<div class="IPBDescription">r there otherz</div> are theere other model compilers then the one that comes with ms3d? and if so are they better as my ms3d sometimes crashes while compiling
Look at the setup guide for it (and for kratisto's decompiler) in the stickied modelling guide. Using a .bat file to get it working from your right-click menu in a dos box is much better than doing things with MS - it's never crashed on me the way Milkshape can.
Also, if you want to make models with transparencies you'll need Valve's updated version of studiomdl.exe - you can get it from <a href='http://collective.valve-erc.com/index.php?go=util_hl' target='_blank'>http://collective.valve-erc.com/index.php?go=util_hl</a>
my qc file gets renamed into qc.qc to compile with studiomdl.exe i rename it into qc.exe <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> then i make a link to c:/windows/command.com now put that link, qc.qc, all needed files (references sequences textures) and the qc.exe in the same directory. just doubleclick your link to command.com, you should see the directory of the file in the dos prompt, and type "qc qc.qc"
or "studiomdl mymdl.qc" without renaming. model gets created into that directory.
<!--QuoteBegin--Ollj+Aug 27 2003, 01:36 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ollj @ Aug 27 2003, 01:36 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> my qc file gets renamed into qc.qc to compile with studiomdl.exe i rename it into qc.exe <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo--> then i make a link to c:/windows/command.com now put that link, qc.qc, all needed files (references sequences textures) and the qc.exe in the same directory. just doubleclick your link to command.com, you should see the directory of the file in the dos prompt, and type "qc qc.qc"
or "studiomdl mymdl.qc" without renaming. model gets created into that directory. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd--> thats odd, all i have to do is drag n drop my qc file into studiomdl and it works... try putting it into the same dir as your file
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<a href='http://bai.elixant.com/studiomdl.zip' target='_blank'>http://bai.elixant.com/studiomdl.zip</a>
just paste, or drag and drop your qc file into the studomdl
Also, if you want to make models with transparencies you'll need Valve's updated version of studiomdl.exe - you can get it from <a href='http://collective.valve-erc.com/index.php?go=util_hl' target='_blank'>http://collective.valve-erc.com/index.php?go=util_hl</a>
to compile with studiomdl.exe i rename it into qc.exe <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
then i make a link to c:/windows/command.com
now put that link, qc.qc, all needed files (references sequences textures) and the qc.exe in the same directory.
just doubleclick your link to command.com, you should see the directory of the file in the dos prompt, and type "qc qc.qc"
or "studiomdl mymdl.qc" without renaming.
model gets created into that directory.
to compile with studiomdl.exe i rename it into qc.exe <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
then i make a link to c:/windows/command.com
now put that link, qc.qc, all needed files (references sequences textures) and the qc.exe in the same directory.
just doubleclick your link to command.com, you should see the directory of the file in the dos prompt, and type "qc qc.qc"
or "studiomdl mymdl.qc" without renaming.
model gets created into that directory. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
thats odd, all i have to do is drag n drop my qc file into studiomdl and it works... try putting it into the same dir as your file