Give The Team Some Credit

Wookie_nookie_is_the_best_nookieWookie_nookie_is_the_best_nookie Join Date: 2003-08-18 Member: 19932Members
<div class="IPBDescription">you guys are terrible...</div> I almost cant believe some of the posts im seeing these days. people blaming the team for "ruining a great game". angry because "ns sucks now" WHAT THE ____ are you idiots talking about. Not only is NS greater than ever, but your criticising people who volunteered their time to make this. they weren't getting paid. valve didn't give 'em forty thousand apiece and tell them to make a kickin mod. they did it themselves. it's theirs. they could get fed up with all the whining and just abolish the forums, or even the mod if they wanted to. but they dont. so im asking, the next time you criticize the team, that they're real people, who gave you this game, for FREE. Have some freaking respect.

Comments

  • XodlikeXodlike Join Date: 2003-06-03 Member: 16985Members
    very well put i ever agree however i was nvr critisizing them in the first place <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    You can try, and it will be valiant, friend, but it wont work. As long as people have a voice, they will scream, moan, cry, and tantrum their way through life. They suck with a weapon? Teams fault. Aliens win? Teams fault. Marines win? Teams fault. Mess up your .cfg by screwing around? Yep, teams fault.

    What YOU can do is join me in my relentless deluge of sarcastic and biting remarks to every last moron that posts his "OMG j0 r sux j0 dunt have teh rl yet!!!111twoone!" comment.

    Join me in the light.
  • Wookie_nookie_is_the_best_nookieWookie_nookie_is_the_best_nookie Join Date: 2003-08-18 Member: 19932Members
    i wasn't targeting anyone in particular, sorry if it seemed that way. i've seen crap thrown at the team since 1.0 came out though, and it finally got to me.
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    For every post "throwing crap at the team" I see about 5 more calling Flayra god. People on both ends of the spectrum are morons.
  • AnavrinAnavrin Join Date: 2002-10-30 Member: 1734Members
    <!--QuoteBegin--@egis+Aug 19 2003, 05:28 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (@egis @ Aug 19 2003, 05:28 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> For every post "throwing crap at the team" I see about 5 more calling Flayra god. People on both ends of the spectrum are morons. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Aegis, I'd vote you the prefect of the forums if there was such a thing. Not only is it because of your words, but because you can properly make a sig with a proper understanding of asthetics (ie: not just cut and do a nasty pasting job of some screenshot or some sub/pop culture character).

    Although I rarely actually see people say "2.0 sucks." They usually have legitimate, albeit all too well known, complaints about balance. I think people need to realize that we would not criticize NS if we didn't want to play it. If this was a bad mod, I would not care how unbalanced it is.
  • KazyrasKazyras Join Date: 2002-11-23 Member: 9722Members
    Put yourself in our position. I enjoyed 1.04 very very much. 2.0 was like.. the promised land. Yet to me, it feels like a huge step backwards. I still enjoy NS, yet not anywhere near as much as I enjoyed 1.04. I could easily play 5 hours straight without getting bored, now playing 3 games in a row makes me feel like not playing for a couple of days. It feels like most of the fun has been sucked out and replaced by things I can only described as tedious chores.

    I get flamed to hell in most boards just for pointing this out and expressing my concerns, and sometimes my suggestions, even though I'm not flaming Flayra, the devs or anything.
  • ApeApe Join Date: 2003-06-17 Member: 17448Members, Constellation
    <!--QuoteBegin--Kazyras+Aug 19 2003, 12:40 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Kazyras @ Aug 19 2003, 12:40 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Put yourself in our position. I enjoyed 1.04 very very much. 2.0 was like.. the promised land. Yet to me, it feels like a huge step backwards. I still enjoy NS, yet not anywhere near as much as I enjoyed 1.04. I could easily play 5 hours straight without getting bored, now playing 3 games in a row makes me feel like not playing for a couple of days. It feels like most of the fun has been sucked out and replaced by things I can only described as tedious chores.

    I get flamed to hell in most boards just for pointing this out and expressing my concerns, and sometimes my suggestions, even though I'm not flaming Flayra, the devs or anything. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I don't see how a 99.9999% chance of a marine win in every map can be considered fun. There were so many issues with 1.04 .. bah I won't get into it.

