New Player Guide

EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
I've been writing guides to video games for a long time now, and I decided to do some for NS! I've started by adding a guide for the LMG, and another for the Pistol. I'm working on a basic guide for all players of both races. Any feedback would be great <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->

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They are both at the bottom of the "Guides" section.

Comments

  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    As an update, I'm looking for anyone who would like to write some Alien guides, for an example:

    How to use the Fade for true p0wnage.

    Followed by CLEAR, EASY TO UNDERSTAND steps. I dont care how long it is, as long as it isn't really short. Generally, I like it to be neat, but I can fix it if you cant <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> I will give full credit, and I will remove it if you ask.

    Cheers,

    -Shift
  • MalevolentMalevolent Join Date: 2003-08-03 Member: 18842Members
    You have some nice guides there. I like to write but I'm not good enough with a Fade to write it (I like being a marine). It's not terribly hard to know what to do with a Fade (hit and run), but it's just mastering the technique that takes time.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    Exactly, but I personally am not the greatest at close-combat. I will most likely need help with the Skulk as well. I'm decent, but not GOOD.
  • XzilenXzilen Join Date: 2002-12-30 Member: 11642Members, Constellation
    Um, the LMG doesn't do 15 damage per shot.... More like 10.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    When I practice with bots, I have numeric damage enabled. Try it and you'll find the exact damage. I haven't found any use in writing down damages, since it doesn't really matter when you're playing. If I recall correctly, it was 10 damage for lvl0, 11 for lvl1, etc.
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    So it's 13 for level 3? I just gave an aproximate, because really it wont matter *laughs* You'll either get them with some ease, or lose with some ease <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo--> I also think it's more like 11 for 0, 13 for 1, 15 for 2, etc.
  • SariselSarisel .::&#39; ( O ) &#39;;:-. .-.:;&#39; ( O ) &#39;::. Join Date: 2003-07-30 Member: 18557Members, Constellation
    <a href='http://www.nonoobs.com/damage.php' target='_blank'>Look here.</a>
  • ZunniZunni The best thing to happen to I&amp;S in a long while Join Date: 2002-11-26 Member: 10016Members
    If you are posting a "guide"... I would expect accuracy to be important...
  • EighteenTwelveEighteenTwelve Join Date: 2003-08-10 Member: 19366Members
    Because as we all know, guides are about telling you the numerical usage of the gun. I know I sit there and count the amount of times I hit a guy. The guide is about using the gun, not that the gun does 'x' damage at 'y' distance, so you should set your windage variable to 'z'.
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