Ns_alone

IAN-SDZIAN-SDZ Creator of co_rebirth Join Date: 2003-05-07 Member: 16116Members
edited August 2003 in Mapping Forum
Hello to all.

I allows me to come and make a little advertisement for my map ns_alone which I have just finalized.

Far from being a map so beautiful as the official maps or those which a lot of you are able to realize, I am just satisfied to have arrived at end.

I just wanted to inform you about its release and thanks the NS community and the staff for all the work on this fabulous mod.

Thanks again to ollj for his help and to xp-cagey ( you know why!)

For the screenschots of ns_alone <a href='http://perso.wanadoo.fr/ian-mapway/site/alone.htm' target='_blank'>it's here</a>

For the downloading, <a href='http://perso.wanadoo.fr/ian-mapway/maps/ns_alone.zip' target='_blank'>it's here</a> 3Mo.

Good day in all.

IAN. (trying speacking english...)

Edit: zip updated because of a problem with tga's overview.
for those who have downloaded it before :<a href='http://perso.wanadoo.fr/ian-mapway/site/alone.htm' target='_blank'>the file</a> really sorry.

Comments

  • TequilaTequila Join Date: 2003-08-13 Member: 19660Members
    I haven't got the time to download it just yet, mate, but from the screens it looks very smart. Nice shadows, lighting, copious detail... the list goes on <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Good job!
  • DubbilexDubbilex Chump Join Date: 2002-11-24 Member: 9799Members
    Wow - downloading now <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    <i>Excellent</i> Detail!
  • IksaifIksaif Join Date: 2003-05-28 Member: 16808Members
    <i>wow</i>
    <!--emo&::asrifle::--><img src='http://www.unknownworlds.com/forums/html/emoticons/asrifle.gif' border='0' style='vertical-align:middle' alt='asrifle.gif'><!--endemo--> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' style='vertical-align:middle' alt='skulk.gif'><!--endemo-->
    <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> <!--emo&::lerk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/lerk.gif' border='0' style='vertical-align:middle' alt='lerk.gif'><!--endemo-->
    <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo--> <!--emo&::nerdy::--><img src='http://www.unknownworlds.com/forums/html/emoticons/nerd.gif' border='0' style='vertical-align:middle' alt='nerd.gif'><!--endemo-->
    wow wow wow <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • Cheez1Cheez1 Join Date: 2003-01-28 Member: 12900Members
    Nice map! Great lighting effects. And don't worry your english is understandable (i'm assuming your first language is french from your website).
  • Gimpy_Doodly_DooGimpy_Doodly_Doo Join Date: 2003-03-15 Member: 14521Members
    Wow, that is a really good looking map. I will download this now. I like it.
  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    Excellent man, it is looking at least as good as an average oficial map, but I think it looks even better. Now have some clans playtest it and some admins put it on their servers, because I would really like to take a look on it in-game<i>!</i>
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    Dont be so down on yourself. Thats somethin I gotta learn to. Easiest thing to do is just do what u think is good and then listen to comments. I say thats very good. It is on par with the official maps, from looking at those screens. It looks a lot better than tanith, but does it play as well. Ah, there is the question.
  • IAN-SDZIAN-SDZ Creator of co_rebirth Join Date: 2003-05-07 Member: 16116Members
    You all make me really happy <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Your comments, your interest and your reception with my map is a great reward (?) for me, after those hard week-ends and nights working on this map.

    Just many many thanks to all again. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • HazeHaze O RLY? Join Date: 2003-07-07 Member: 18018Members, Constellation
    edited August 2003
    I'm working on seeing these pictures...my cable has been crapping out in the past month, and right now 28k would be better. I'll get comments in a second, because everyone loves my comments.

    Wow thats cool, you hit the lighting on the money IHMO. The hive infestion is amazing and that room with the dome overhead is fantastic. Nice job, wish I could map like that.
  • G_I_GodlessG_I_Godless Join Date: 2003-08-06 Member: 19050Members
    this.... looks.... GREAT

    i would love to down it but strangly it say on your website: ns_alone SOON

    let me know and i'k down it

    <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> + <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> + <!--emo&::sentry::--><img src='http://www.unknownworlds.com/forums/html/emoticons/turret.gif' border='0' style='vertical-align:middle' alt='turret.gif'><!--endemo--> + <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> = <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
    <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> + <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> + <!--emo&::siege::--><img src='http://www.unknownworlds.com/forums/html/emoticons/siege.gif' border='0' style='vertical-align:middle' alt='siege.gif'><!--endemo--> + <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo--> = no <!--emo&::onos::--><img src='http://www.unknownworlds.com/forums/html/emoticons/tiny.gif' border='0' style='vertical-align:middle' alt='tiny.gif'><!--endemo-->
  • IAN-SDZIAN-SDZ Creator of co_rebirth Join Date: 2003-05-07 Member: 16116Members
    Yes, sorry I have to update my website, but you can download it using the link i gave in the first post of this thread.

