The evil "perfection" syndrome
Zawath
Join Date: 2002-07-28 Member: 1020Members
<div class="IPBDescription">Perfect games have disadvantages</div>Of course we all want the perfect game and thats why we wait for the release, but perfect games are evil. Very evil.
Updates are always good, people like them. We always start screaming like schoolgirls when a game is patched or updated with new content. Perfect games are so damn perfect that you can`t update them and like it or not, but people will get eventually bored.
Maybe the developers will release few things after the release, but everything looks so perfect already that we don`t need anything.
Cheers
Updates are always good, people like them. We always start screaming like schoolgirls when a game is patched or updated with new content. Perfect games are so damn perfect that you can`t update them and like it or not, but people will get eventually bored.
Maybe the developers will release few things after the release, but everything looks so perfect already that we don`t need anything.
Cheers
Comments
Beta 1 of existence was not perfect. Once a team gained a small advantage, that team could control the map untill the map changed. There were many bugs, everywhere, and the weapons were overpowered. People downloaded Beta 1 and saw this - then stoped playing. When updates came people were already done with the mod - they didnt wanna go back. First impressions are ever so important. I dont really know where you are coming from with this. If a game is 'peferct', as you say, then more people will play it.
Similarly, a game can't be released if the gameplay isn't balanced. The most beautiful game in the world will be played by exactly *nobody* if it's horribly unbalanced, if one team always wins, etc.
And finally, if the game simply fails to run right - random crashes, hangs, freezes, etc., or poorly planned maps, bugs that get you stuck in world geometry... all these things will frustrate people and make them stop playing.
Where does this leave us? A game needs to be visually complete, balanced between opposing teams, and stable with no gameplay-upsetting bugs. That's what the team is trying to do, and when all three of those conditions are met, NS will be released.
/me goes off to cry
That's why it keeps getting talked about. You don't think that people would say "Good Version 2 Idea" without planning on having a Version 2, do you?
Then again, most consoles don't run Windows.
Most.
Then again, most consoles don't run Windows.
Most.<!--QuoteEnd--></td></tr></table><span id='postcolor'><!--QuoteEEnd-->
And the ones that do aren't worth playing.
*rimshot*
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Also, since playtesters aren't wicked enough, there are always cheap exploits which are only caught by letting the public in, because only there you find players who will try to "break" the game instead of playing it as intended.
I bet that a mod with so many new features as NS will need a bugfix patch very quickly.
I do that.
*evil grin*