Kills For Structures
Nil_IQ
Join Date: 2003-04-15 Member: 15520Members
<div class="IPBDescription">A discussion, not a suggestion :P</div> The title says it all really.
As a skulk, I often spend the game rt hunting. Now while the rts are undoubtedly very yummy, there isn't actually any incentive to go out hunting rts when you could be killing marines to boost your score AND reskill your way to OMG TEH ONOS!
By the same token, an OC is, arguably, tougther than a skulk, yet do marines get any res for killing them? Nope. In fact they probably lose more res through deaths whilst trying to kill it.
So then I thought, what about res for structure kills? It would be fairly balanced, since both aliens and marines would be able to get this, and it might also make the commander think before placing an rt that he can't reasonably defend.
The res amount would still be small; probably the same amount for killing a marine/skulk, otherwise skulks will do nothing but rt hunt, and also so that there isn't so much jealosy if someone gets the last hit in when someone else did all the work. But it would be nice to have some satisfaction from taking down an rt other than knowing it means less res for them, which is little comfort for ME.
After all, isn't an oc an alien lifeform? So shouldn't it be counted as an alien for the purpose of reskills?
Like I said this amount would probably be the same as for killing a normal marine/alien (after all you get the same res from a skulk as from an onos).
So discuss. Debate. Flame. I will be hiding in my flame-proof shelter.
As a skulk, I often spend the game rt hunting. Now while the rts are undoubtedly very yummy, there isn't actually any incentive to go out hunting rts when you could be killing marines to boost your score AND reskill your way to OMG TEH ONOS!
By the same token, an OC is, arguably, tougther than a skulk, yet do marines get any res for killing them? Nope. In fact they probably lose more res through deaths whilst trying to kill it.
So then I thought, what about res for structure kills? It would be fairly balanced, since both aliens and marines would be able to get this, and it might also make the commander think before placing an rt that he can't reasonably defend.
The res amount would still be small; probably the same amount for killing a marine/skulk, otherwise skulks will do nothing but rt hunt, and also so that there isn't so much jealosy if someone gets the last hit in when someone else did all the work. But it would be nice to have some satisfaction from taking down an rt other than knowing it means less res for them, which is little comfort for ME.
After all, isn't an oc an alien lifeform? So shouldn't it be counted as an alien for the purpose of reskills?
Like I said this amount would probably be the same as for killing a normal marine/alien (after all you get the same res from a skulk as from an onos).
So discuss. Debate. Flame. I will be hiding in my flame-proof shelter.
Comments
NO SOUP FOR YOU, NEXT!
The reason why this would be a bad idea is all in how you wrote your argument
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->...incentive to go out hunting rts when you could be killing marines to boost your score AND reskill your way to OMG TEH ONOS!
<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
This is the problem right here.
You share the ONOS mentality
Being Onos is your goal when it come to killing.
Getting RFKs is something that more time than not, hurts the Aliens due to the ONOS Mentality.
I'll Explain: Gorges don't get RFKs or they do, but hardly ever, and when they do its normally thanks to an OC kill. When you have the ability to get RFKs from destroying structures, more people will by-pass Gorging with that new 100 res and pick Onos instead. Now we have a team of ONII and 1 Gorge (as happens so offten).
Gorges don't get Res very fast due to lack of RFKs, this isn't fun. It can take up to 1 min to get 1 res at times.
Anything that allows the individual to get more Res then the rest of the team wont help the Aliens at all.
A gorge taking out a farm would be great but most times you see an Onos killing Farms, then he would have 100 res very quickly after death and repeat, never giving back to the team by Gorging!
It would promote Greediness, which i think is already too bad!
The marines would be an even worse problem.
The have a res pool
Do you know how fast a WOL can go down to 2 SG marines.
80 Res spent by a gorge can be destroyed in less than 1 min, with out death, if you do it right.
Lets say he got a total of 16 res for his team, now he moves on to a RT and some more chambers. He would get enough res for the team to equip someone with HA and a SG. This would only make it worse for the Aliens, because the more they build, the more they are helping the marines.
RFKs is fine, but Res For Killing Structures is a bad idea due to how the current RFKs on the aliens works. It promotes Greedy indivdulas.
Unless 1 res from every RFK went to the alien team, more ways to get RFKs is a bad Idea.
A team without a person saving for onos isn't neccessarily a good thing. It's only a problem when everyone does it. Onos are vital to the Kharaa game, and the sooner you get one up and about, the more likely that you'll keep/take control of the game.
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Really? Damn, I guess my alchohol intake has been too low lately...
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->You share the ONOS mentality<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
You insult me sir! I challenge thee to a dual! Yes, admittedly I like being teh pwnos as much as the next person, and I prefer not being gorge who gets little or not thanks for dropping a 30res hive, the res for which could have been used to lerk.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->destroying structures, more people will by-pass Gorging with that new 100 res and pick Onos instead. Now we have a team of ONII and 1 Gorge (as happens so offten). <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
But....uh....um... b***er. Didn't think about that.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Gorges don't get Res very fast due to lack of RFKs, this isn't fun. It can take up to 1 min to get 1 res at times.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Ya, I don't like the new gorge tbh, but that's for a seperate post...
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->A gorge taking out a farm would be great but most times you see an Onos killing Farms, then he would have 100 res very quickly after death and repeat, never giving back to the team by Gorging!
It would promote Greediness, which i think is already too bad!<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Another good point. Must remember to take my brain medicine.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Anything that allows the individual to get more Res then the rest of the team wont help the Aliens at all.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Unless that individual is the gorge, but again, that's a seperate topic entirely.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> RFKs is fine, but Res For Killing Structures is a bad idea due to how the current RFKs on the aliens works. It promotes Greedy indivduals.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Well, not really. If an onos decides to take down a turret farm to get some res, then he's doing something to help the team. If he's just sitting around munching on the odd marine, he isn't contributing much other than making them poo their pants.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Unless 1 res from every RFK went to the alien team, more ways to get RFKs is a bad Idea. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Personally I think alien res should be like that anyway tbh, although that could mean everyone simultaineously going onos.
<!--QuoteBegin--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> </td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->The marines would be an even worse problem.
The have a res pool
Do you know how fast a WOL can go down to 2 SG marines.
80 Res spent by a gorge can be destroyed in less than 1 min, with out death, if you do it right.
Lets say he got a total of 16 res for his team, now he moves on to a RT and some more chambers. He would get enough res for the team to equip someone with HA and a SG. This would only make it worse for the Aliens, because the more they build, the more they are helping the marines.
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I dont quite understand what you're saying, the SG marines get 16 res? That doesn't sound like enougth to give everyone HA to me. I'm talking 2-3 res for a structure kill. It isn't meant to be teh big reward, it's meant to be a way to make killing structures feel more meaninful.
Your point about people bypassing gorge was fair enougth, but when you think about it, how many structures does a turret farm usually have? Maybe 1tf, 1 pg, say 6 turrets. That's a maximum of 8 res for an onos with the max 2 res per kill with 2.01d.
But to a skulk who munched away at an rt, it would be a bit of consolation.
Meh, I could have thought this idea out better, but don't dismiss it immediatly, discuss, debate, suggest changes. That is why I put it here and not in the *shudder* S&I forums.