    2.0 will be kickass once the balance issues are worked out. That should be soon. Until then, as Arnie would say, 'Stop whining.'
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    I must play devils advocate and say I like 2.0 better. And guys remember, there are TONNES of 2.0x patches being tested. Check out the beta patch forum, I bet you'll find a lot of concerns addressed there.
  • Wookie_nookie_is_the_best_nookieWookie_nookie_is_the_best_nookie Join Date: 2003-08-18 Member: 19932Members
    yeah. if you want a really balanced 2.0 game, all the redphive servers seem to have it balanced out. some spiffy server patches over there. anything with "nsadmin" next to it has been good so far too. aegis, i agree. both ends of the spectrum are extreme. but at least five of six crazy people aint bein ****, right? you got a point too eighteentwelve. cynicism can be the only way to get through. ill join u in ur "crusade" kazyras, i dont see how 2.0 can be chores. tell you what. spend those three hours gardening for your mom. see how you feel.
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    I haven't seen a single post complaining about some supposed imbalance in NS 2.0 which wasn't due to failure to adapt. Besides, if NS 2.0 was really imbalanced then you'd see more "side X is unbalanced" than "side Y is unbalanced"; at the moment, they're about even.

    NS 2.0 is <i>not</i> horribly imbalanced. It's more strategically oriented than 1.04, that's all. In 1.04, skill could triumph over strategy (a good alien, given enough time, could take down a marine base. Likewise, a good marine with a jetpack could quite easily take out a hive). For people who've always played NS with strategy in mind as well as trying to prod as much buttock as possible, 2.0 is a blessing. The depth of strategic options available is incredible. Commanding is an absolute joy, now. I think, so far, aliens are suffering most because they are having difficulty learning to play strategically (ie, as a co-ordinated team) than the marines are, because the marines only require the commander to have adapted.

    In short: stop trying to play it like it's 1.04. Try playing it like it's first-person Warcraft 3 (commanders especially). Trust me on this one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    edited August 2003
    There will never be a totally balanced ns so get over it <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->. Its next to impossible to give a game balance and still make it fun with some variety.
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    <!--QuoteBegin--SoulSkorpion+Aug 19 2003, 04:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Aug 19 2003, 04:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I haven't seen a single post complaining about some supposed imbalance in NS 2.0 which wasn't due to failure to adapt. Besides, if NS 2.0 was really imbalanced then you'd see more "side X is unbalanced" than "side Y is unbalanced"; at the moment, they're about even.

    NS 2.0 is <i>not</i> horribly imbalanced. It's more strategically oriented than 1.04, that's all. In 1.04, skill could triumph over strategy (a good alien, given enough time, could take down a marine base. Likewise, a good marine with a jetpack could quite easily take out a hive). For people who've always played NS with strategy in mind as well as trying to prod as much buttock as possible, 2.0 is a blessing. The depth of strategic options available is incredible. Commanding is an absolute joy, now. I think, so far, aliens are suffering most because they are having difficulty learning to play strategically (ie, as a co-ordinated team) than the marines are, because the marines only require the commander to have adapted.

    In short: stop trying to play it like it's 1.04. Try playing it like it's first-person Warcraft 3 (commanders especially). Trust me on this one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I guess you havent read <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=31&t=41193' target='_blank'>this thread</a>.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Anyone that says the aliens are weak, or that the game is totally balanced, obviously hasn't done any of the things I mentioned above. Aliens are soundly beating marines in 9 out of 10 competitive games, and this is due to a couple last minute changes we made at the end of our private beta. The game that had finally gotten balanced near the end, was no longer as fun as it should've been, so we took the risk and traded balance for fun. That's what 2.0 is. It's fun, but not balanced yet.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
  • fo_sheezy_my_neezyfo_sheezy_my_neezy Join Date: 2002-12-14 Member: 10768Members, Constellation
    the more I've thought about it, the more I've understood a little more just how boring a completely balanced game would be. It's more fun to me to be fighting the loosing battle and have to overcome adversity. I'll just put it this way, I almost always played kharaa in 1.0-1.04, just because jp/hmg rush was so effective, I wanted to test myself to see if it could be overcome. Towards the end, I can't remember EVER loosing a game as kharaa that I had started. Right now though, the outcome is pretty much decided before the game even starts. Balance it more, but don't make it perfect. I think the "perfect" game would get boring quickly

