Valve's Doug Lombardi: Ns Is Important
Guspaz
Join Date: 2002-11-01 Member: 2862Members, Constellation
From an interview with VALVe's Doug Lombardi (<a href='http://www.computerandvideogames.com/r/?page=http://www.computerandvideogames.com/news/news_story.php(que)id=95628' target='_blank'>Link</a>):
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Game development happens in front of your computer, busting your arse, and so... We try to help those guys get better because we probably want to hire them at some point. And it also helps extend the viability of the product. <b>Natural Selection</b>, Day of Defeat and Counter-Strike - they helped sell Half-Life.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
(Emphasis mine)
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Game development happens in front of your computer, busting your arse, and so... We try to help those guys get better because we probably want to hire them at some point. And it also helps extend the viability of the product. <b>Natural Selection</b>, Day of Defeat and Counter-Strike - they helped sell Half-Life.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
(Emphasis mine)
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