High Poly Ressource Nozzle
BlackPanther
Join Date: 2002-02-11 Member: 197Members
<div class="IPBDescription">come take a look</div> Was tired of the blocky res node model so remade it al with more sides.
Instead of the 130 some polys that it was before, it's now 720 polys and smooth as a baby's behind! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<span style='font-size:14pt;line-height:100%'><span style='color:red'><a href='http://www.planetfortress.com/features/lotw/BlackPanther/resnodes.zip' target='_blank'><b>DOWNLOAD THIS MOFO!</b></a></span></span>
Instead of the 130 some polys that it was before, it's now 720 polys and smooth as a baby's behind! <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
<span style='font-size:14pt;line-height:100%'><span style='color:red'><a href='http://www.planetfortress.com/features/lotw/BlackPanther/resnodes.zip' target='_blank'><b>DOWNLOAD THIS MOFO!</b></a></span></span>
Comments
But prolly won't use it <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo-->
My NS goes slow enough already.
It's ROUND!
It's ROUND! <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Isnt it just great, you could just pick it up and hoola hop it round you all day.
corners are good.
Next up: Marine buildings. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Gonna make a big replacement pack for the buildings that are blocky.
Next up: Marine buildings. <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Gonna make a big replacement pack for the buildings that are blocky. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
Sweet dude i can't wait for that <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
...It's... it's... ITS ROUND! <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' style='vertical-align:middle' alt='wow.gif'><!--endemo-->
But since most of us got high end computers.. no need for us to have play like low-enders <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
Just open up a dang game of NS and see for yourself!
my god...
can't wait for more
Oh yeah, I've done the Onos and the Skulk in Highres for NS 2.0 but I cannot compile it ("Found vertex with invalid bone assignment...") Can someone help me and explain how I can fix this one? Thx anyway <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
And i'm making this for poeple with high end computers... so... <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
And i couldn't remove the under side of it cuz the PG is often in weird places where you can see it's underside.
look on the pic on the 1st page for the "after pic" <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
didnt want to go in game and gaze at it....and get owned.