    flame away
  • laggerlagger Join Date: 2002-10-31 Member: 1805Members
    Rock, Paper, Scissors anyone?
  • SoulSkorpionSoulSkorpion Join Date: 2002-04-12 Member: 423Members
    <!--QuoteBegin--@egis+Aug 19 2003, 03:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (@egis @ Aug 19 2003, 03:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SoulSkorpion+Aug 19 2003, 04:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Aug 19 2003, 04:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I haven't seen a single post complaining about some supposed imbalance in NS 2.0 which wasn't due to failure to adapt. Besides, if NS 2.0 was really imbalanced then you'd see more "side X is unbalanced" than "side Y is unbalanced"; at the moment, they're about even.

    NS 2.0 is <i>not</i> horribly imbalanced. It's more strategically oriented than 1.04, that's all. In 1.04, skill could triumph over strategy (a good alien, given enough time, could take down a marine base. Likewise, a good marine with a jetpack could quite easily take out a hive). For people who've always played NS with strategy in mind as well as trying to prod as much buttock as possible, 2.0 is a blessing. The depth of strategic options available is incredible. Commanding is an absolute joy, now. I think, so far, aliens are suffering most because they are having difficulty learning to play strategically (ie, as a co-ordinated team) than the marines are, because the marines only require the commander to have adapted.

    In short: stop trying to play it like it's 1.04. Try playing it like it's first-person Warcraft 3 (commanders especially). Trust me on this one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I guess you havent read <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=31&t=41193' target='_blank'>this thread</a>.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Anyone that says the aliens are weak, or that the game is totally balanced, obviously hasn't done any of the things I mentioned above. Aliens are soundly beating marines in 9 out of 10 competitive games, and this is due to a couple last minute changes we made at the end of our private beta. The game that had finally gotten balanced near the end, was no longer as fun as it should've been, so we took the risk and traded balance for fun. That's what 2.0 is. It's fun, but not balanced yet.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I have read that post, and nowhere in mine did I say it was perfectly balanced. I just said it wasn't horribly imbalanced, and that it is more balanced than NS 1.04.
  • Kid-AKid-A Join Date: 2002-12-17 Member: 10908Members
    Meh...

    The fact people complain/rant means they care. Why do they care? because they like NS and think its great. In fact the more compaints/rants means more people care.
  • Minstrel_KnightMinstrel_Knight The truth and nothing but the truth... Join Date: 2002-11-21 Member: 9562Banned
    <!--QuoteBegin--[A]pe+Aug 19 2003, 12:52 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> ([A]pe @ Aug 19 2003, 12:52 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    I don't see how a 99.9999% chance of a marine win in every map can be considered fun. There were so many issues with 1.04 .. bah I won't get into it.

    2.0 will be kickass once the balance issues are worked out. That should be soon. Until then, as Arnie would say, 'Stop whining.' <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    It was more like 60-70% marine wins which is better than the 85-95% alien wins now is.
  • ZERGZERG Join Date: 2003-02-04 Member: 13132Members, Constellation
    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->It was more like 60-70% marine wins which is better than the 85-95% alien wins now is. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    I don't know where you're getting that, but checking server stats when 1.04 was in play most servers had 40% marine wins and 60% alien wins. On good servers it was closer to 50% for both sides. In organized games it was highly in favor of marines. In large servers, the res system was horribly in favor of marines. Hope that clears any myths about 1.04 win rates. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • aegixaegix Join Date: 2002-08-31 Member: 1256Members, NS1 Playtester
    <!--QuoteBegin--SoulSkorpion+Aug 19 2003, 06:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Aug 19 2003, 06:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--@egis+Aug 19 2003, 03:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (@egis @ Aug 19 2003, 03:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SoulSkorpion+Aug 19 2003, 04:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Aug 19 2003, 04:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I haven't seen a single post complaining about some supposed imbalance in NS 2.0 which wasn't due to failure to adapt. Besides, if NS 2.0 was really imbalanced then you'd see more "side X is unbalanced" than "side Y is unbalanced"; at the moment, they're about even.

