Comm's Pet

Jigga_what1Jigga_what1 Join Date: 2003-08-15 Member: 19773Members
<div class="IPBDescription">Every Marine Team Needs One</div> First, if you don't know, a 'comm's pet', or what I would call one, is a marine dedicated to doing random and useful things for the comm.

Things that a comm's pet would do would be stuff like this: building a certon res node, building in general for that matter; grabbing a welder and make sure every building its at full health; base monitoring, generally with the use of a jetpack and phase gates; telling the comm he is soo good and cracking jokes... etc...

From my experience, marines have done alot better when there is a comm's pet present. I think its the most important role on the marine team... sure you might not be the one taking down 3 skulks with a lmg and pistol and surviving, only to be praised by the whole team...but your making sure everything is running smoothly so your team can advance.

I'm not saying that other positions aren't important, I just think that this position is a key role, and s a must have on the marine team.

And to properly be a comm's pet, you really need a jetpack. Welders help too if your going to repair a outpost under attack. And a shotgun in case you run into a pesky skulk, or a minor offensive (if its a big one, thats what the jetpack is for, save your equipment and run, then let others know about the attack.)

The main thing is to keep busy, listen to the comm, and monitor everything. If you have nothing to do, ask the comm if you can go cap a res node, or take down some existing kharra res nodes.


Does any one else agree? Or better yet, have suggestions.

Comments

  • VampMasterVampMaster Join Date: 2003-03-16 Member: 14585Members
    I mostly try to be one, but mostly when I say drop me a JP and a welder so I can build and repair stuff for you comm... I get a HA and a HMG for some reason... Comm need to clean there ear.
  • SDJasonSDJason Join Date: 2003-05-29 Member: 16841Members
    I prefer comm's pet with heavy armor and shottie....and welder
    That way i stand a chance against anything....
    Just guard whatever the phase gates lead to... and if an onos comes in... dont shoot right away... wait till the tf is down.. or the onos runs away (meanin its low on health...) them BAM...BAM...BAM... dead onii <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • VampMasterVampMaster Join Date: 2003-03-16 Member: 14585Members
    Nah, comm pet needs to be a fast response team to attacks, to repair buildings etc. he needs to be able to go across the map in seconds.

    Mmmh, since I love to be Commander's Pet "rank" ... I think we should make up a tag to identify the commander pet, so at least people that come around here would know what it is ( ex: [commpet] ) or something or comm assistant or something, so they won't drop a HA on me when I need a welder <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.
  • taboofirestaboofires Join Date: 2002-11-24 Member: 9853Members
    <!--QuoteBegin--SDJASON+Aug 27 2003, 04:39 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (SDJASON @ Aug 27 2003, 04:39 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> That way i stand a chance against anything....
    Just guard whatever the phase gates lead to... and if an onos comes in... dont shoot right away... wait till the tf is down.. or the onos runs away (meanin its low on health...) them BAM...BAM...BAM... dead onii <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo--> <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Or you could kill him before the TF goes down. It wasn't free, you know. I understand wanting to let the turrets get some shots in and taking advantage of the onos not noticing you, but it's still a waste of res if you lose a building.
  • VampMasterVampMaster Join Date: 2003-03-16 Member: 14585Members
    It's even more wasting then if you attacked before it went down.
  • Jigga_what1Jigga_what1 Join Date: 2003-08-15 Member: 19773Members
    The jetpack is a must for me. When I go as a comm's pet, I hang around the bases less, and generally jetpack around, take down kharra res nodes, build phase gates, etc...

    But I monitor the bases too, just less than others probably...
  • FlatlineUTDFlatlineUTD Join Date: 2002-11-08 Member: 7695Members
    Yeah the Commander's Pet that you're talking about just seems to do everything the Commander's Handyman did in 1.0x <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->

    Whatever the terminology is, a random-doer-person is always good to have.
  • MerkabaMerkaba Digital Harmony Join Date: 2002-01-24 Member: 22Members, Retired Developer, NS1 Playtester
    When I read the title for this topic I had a sudden image of a Black & White style creature that you can teach to do certain things. If only it were as simple as slapping your pet marine if he runs off alone, and rubbing his tummy when he obeys your commands...

    Sorry for the offtopicness <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
  • SDJasonSDJason Join Date: 2003-05-29 Member: 16841Members
    Attack before its damaged.... and it will come after you....

    If you attack right away.. a redemption onii will come over and maul you...then redeem

    attack right away.. and a regen onos will have no trouble mauling you then running away to regenerate

    Attack right away and a carapace onos will have no trouble mauling you.. THEN gettin the tf...

    let the turrets get pot shots in.... then right when the tf is gonna fall.. stroll up to his big ****.. and unload ur shot gun.... 4 shots later i guarantee he is either redeemed, or dead... and then u weld the shottie

    Im sorry i should have been more clear.. dont let the tf fall.. let it be a distraction for you to get up close and personal with ur shottie friend......

    ~Jason
  • KeyserKeyser Join Date: 2003-02-15 Member: 13591Members
    Every marine should be a comm's pet.

    If you don't listen to your commander then you have no business being on the marine team.
  • VampMasterVampMaster Join Date: 2003-03-16 Member: 14585Members
    Keyser your right, but there should be squads (Example: 1 group is attack, the other is defense, and 1 guy gets to be handyman, he moves from base to base to repair, build, monitor the bases, it's his main job if not only)

    Yup he is the handyman from 1.0x, I was trying to find the name from back then <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->.
  • Jigga_whatJigga_what Join Date: 2003-07-08 Member: 18032Members
    Yeah, you can call it whatever, but the whole thing I said about talking over voice comm, cracking jokes, and telling everyone that they rock, needs to be done. All those "handymen" need to be giving the team some flava'!
  • ArchangeLCNArchangeLCN Join Date: 2003-08-17 Member: 19876Members
    As comm's destructive pet, =P

    i prioritize

    1. build structures ie defense
    2. secure key locations / hives
    3. shoot incoming skulks
    4. knife down alien's res
    5. destroy any chambers
    6. Gorge hunting (my fav)

    they might be wrong order, lol
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