    Hope you'll enjoy. Thanks to you.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    It's on the NTFM (Roob's) test server at the moment, as we're trying to pick new maps for the rotation. I've so far only had a chance to run around it on a LAN game, but it looks very tasty.
  • WarpZoneWarpZone Join Date: 2002-11-03 Member: 6264Members
    <b>Please add more light!</b> It's good to have dark nooks and crannies for atmosphere and everything, but entire hallways should never be nearly pitch black, <i>especially</i> not right outside the marine spawn. You've got those giant bright light fixtures out there, but they hardly seem to cast any light at all. It looks unrealistic in addition to being annoyingly dark. This is a pet peeve of mine- custom maps that make me squint a lot as I walk through them for the first time. I know, I know, you want to give skulks plenty of ambush opprotunities, but there are other ways to do this besides making it too dark to see. Skulks can <i>hide behind things,</i> you know. All those spare pipes and corners and panels lining the walls of your map aren't just eye candy. They can be used as cover, <i>plus</i> they cast shadows which can lead to dark patches, even in an otherwise well-lit hallway. (Besides which, 2,0's sensory chambers kind of make shadows obsolete. <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )

    <b>The detail of architecture in this map is amazing.</b> When I noticed all that delicious detail tucked away hidden between the two main team portals, my estimation of your mapping skills immediately shot up like 150%. <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> I suggest you add a little more light in between the portals, too, so that players abandoning one portal for the other when their favorite teams are full can enjoy all that detail without needing a flashlight. Again, if you increased light from those extremely bright white light fixtures, it would help. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

    Keep up the good work! <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    Hey, you should try to get this into NS 2.1. Flayra is asking for maps to be included in this release (which is coming soon).
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    The deadline for that is in a month or so.
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    Any idea what is causing this error message: <b>Texture_LoadTGA: Only 32 or 24 bit images supported (no colormaps)</b> It occurs when the map has loaded and results in the game crashing back to windows.

    ns_alone is the only map that hasn't worked with me.
  • DriftwoodDriftwood Join Date: 2002-11-11 Member: 8245Members
    <!--QuoteBegin--ssjyoda+Aug 20 2003, 11:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ssjyoda @ Aug 20 2003, 11:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> The deadline for that is in a month or so. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Please do not post things unless you are certain about them. Flay stated very clearly that maps aiming for 2.1 release should be ready <b>now</b>. So the deadline most certainly isn't in a month or so.

    <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=4&t=43833' target='_blank'>Source</a>
  • ssjyodassjyoda Join Date: 2002-03-05 Member: 274Members, Squad Five Blue
    well, he said release in a month or so. Whateva, im feeling like cr*p today, give me a break.
  • IAN-SDZIAN-SDZ Creator of co_rebirth Join Date: 2003-05-07 Member: 16116Members
    Thanks warpzone for your good comments. You're right. The problem is, i think, because of my monitor (OMG how can i say that in english..) i will try the map on another one to see those light problems.
    For the tga problems, it was due to the overview, i made a mistake <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo--> , but with the updated file of my first post it seems to be ok.

    However, i've just updated the complete zip file here: <a href='http://perso.wanadoo.fr/ian-mapway/maps/ns_alone.zip' target='_blank'>ns_alone complete - 3Mo</a> because of hives names which where missing and texture problemes at the CC. Gamma is now set to 1.8 - it was 1.7 on the first release.

    If you have already download the map, you have just to update the bsp file by this way: <a href='http://perso.wanadoo.fr/ian-mapway/maps/ns_aloneBSP.zip' target='_blank'>only bsp</a>.

    About calling flayra for NS 2.1... ouch, i don't really believe that the map is as good as that <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo--> <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> i'm afraid with the answer he could give me... but, why not trying? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->

    For the moment, the map run on one ns-fr server here in France and it seems to be ok for the gameplay. So i'm very happy.

    But the things that make me more happy, is your interest and your comments, i really enjoy talking about Natural Selection and my work with you, so far from me..

    I can't say how much i get pleasure reading you. Many thanks to you all.

    IAN. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • zebFishzebFish Join Date: 2003-08-15 Member: 19760Members
    Quite cool!

    Just been playing on it on sum server I can't remember what it was caleld :$ I think it might have been Twilight Eclipse.

    Anyway,,, just one little niggle, when you put the maps in the zip folder could you not put the preceding 'ns' (in other words zip them relative to the ns folder, not the Half-Life folder). I have two different 'ns' folders, one for 2.0 and one for 1.0; and somehow managed to install half the files in the wrong folder
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