    NS 2.0 is <i>not</i> horribly imbalanced. It's more strategically oriented than 1.04, that's all. In 1.04, skill could triumph over strategy (a good alien, given enough time, could take down a marine base. Likewise, a good marine with a jetpack could quite easily take out a hive). For people who've always played NS with strategy in mind as well as trying to prod as much buttock as possible, 2.0 is a blessing. The depth of strategic options available is incredible. Commanding is an absolute joy, now. I think, so far, aliens are suffering most because they are having difficulty learning to play strategically (ie, as a co-ordinated team) than the marines are, because the marines only require the commander to have adapted.

    In short: stop trying to play it like it's 1.04. Try playing it like it's first-person Warcraft 3 (commanders especially). Trust me on this one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I guess you havent read <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=31&t=41193' target='_blank'>this thread</a>.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Anyone that says the aliens are weak, or that the game is totally balanced, obviously hasn't done any of the things I mentioned above. Aliens are soundly beating marines in 9 out of 10 competitive games, and this is due to a couple last minute changes we made at the end of our private beta. The game that had finally gotten balanced near the end, was no longer as fun as it should've been, so we took the risk and traded balance for fun. That's what 2.0 is. It's fun, but not balanced yet.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I have read that post, and nowhere in mine did I say it was perfectly balanced. I just said it wasn't horribly imbalanced, and that it is more balanced than NS 1.04. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    The quote train is getting pretty big now.

    In 1.04 one side never won 9/10 times. Seriously.. what servers are you playing on, because I've seen maybe 10 marine wins out of at least 100 pub games. In clan matches I've seen 3 marine wins out of 15 or so games.
  • SoberanaSoberana Join Date: 2003-06-25 Member: 17695Members
    <!--QuoteBegin--@egis+Aug 19 2003, 07:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (@egis @ Aug 19 2003, 07:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SoulSkorpion+Aug 19 2003, 06:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Aug 19 2003, 06:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--@egis+Aug 19 2003, 03:28 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (@egis @ Aug 19 2003, 03:28 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> <!--QuoteBegin--SoulSkorpion+Aug 19 2003, 04:53 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SoulSkorpion @ Aug 19 2003, 04:53 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I haven't seen a single post complaining about some supposed imbalance in NS 2.0 which wasn't due to failure to adapt. Besides, if NS 2.0 was really imbalanced then you'd see more "side X is unbalanced" than "side Y is unbalanced"; at the moment, they're about even.

    NS 2.0 is <i>not</i> horribly imbalanced. It's more strategically oriented than 1.04, that's all. In 1.04, skill could triumph over strategy (a good alien, given enough time, could take down a marine base. Likewise, a good marine with a jetpack could quite easily take out a hive). For people who've always played NS with strategy in mind as well as trying to prod as much buttock as possible, 2.0 is a blessing. The depth of strategic options available is incredible. Commanding is an absolute joy, now. I think, so far, aliens are suffering most because they are having difficulty learning to play strategically (ie, as a co-ordinated team) than the marines are, because the marines only require the commander to have adapted.

    In short: stop trying to play it like it's 1.04. Try playing it like it's first-person Warcraft 3 (commanders especially). Trust me on this one <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I guess you havent read <a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=31&t=41193' target='_blank'>this thread</a>.

    <!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Anyone that says the aliens are weak, or that the game is totally balanced, obviously hasn't done any of the things I mentioned above. Aliens are soundly beating marines in 9 out of 10 competitive games, and this is due to a couple last minute changes we made at the end of our private beta. The game that had finally gotten balanced near the end, was no longer as fun as it should've been, so we took the risk and traded balance for fun. That's what 2.0 is. It's fun, but not balanced yet.
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd--> <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    I have read that post, and nowhere in mine did I say it was perfectly balanced. I just said it wasn't horribly imbalanced, and that it is more balanced than NS 1.04. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    The quote train is getting pretty big now.

