[areq]pulse Rifle For Shotgun
Warfare
Join Date: 2002-10-29 Member: 1697Members
<div class="IPBDescription">Reanimations</div> I'm not sure who actually modeled this thing, but Maus did the reanimated view model, and Bots the reskin. BlackPanther apparantly made an M4A1 Pulse Rifle, but I don't think this one is his. Correct me if I'm wrong, and please do tell if you knwo who made the model.
Anyways, I was hoping for a convertion to make it a shotgun. Odd, I know, since there's not really any way to insert the shells, but something can be done with that by, say, make the reload animation an idle animation. The sounds are there, and they can be replaced.
The reanimated view model lifts the gun up. I was thinking that begin_reload could be that step as well as taking out the clip, "reload" could be that pose idling, with the sound of shells being inserted into the mag (which we don't see). "end_reload" could be you inserting the clip again and pump.
And naturally, there needs to be a pump animation for the shoot animation.
Here's the Weathered reskin by Bots, which includes the p and w models (and old v's): <a href='http://ba.wnerd.com/models/marines/weap/Lmgavp2.zip' target='_blank'>Download</a>
Here is the reanimated view model by Maus. The textures are a bit different, so you have to resize it a notch: <a href='http://members.aol.com/nsskins/pulse_anim.zip' target='_blank'>Download</a>
And last, here is a picture of the M4A1 ingame, as a pulse rifle for the LMG:
<img src='http://medlem.spray.se/evaan2/shotgun.jpg' border='0' alt='user posted image'>
Anyways, I was hoping for a convertion to make it a shotgun. Odd, I know, since there's not really any way to insert the shells, but something can be done with that by, say, make the reload animation an idle animation. The sounds are there, and they can be replaced.
The reanimated view model lifts the gun up. I was thinking that begin_reload could be that step as well as taking out the clip, "reload" could be that pose idling, with the sound of shells being inserted into the mag (which we don't see). "end_reload" could be you inserting the clip again and pump.
And naturally, there needs to be a pump animation for the shoot animation.
Here's the Weathered reskin by Bots, which includes the p and w models (and old v's): <a href='http://ba.wnerd.com/models/marines/weap/Lmgavp2.zip' target='_blank'>Download</a>
Here is the reanimated view model by Maus. The textures are a bit different, so you have to resize it a notch: <a href='http://members.aol.com/nsskins/pulse_anim.zip' target='_blank'>Download</a>
And last, here is a picture of the M4A1 ingame, as a pulse rifle for the LMG:
<img src='http://medlem.spray.se/evaan2/shotgun.jpg' border='0' alt='user posted image'>
Comments
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its an avp convert <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
edit: but you were right about the skin/animations <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
Weird, cause the original skin was a little crap. Some weird blue texture going over.
Nonetheless, it looks good ingame, and it's staying as my replacement for a while.
I just hope some nice and friendly animator got some free time <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Back in the day when I didn't know what smoothing groups were <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
it's the M41A!!! not the M4A1!
M-4-1-A.!!!
And no thats not my model.
That looks like Duo Maxwell's convert.
Oh, and I checked out your model as well. The other people's reskins, at least, and I must say it was pretty awsome, just too thing or small for my liking. I like big guns <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
Nonetheless the actual model was better than the convert I use now, to be honest.
i dont think so
i dont think so <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
why? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
the model is just ugly..the texture polishes it up a bit.. but it lacks in details... it looks funny how the trigger finger pops through solid matter,because the trigger is not even modelled... the texture is not seamless on some places... i dunno... there could be done much more out of it...
this isnt even really the avp2 pulserifle isnt it? i remember the avp2 one looked way better... this looks more like a pee wee
i dont think so <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
why? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
the model is just ugly..the texture polishes it up a bit.. but it lacks in details... it looks funny how the trigger finger pops through solid matter,because the trigger is not even modelled... the texture is not seamless on some places... i dunno... there could be done much more out of it...
this isnt even really the avp2 pulserifle isnt it? i remember the avp2 one looked way better... this looks more like a pee wee <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Pssst....You're not supposed to see the trigger <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
i dont think so <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
why? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
the model is just ugly..the texture polishes it up a bit.. but it lacks in details... it looks funny how the trigger finger pops through solid matter,because the trigger is not even modelled... the texture is not seamless on some places... i dunno... there could be done much more out of it...
this isnt even really the avp2 pulserifle isnt it? i remember the avp2 one looked way better... this looks more like a pee wee <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
It's only on the reanimated view model you see the trigger. And as far as I know, the model wasn't touched except for the animation, meaning you were never intended to see the trigger.
The gun would "hop" a bit, and you would hear the reload sounds. That's all.
Oh, and the p and w models are worse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
i dont think so <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
why? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
the model is just ugly..the texture polishes it up a bit.. but it lacks in details... it looks funny how the trigger finger pops through solid matter,because the trigger is not even modelled... the texture is not seamless on some places... i dunno... there could be done much more out of it...
this isnt even really the avp2 pulserifle isnt it? i remember the avp2 one looked way better... this looks more like a pee wee <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It's only on the reanimated view model you see the trigger. And as far as I know, the model wasn't touched except for the animation, meaning you were never intended to see the trigger.
The gun would "hop" a bit, and you would hear the reload sounds. That's all.
Oh, and the p and w models are worse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
thats the whorsest part on that gun.. the "just hopping " reload sucks...and on the reanimated you can see this "just skinned on" trigger... the origins are nice.. i kill even more stuff than with the original lmg.
and seriously..the skin sucks, the texture is well done,but it is not seamless... stretched.. grainy
models like this are good enough to use for peewees.. as view model i want a lil bit more detail..
<i> <span style='font-size:7.01pt;line-height:100%'> <span style='color:gray'>AND IT SUCKS FOR ME! IF IT DOES NOT SUCK FOR YOU DOESNT MATTER FOR ME! THIS IS CALLED SUBJECTIVE OPINION!</span> </span> </i>
i dont think so <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
why? <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' style='vertical-align:middle' alt='wink.gif'><!--endemo-->
the model is just ugly..the texture polishes it up a bit.. but it lacks in details... it looks funny how the trigger finger pops through solid matter,because the trigger is not even modelled... the texture is not seamless on some places... i dunno... there could be done much more out of it...
this isnt even really the avp2 pulserifle isnt it? i remember the avp2 one looked way better... this looks more like a pee wee <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
It's only on the reanimated view model you see the trigger. And as far as I know, the model wasn't touched except for the animation, meaning you were never intended to see the trigger.
The gun would "hop" a bit, and you would hear the reload sounds. That's all.
Oh, and the p and w models are worse <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
thats the whorsest part on that gun.. the "just hopping " reload sucks...and on the reanimated you can see this "just skinned on" trigger... the origins are nice.. i kill even more stuff than with the original lmg.
and seriously..the skin sucks, the texture is well done,but it is not seamless... stretched.. grainy
models like this are good enough to use for peewees.. as view model i want a lil bit more detail..
<i> <span style='font-size:7.01pt;line-height:100%'> <span style='color:gray'>AND IT SUCKS FOR ME! IF IT DOES NOT SUCK FOR YOU DOESNT MATTER FOR ME! THIS IS CALLED SUBJECTIVE OPINION!</span> </span> </i><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
when u say "skin sucks" then it aint your SUBJECTIVE OPINION but an alleged fact