7coops Hit Models?

NuggetsTheToadNuggetsTheToad Join Date: 2003-08-30 Member: 20394Members
Has anyone seen them there freaking awsome there 50x better lookign than any modle our for hl (my opinion) because they got indivual fingers and eylids. Any one going to convert them to ns when they realse?

Comments

  • ObstObst Join Date: 2003-03-12 Member: 14436Members, Constellation
    1) What is 7coops?
    2) Eyelids and seperate fingers use lotsa polies, so maybe the HL enginge won't be able to take this amount.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    thats my guess, too. could you please link some pics of a recent version, i played sven coop looong ago, and i couldnt say the graphics stunned me. it looked like...half life!?
  • Lucid_MelodyLucid_Melody Join Date: 2003-02-20 Member: 13772Members
    Ding-a-ling.
    <a href='http://www.svencoop.com/' target='_blank'>http://www.svencoop.com/</a>
  • NuggetsTheToadNuggetsTheToad Join Date: 2003-08-30 Member: 20394Members
    See what i mean <a href='http://www.svencoop.com/images/oldvsnewgrunts.jpg' target='_blank'>Sevencoop HIT modles</a>
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    ahh, thats what i wanted. to me, it looks like the hl hi poly models, that came with blueshift.
  • sheena_yanaisheena_yanai Join Date: 2002-12-23 Member: 11426Members
    lol that means svencoop... not sevencoop
    you need glasses my friend
  • Lucid_MelodyLucid_Melody Join Date: 2003-02-20 Member: 13772Members
    <!--QuoteBegin--sheena yanai+Sep 7 2003, 01:24 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sheena yanai @ Sep 7 2003, 01:24 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> lol that means svencoop... not sevencoop
    you need glasses my friend <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Sven Co-Op*

    <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo-->
  • CoolCookieCooksCoolCookieCooks Pretty Girl Join Date: 2003-05-18 Member: 16446Members, NS1 Playtester, Contributor, Constellation
    mmm nice <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    HIT did a good job with the models, they look great ingame.
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    Yup, the Half-Life Improvement Team (H.I.T.) Are awesome modelers. Much better than many of us <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->

    They got their own forums, too:
    <a href='http://cgi-bin.spaceports.com/~newt/phpBB2/index.php' target='_blank'>http://cgi-bin.spaceports.com/~newt/phpBB2/index.php</a>

    But plz don't go there and be a jackass...I'd really like to see that community stay uncorrupted <!--emo&???--><img src='http://www.unknownworlds.com/forums/html/emoticons/confused.gif' border='0' style='vertical-align:middle' alt='confused.gif'><!--endemo-->
  • ChronoChrono Local flyboy Join Date: 2003-08-05 Member: 18989Members
    these are awsome models there not the ones that came with blue shift these are even better they actualy blink in the idle animations!
  • SelbstmordSelbstmord Join Date: 2003-03-02 Member: 14222Members
    They're not high-poly, theyre excactly as many as the old ones
  • absenticabsentic Join Date: 2003-09-03 Member: 20517Banned
    <!--QuoteBegin--Selbstmord+Sep 7 2003, 03:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Selbstmord @ Sep 7 2003, 03:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They're not high-poly, theyre excactly as many as the old ones <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    don't think so
  • sportysporty Join Date: 2003-06-29 Member: 17782Members
    ..and theyre not released yet. theyll be released with svencoop 3, which isnt released yet, isnt it?
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--Selbstmord+Sep 7 2003, 03:13 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Selbstmord @ Sep 7 2003, 03:13 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> They're not high-poly, theyre excactly as many as the old ones <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Wow...you're sorta misinfomed there, buddy...

    In actuality, these models have been vastly improved and detailed. They are higer poly than the blue shift models, even the PS2 models. And are animated with the same attention to detail. They are far better. In fact, one of this community's members, daza 400, is a member of the H.I.T. Team, and he makes awesome models as well.
  • MrMojoMrMojo Join Date: 2002-11-25 Member: 9882Members, Constellation
    I believe it's gonna be for Hl2, which explans the high poly models. ( Although the dont look that different to me)
  • Fox_OneFox_One Join Date: 2003-01-15 Member: 12310Members
    <!--QuoteBegin--sporty+Sep 7 2003, 03:30 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (sporty @ Sep 7 2003, 03:30 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> ..and theyre not released yet. theyll be released with svencoop 3, which isnt released yet, isnt it? <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    No, not yet...all I know is I'll have VIP privileges in it (I donated $20) <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->
  • PanzerOxPanzerOx Join Date: 2003-04-22 Member: 15754Members
    -They're more high-poly than the HD ones (note the individual fingers, extra equipment, and eyelids.)

    -Nope, not for HL2.
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