Strife: battle command
tommyd
Creator of ns_tanith, co_pulse and co_faceoff Join Date: 2002-01-24 Member: 40Members, NS1 Playtester, Contributor, NS2 Developer
Comments
also the smooth lighting makes that room look awesome...
in the first shot those pipes look like they're cut off rather abruplty, might be the angle, or that texture
*edit*
i know what bothers me about those pipes, they don't look like pipes, they're not round at all (or they don't look that way)
<img src="http://perso.wanadoo.fr/evilbob/forum/light03[1].jpg" border="0">
like the one behind his back(best pic i could find of what i ment)
--Scythe--
the_only_scythe@subdimension.com
Great job! <!--emo&:)--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/smile.gif" border="0" valign="absmiddle" alt=':)'><!--endemo-->
i will be adding more to this section, including an overlook onto 'something' outside, dont know what yet though.
you know the little scene happening behind the main menus for warcraft III? rain, meteors, moving clouds, wind.... awww yea, something like that going to be happening there <!--emo&:D--><img src="http://www.natural-selection.org/iB_html/non-cgi/emoticons/biggrin.gif" border="0" valign="absmiddle" alt=':D'><!--endemo-->
i'll try to get a screenshot of it...