Quark Friends Help

DFA_HaploDFA_Haplo Join Date: 2003-01-21 Member: 12537Members
<div class="IPBDescription">Updating my 1.0 map to 2.0</div> Im really having a hard time with my map compile. I reinstalled Quark and now when I compile my map and try to run it I get an error "Frame 0 of +1~r25Monitor not found". I was having these problems before the Quark reinstall.

If I remove all my animated Textures the map works fine no problems I can complie and run the map. But for some reason Its choking on the animated textures.

I have tried everything from a adding -nowadtextures argument so that it compiles all the textures into the map. I have tried making all the textures into one wad file.

Any suggestions are appreciated and will be tried.

Comments

  • ParasiteParasite Join Date: 2002-04-13 Member: 431Members
    edited August 2003
    Ive heard using animation frames out of sequence can lead to problems...(IE not using the full animation)
    If you are using the full animation your sequence should start with "+0" and that is the texture you should use on the brush itself...

    Other than that, all I can say is to make absolutely certian that texture is actually there and wasnt acccidently deleted or name changed...
  • DFA_HaploDFA_Haplo Join Date: 2003-01-21 Member: 12537Members
    edited August 2003
    yep sometimes Im just dumb. I wanted to add more textures to my texture browser and I accidently modifed ns.qrk addon in the wrong way. After reinstalling that , my problem went away.


    It never fails. After messing around trying to fix it for about 2 hours I decide to post for help. Then 10 min after posting I finally fix it myself.

    *Append to Murphys Law*

    *edit* But thanks for your help anyway parasite.
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