Maps included with the mod
Sgt_Bilko1
Join Date: 2002-02-02 Member: 150Members
<div class="IPBDescription">How will they be selected?</div>I've been wondering for the last few days, what maps will be bundles with NS? There seems to be a pretty broad base of map designers already turning out great work, will a number of them be selected to be included with the mod, or is there a mod map designer team? Will the community be able to vote on which maps they would like to see included in the mod?
We all know how agonizingly slow the map downloads are in-game, and having to constantly download new maps during round/level rotations would be pretty frustrating, especially those with slow connections. Anyone have any ideas on how this situation will be handled?
We all know how agonizingly slow the map downloads are in-game, and having to constantly download new maps during round/level rotations would be pretty frustrating, especially those with slow connections. Anyone have any ideas on how this situation will be handled?
Comments
I do have to say though, that I'm glad to see such a great veteran as R25 on the team (let alone in the community) and even though Merkaba says he's not very good at layouts, <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo--> his map looks like it will be one of the most enjoyable in the game.
As for what maps ship with the game, yeah those two maps I'm sure, and hopefully a bunch of others currently being worked on by the community. Even if somebody doesn't get their map into the game itself, I know from experience that people in CS would play a map from an Official map pack just as readily as any CS original map. That is, unless they're some kind of "Dust Junkie".... <!--emo&;)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/wink.gif" border="0" valign="absmiddle" alt=';)'><!--endemo-->
I don't know what happened to 3d_mike, if he went back to CS, or DoD or what, but ns_scorpio has been abandoned for some time now.
I definitely would like to include as many high-quality community-made maps as possible. If a map's combination of gameplay and visuals make it good enough to include, we will. I'm also sure that there will be maps that we won't include that tons of people will play anyways. Maps can also evolve, so if it wasn't accepted in one version, maybe it improves enough in the future to be accepted in a later version.
Thats good because its *really* hard to imagine the game flow without actually having played <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->