    In 1.04 one side never won 9/10 times. Seriously.. what servers are you playing on, because I've seen maybe 10 marine wins out of at least 100 pub games. In clan matches I've seen 3 marine wins out of 15 or so games. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    D:>
  • Minstrel_KnightMinstrel_Knight The truth and nothing but the truth... Join Date: 2002-11-21 Member: 9562Banned
    <!--QuoteBegin--ZERG!!+Aug 19 2003, 06:54 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (ZERG!! @ Aug 19 2003, 06:54 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->
    I don't know where you're getting that, but checking server stats when 1.04 was in play most servers had 40% marine wins and 60% alien wins. On good servers it was closer to 50% for both sides. In organized games it was highly in favor of marines. In large servers, the res system was horribly in favor of marines. Hope that clears any myths about 1.04 win rates. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes I'm talking about a large organized server so it would be slightly different than an average one.
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    Credits has been dealt, and it's back to the dailyday <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • DoombringerDoombringer Join Date: 2002-11-15 Member: 8679Members, Constellation
    The NS team rocks.
  • KaMiKaZe1KaMiKaZe1 Join Date: 2002-11-18 Member: 9196Members
    edited August 2003
    Most of the people who are complaining about 2.0 have never been in a scrim or even a PUG. They don't know what the game is like with organized teams.

    It's a damned shame, as the game is definately better then ever.

    Scrims on 2.01b are the best I've ever seen of online gaming.
  • Wookie_nookie_is_the_best_nookieWookie_nookie_is_the_best_nookie Join Date: 2003-08-18 Member: 19932Members
    i think 2.0 is the best version yet. different mods have made it more to my liking (life giving armouries, pre-electrified structures) and you guys are right. the strats used to take down a base in other versions were either jp/hmg or acid storm. but every game i play, i see more varried styles, more teamwork, and more adaptation. and im glad you people arent gettin pissy at flayra or the team. fyi, if your not in a clan but are looking for organized play, join a pub you know is frequented by one clan or another. Work with the clan people, and listen to them. Most are happy to let you work with them.
  • DeltaWolfDeltaWolf Join Date: 2003-08-17 Member: 19885Members
    <!--QuoteBegin--Wookie nookie is the best nookie+Aug 18 2003, 11:11 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Wookie nookie is the best nookie @ Aug 18 2003, 11:11 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I almost cant believe some of the posts im seeing these days. people blaming the team for "ruining a great game". angry because "ns sucks now" WHAT THE ____ are you idiots talking about. Not only is NS greater than ever, but your criticising people who volunteered their time to make this. they weren't getting paid. valve didn't give 'em forty thousand apiece and tell them to make a kickin mod. they did it themselves. it's theirs. they could get fed up with all the whining and just abolish the forums, or even the mod if they wanted to. but they dont. so im asking, the next time you criticize the team, that they're real people, who gave you this game, for FREE. Have some freaking respect. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    I can't agree with you further on that point. NS is even better and more fun than ever before. I am actually inclined to want to play as an alien now! Actually, it is now my favorite race to join. At least they are trying their best to accomodate the best ideas everybody has given and formulate it into a massive system where players from around the *nation* can join together and play on the same server! (and have fun... thats the important point). I dunno, but at this point I have never found a mod that has evaded the evils of monotony. Keep up the great work.







    *note to team developers* Guys, thanks again for making the gorge multiplayered... i would have never learned how to without my head getting biten off by a skulk. ^_^ *end of note*
  • Minstrel_KnightMinstrel_Knight The truth and nothing but the truth... Join Date: 2002-11-21 Member: 9562Banned
    <!--QuoteBegin--KaMiKaZe!!!+Aug 19 2003, 10:11 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (KaMiKaZe!!! @ Aug 19 2003, 10:11 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Most of the people who are complaining about 2.0 have never been in a scrim or even a PUG. They don't know what the game is like with organized teams.

    It's a damned shame, as the game is definately better then ever.

    Scrims on 2.01b are the best I've ever seen of online gaming. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Yes those stupid play testers have obviously never been in a scrim or clan match <i>much less</i> an organized game. There might be less complaining about the balance if there had been more than five days of testing for the release version of 2.0.
  • stubbystubby Join Date: 2003-08-11 Member: 19416Members
    edited August 2003
    Complaints or no complaints, every has to agree that these dev boys did a damned fine job. Here here!!
    >>>note the briefness....everytime i seem to post lately the only thing anyone ever does is rip it to shreds. RIP THIS!

    Again with the cheers! It takes a lot of work and I am glad they did it.
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