Can't Get Trigger_random To Trigger On Round Start

dignomedignome Join Date: 2003-08-04 Member: 18853Members, Constellation, Reinforced - Shadow
<div class="IPBDescription">simple settings i bet</div> I have a trigger_random with these values:

minfiretime 0
maxfiretime 0
wait 3
goroom 0

flags :
"start on" is checked

goroom is what it triggers btw. i saw the notes by chromeangel about min and max fire time, but did not see anything about what to set 'wait' as.

My problem is it will trigger(fire) on the load of the map, not on round start....i'm very confused. Are there any more settings that i missed or can add, or maybe a better way of triggering objects on round start?

Thank you.

Comments

  • NerdIIINerdIII Join Date: 2003-04-05 Member: 15230Members
    Maybe the notes are for NS 1.0? Try other entities. trigger_random with timings set to 0 was a hack for 1.0, maybe it is fixed and you can use trigger_auto?
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