<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=31664&hl=transparent' target='_blank'>here</a> np mate <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> and buzzcut, great job! using the soldier.mdl now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Overmind directed me to this thread but i cant seem to find the laser dot CROSSHAIR.....i do not want guns with laser sights,i just want a laser dot crosshair that is centered.Does this pack contain a laser dot crosshair?
<!--QuoteBegin--Buzzcut+Aug 21 2003, 10:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buzzcut @ Aug 21 2003, 10:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh god if you dont know were to put the files u shouldnt be in this forum!
PUT THEM IN X:\Sierra\Half-Life\ns\models OR IF UR A CS *** X:\Sierra\Counter-Strike\ns\models
THE TRANS .DLLS GO X:\Sierra\Half-life\ OR AGAIN IF UR A CSER X:\Sierra\Counter-Strike\
THERE <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> Not everyone puts em in there..
<!--QuoteBegin--343_guilty_spark+Aug 21 2003, 11:04 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (343_guilty_spark @ Aug 21 2003, 11:04 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Bah this or Things high poly pack, could you two team up and make Things high poly weapons with lasers on ? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> YES! high poly with lasers would go straight into my models folder and stay.
<!--QuoteBegin--Birdy+Aug 21 2003, 05:09 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Birdy @ Aug 21 2003, 05:09 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--Buzzcut+Aug 21 2003, 10:58 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Buzzcut @ Aug 21 2003, 10:58 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Oh god if you dont know were to put the files u shouldnt be in this forum!
PUT THEM IN X:\Sierra\Half-Life\ns\models OR IF UR A CS *** X:\Sierra\Counter-Strike\ns\models
THE TRANS .DLLS GO X:\Sierra\Half-life\ OR AGAIN IF UR A CSER X:\Sierra\Counter-Strike\
THERE <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> Not everyone puts em in there..
Mines F:\Games\Halflife\ns <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> By x i ment where ever u installed it too
Reskinned this with the skin from the NSTR marine, thought some others might like it as well... (picture really doesn't do it justice) <img src='http://merkury.orcon.net.nz/soldier.jpg' border='0' alt='user posted image'> There's something funky wrong with his neck, might fix it later but it's really not that noticeable in-game
<!--QuoteBegin--EnemyATheGates+Sep 3 2003, 10:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (EnemyATheGates @ Sep 3 2003, 10:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> i need a dod file...someone please gimme a copy of it!!! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> a) look on page 3 or b) use the "search" button
Has any1 got the lasers working with DaemonElite? Im not good a modeling and im real bad at asking for help, so can some1 do it for me PLEASE?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->?? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
<!--QuoteBegin--Bl/\ck_\/!p3r+Jan 3 2004, 09:52 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Bl/\ck_\/!p3r @ Jan 3 2004, 09:52 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Has any1 got the lasers working with DaemonElite? Im not good a modeling and im real bad at asking for help, so can some1 do it for me PLEASE?<!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--><!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->?? <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> I can do it on Monday if youpromise to not bring up anymore threads.
Thats a definiate... sorry n00b at forums, this is my first real forum. <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> Bl/\ck_\/iper <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
<!--QuoteBegin-THe FLuffy Duck+Feb 5 2004, 07:50 PM--></div><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (THe FLuffy Duck @ Feb 5 2004, 07:50 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> well did anybody ever get around to doing the hi poly version of the marine!!!
I strongly think it should be implemented!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd--> all i do is open it in 3dsmax and apply meshsmooth, then it looks quite nice..Thought the game would lag alot because engine really doesnt support that much polys been drawn in 12 player games..
You use Exclamation marks too much. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html//emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif' /><!--endemo-->
Comments
np mate <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
and buzzcut, great job! using the soldier.mdl now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
By the way..
Very nice, buzzcut <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
PUT THEM IN X:\Sierra\Half-Life\ns\models
OR IF UR A CS *** X:\Sierra\Counter-Strike\ns\models
THE TRANS .DLLS GO X:\Sierra\Half-life\
OR AGAIN IF UR A CSER X:\Sierra\Counter-Strike\
THERE
PUT THEM IN X:\Sierra\Half-Life\ns\models
OR IF UR A CS *** X:\Sierra\Counter-Strike\ns\models
THE TRANS .DLLS GO X:\Sierra\Half-life\
OR AGAIN IF UR A CSER X:\Sierra\Counter-Strike\
THERE <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Not everyone puts em in there..
Mines F:\Games\Halflife\ns <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
YES! high poly with lasers would go straight into my models folder and stay.
PUT THEM IN X:\Sierra\Half-Life\ns\models
OR IF UR A CS *** X:\Sierra\Counter-Strike\ns\models
THE TRANS .DLLS GO X:\Sierra\Half-life\
OR AGAIN IF UR A CSER X:\Sierra\Counter-Strike\
THERE <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Not everyone puts em in there..
Mines F:\Games\Halflife\ns <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
By x i ment where ever u installed it too
<img src='http://merkury.orcon.net.nz/soldier.jpg' border='0' alt='user posted image'>
There's something funky wrong with his neck, might fix it later but it's really not that noticeable in-game
Download: <a href='http://merkury.orcon.net.nz/soldier.zip' target='_blank'>http://merkury.orcon.net.nz/soldier.zip</a>
a) look on page 3 or
b) use the "search" button
No one flame please. If you cant help then dont post and let it die again.
I can do it on Monday if youpromise to not bring up anymore threads.
<!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> Bl/\ck_\/iper <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
It should be implemented into the new version!!!!!.
It dosnt give away the marines and you can only see it when up close to add that piece of class!!!
Guys Implement it now please, so everybody can experiance this extra touch of class!!!!
*Burns the Thread Necromancer*
I strongly think it should be implemented!!!
I strongly think it should be implemented!!! <!--QuoteEnd--> </td></tr></table><div class='postcolor'> <!--QuoteEEnd-->
all i do is open it in 3dsmax and apply meshsmooth, then it looks quite nice..Thought the game would lag alot because engine really doesnt support that much polys been drawn in 12 player games..