Model Compilers

onos_turdonos_turd Join Date: 2003-08-10 Member: 19360Members
<div class="IPBDescription">r there otherz</div> are theere other model compilers then the one that comes with ms3d? and if so are they better as my ms3d sometimes crashes while compiling

Comments

  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    yea i find that my ms3c crashes when i try to compile big stuff.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    edited August 2003
    studio mdl, lemme upload it really quick

    <a href='http://bai.elixant.com/studiomdl.zip' target='_blank'>http://bai.elixant.com/studiomdl.zip</a>

    just paste, or drag and drop your qc file into the studomdl
  • onos_turdonos_turd Join Date: 2003-08-10 Member: 19360Members
    how do i use it it just flashes up then dissapears
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    then it worked. it compiles a megaton faster than ms3d. if it seemed too quick, check your qc file, for errors, otherwise check for your mdl.
  • MausMaus Join Date: 2002-11-03 Member: 5599Members
    edited August 2003
    Look at the setup guide for it (and for kratisto's decompiler) in the stickied modelling guide. Using a .bat file to get it working from your right-click menu in a dos box is much better than doing things with MS - it's never crashed on me the way Milkshape can.

    Also, if you want to make models with transparencies you'll need Valve's updated version of studiomdl.exe - you can get it from <a href='http://collective.valve-erc.com/index.php?go=util_hl' target='_blank'>http://collective.valve-erc.com/index.php?go=util_hl</a>
  • onos_turdonos_turd Join Date: 2003-08-10 Member: 19360Members
  • OlljOllj our themepark-stalking nightmare Fade Join Date: 2002-12-12 Member: 10696Members
    my qc file gets renamed into qc.qc
    to compile with studiomdl.exe i rename it into qc.exe <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    then i make a link to c:/windows/command.com
    now put that link, qc.qc, all needed files (references sequences textures) and the qc.exe in the same directory.
    just doubleclick your link to command.com, you should see the directory of the file in the dos prompt, and type "qc qc.qc"

    or "studiomdl mymdl.qc" without renaming.
    model gets created into that directory.
  • BAshhBAshh Join Date: 2003-08-26 Member: 20222Members, NS1 Playtester, Contributor
    <!--QuoteBegin--Ollj+Aug 27 2003, 01:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Aug 27 2003, 01:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> my qc file gets renamed into qc.qc
    to compile with studiomdl.exe i rename it into qc.exe <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
    then i make a link to c:/windows/command.com
    now put that link, qc.qc, all needed files (references sequences textures) and the qc.exe in the same directory.
    just doubleclick your link to command.com, you should see the directory of the file in the dos prompt, and type "qc qc.qc"

    or "studiomdl mymdl.qc" without renaming.
    model gets created into that directory. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    thats odd, all i have to do is drag n drop my qc file into studiomdl and it works... try putting it into the same dir as your file
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