Xm8

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Comments

  • nthngnsdnthngnsd Join Date: 2003-07-26 Member: 18442Members
    dude, that's been discussed the last two pages
  • -Drake--Drake- -dn ʎɐʍ sıɥʇ- Join Date: 2003-04-02 Member: 15125Members
    edited August 2003
    dude if u can send me mdl of it i can have a go at skinning it (dont know alot bout compiling and decompiling)

    i need it to view the slin in Hlmv
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    kaine, the g36 is a H&K <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
    i like the model, looks more futuristic than the g36, so it would fit in well <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    *polite bumpage number 3* Last one guys <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> not many of my models have actually reached the skinmesh stage, so I'm all excited about maybe getting one skinned <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • NecrosisNecrosis The Loquacious Sage Join Date: 2003-08-03 Member: 18828Members, Constellation
    Wow, I wish I knew these existed.

    I can't skin but I wish I could, seriously!
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    hmm.. the actual xm8 looks much more like the g36
  • BurncycleBurncycle Join Date: 2002-11-24 Member: 9759Members, NS1 Playtester
    Yep, they make more sense too, look at all the rails
  • JamilJamil Join Date: 2002-11-02 Member: 4829Members
    I thought this one looked really cool, which is why I worked on it regardless if it is the correct firearms nomenclature. Though, I have since improved upon my uv mapping methods and now I could probably do a better job with fewer maps.
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