Siege Action Sucks

escoolerescooler Join Date: 2003-02-28 Member: 14123Members
2.0 has improved gameplay alot i must admit. HOWEVER siege map now sucks. I just played 3 rounds NOTHING HAPPENED. 2.0 seems to ahve removed the raw playability of siege maps...litraly nothing happened all game siege room opened bbehind hudge turret farm...if you ask me siege 006 run on (1.04) had beutifuly balanced game play. i am not saying 2.0 is rubbish cos of that as the main game is what really counts but its a shame the raw action custom maps elements have been removed. Mabe some one could run a 1.04 server and run siege 006 all day long <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->.

Comments

  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    Siege isnt an action custom map. It's a fun map that isnt fun.
  • QuaunautQuaunaut The longest seven days in history... Join Date: 2003-03-21 Member: 14759Members, Constellation, Reinforced - Shadow
    Well, thats just too bad. Siege isn't a official map, so really...thats too bad.
  • RedfordRedford Monorailcatfjord Join Date: 2002-04-28 Member: 528Members, NS1 Playtester
    Incase you didn't figure it out, siege006 is incompadable with 2.0 due to the lack of a custom minimap, and improper hull compiling. This makes it impossible for marines to drop buildings.

    Also, the status of siege006 does not represent the status of the mod.
  • escoolerescooler Join Date: 2003-02-28 Member: 14123Members
    its 2.0 game play that killed siege not the new map. i dont think that these kind of map will work with 2.0. which is a shame as they are a nice distraction from the normal maps
  • DiablusDiablus Join Date: 2003-03-31 Member: 15080Members
    <!--QuoteBegin--Redford+Aug 30 2003, 02:59 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Redford @ Aug 30 2003, 02:59 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> Incase you didn't figure it out, siege006 is incompadable with 2.0 due to the lack of a custom minimap, and improper hull compiling. This makes it impossible for marines to drop buildings.

    Also, the status of siege006 does not represent the status of the mod. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    ns_siege007 is 006 just converted tofit into 2.0 gameplay, i must admit in 1.04 aliens won 55% of the games, now they win 30%
  • SemperFi1SemperFi1 Join Date: 2003-02-14 Member: 13559Members
    The map is completley devoid of fun.
  • snozzlesnozzle Join Date: 2003-04-23 Member: 15788Members
    more incentive to creat custom serious maps that can be submitted and may become official ^_^
  • 343_guilty_spark343_guilty_spark Join Date: 2003-06-18 Member: 17462Members
    If you want a fun custom map, try NS_Cydonia, brilliant ready room
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    siege isnt fun, its just for aliens run to rine siege room and secure it or get your **** sieged by lame turretfarmers who have about 100 turretfarms on the way to marine start
  • TeflonTeflon Join Date: 2003-08-27 Member: 20289Members
    It's a custom map, and a really bad one at that, and in case you don't know, the developers don't give a damn about really bad custom maps.
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