth a good laugh).
btw, that gorge idea rocks. imma try it next time i see a siege.
Admitedly, it did make the game faster and more balanced, and also kinda fun. VERY refreshing after playing Neverending Stalemate for 4 hours.