Another Exploit?

WinterWinter Join Date: 2003-08-21 Member: 20042Members
edited September 2003 in NS General Discussion
<div class="IPBDescription">Tell me what you think. . .</div> Now this may have been posted 20 times before, but forgive me, I'm new to these forums.

I was wondering what you guys thought about this:

ns_hera, the entrance walkway with the glass walls. . . You can, as a fade using acid rocket, hit the landing platform from here.

It was nearing end game, and the marines had holed themselves up on the platform and turret farmed. I, being the only fade, found out that I could hit them from the safety of the hallway. THey started complaining that I was exploiting and it wasn't fair, and they even initiated a kick, but didn't receive enough votes.

Now do you think this is an exploit that you can shoot through the glass walls?


[EDIT] Wow I just noticed a similiar thread on this very page. My apologies. Although the other thread does cover ANY walls, and I'm focusing on this particular area. Input is still appreciate plzkthx.

Comments

  • Tuistid_NuckaTuistid_Nucka Join Date: 2003-09-09 Member: 20680Members
    edited September 2003
    you are right, this is just like 20 other threads.

    yes it is not far, you can hit them, they cant hit you. an exploit? everyone will have different opinions, i think we should leave them at just that, opinions. i vote to close this thread.
  • WinterWinter Join Date: 2003-08-21 Member: 20042Members
    Excuse me but your suggestion is not appreciated.

    I made this thread because I wanted to hear the opinions of fellow NS players on this specific subject. I know full and well that some people will say it's okay and some will say otherwise. I want to know how others think.

    From what I've seen, there's no chance of a flame war starting (especially over something so trivial) as I have observed moderatory actions throughout the forums.

    Now, if anyone would like to contribute something, please feel free.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    In my opinion, yes it's an exploit. It's abusing a bug in the game for your own advantage. It was never intended for acid rockets to go through walls or glass.
  • criticaIcriticaI Join Date: 2003-04-07 Member: 15269Banned, Constellation
    edited September 2003
    Well....

    Overall I'd say you were exploiting thin textures.
    But, I don't see it as a horrible sin that you should be banished from the kingdom of NS under penalty of death <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' style='vertical-align:middle' alt='smile.gif'><!--endemo-->
    I'd say in this situation its not overly-incorrect. The marines had already lost the game and you might as well use whatever mean trick you can conjure up to defeat their turret farm.
    I personally loathe turrets/oc's completely and I wish everybody would stop using them. I come to play NS to fight against other people, not some silly server controlled AI that I can defeat easily given enough time.

    As George C. Scott said while playing the role of General George S. Patton "Fixed fortifications are monuments to the stupidity of man. If mountain ranges and oceans can be overcome, anything built by man can be overcome."
    Later, he says (referring to ICBMs, atomic bombs etc) "Wonder weapons? By god, I don't see the wonder in them. Killing without heroics? Nothing is reaffirmed, nothing is glorified? No cowards, no courage? Only those that are left alive and those that are dead. By god I hope I never live to see it."

    Thats how I see turret/oc farming. Just boring crap that I want to get past as quickly as possible so I can rip through my opponent. It just doesn't seem fair to me... I don't like the idea of a team winning by spamming turrets/oc's. It doesn't seem very glorious at all.
  • SnidelySnidely Join Date: 2003-02-04 Member: 13098Members
    I don't have nearly as much skill in NS as you, I'll admit, but I've never seen a turret-win on the marine side in 2.01d; only last stands.

    Personally, I find that giving out a shotgun works better than placing another turret. A shotgun can kill an onos, after all.

    Anyhoo, I'd say that this is an exploit, yes, but not a major one. If you could do the same with a lower tier weapon (spores, spikes or bilebomb) then I'd be more concerned.
  • RyoOhkiRyoOhki Join Date: 2003-01-26 Member: 12789Members
    edited September 2003
    War ain't glorious. Anyone who says that it is hasn't seen a soldier lying in his own sh*t with his stomoch ripped open. Or the crew of a tank screaming as fire rips through their vehicle. Or a civilan going through the ruins of their house and family after a bombing attack. Patton can shove such sentiments where the <span style='color:yellow'>rest of this statement went. </span>

    Like it or hate it, fixed fortifications are going to remain in NS. A team can't be everywhere at once; they need fortifications that at least deter the enemy. That's the intention of fixed fortifications today: not to stop or defeat the enemy, but to force him to commit greater forces and make him sustain greater losses. They are there to suppliment defense, not do the job for you. In that role, OCs and turrets do an excellent job.
  • criticaIcriticaI Join Date: 2003-04-07 Member: 15269Banned, Constellation
    edited September 2003
    <!--QuoteBegin--Ryo-Ohki+Sep 9 2003, 05:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Sep 9 2003, 05:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> War ain't glorious. Anyone who says that it is hasn't seen a soldier lying in his own sh*t with his stomoch ripped open. Or the crew of a tank screaming as fire rips through their vehicle. Or a civilan going through the ruins of their house and family after a bombing attack. Patton can shove such sentiments where the mean people go. <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Please don't try to state your opinion as if it is a fact etched in stone. I believe war to be a highly glorious endeavor. Its just like any competition. The winner is rewarded, the loser is dead/gone.

    (Anyhow, such topics are relegated to the Discussions board)
  • TeflonTeflon Join Date: 2003-08-27 Member: 20289Members
    This 'bug' has been mentioned and has existed since 1.0.
  • CronosCronos Join Date: 2002-10-18 Member: 1542Members
    If the marines turret farm to prolong the game with GL spam included, then your free to "Use" this "Exploit" to finish the game off.

    If it's in the midgame and the marines still have a fighting chance however, then no, dont use it.
  • RaVeRaVe Join Date: 2003-06-20 Member: 17538Members
    This exploit is inherent in HL mapping...I presume....

    Because the brush is too thin,the player clips through the brush and the weapon origin happens to go through it

    Or that's how I think about it

    But to me,it is an EVIL exploit,it belongs with blocking phasegates (and teamwork <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' style='vertical-align:middle' alt='tounge.gif'><!--endemo--> )
  • WakeWake Join Date: 2003-03-05 Member: 14351Members, Constellation
    <!--QuoteBegin--Ryo-Ohki+Sep 9 2003, 04:10 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Ryo-Ohki @ Sep 9 2003, 04:10 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Patton can shove such sentiments where the <span style='color:yellow'>rest of this statement went. </span><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->

    <b><span style='font-size:21pt;line-height:100%'>ROFL !</span></b>
  • EpidemicEpidemic Dark Force Gorge Join Date: 2003-06-29 Member: 17781Members
    <!--QuoteBegin--Snidely+Sep 9 2003, 04:07 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Snidely @ Sep 9 2003, 04:07 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin--> I don't have nearly as much skill in NS as you, I'll admit, but I've never seen a turret-win on the marine side in 2.01d; only last stands.

    Personally, I find that giving out a shotgun works better than placing another turret. A shotgun can kill an onos, after all.

    Anyhoo, I'd say that this is an exploit, yes, but not a major one. If you could do the same with a lower tier weapon (spores, spikes or bilebomb) then I'd be more concerned. <!--QuoteEnd--> </td></tr></table><span class='postcolor'> <!--QuoteEEnd-->
    Well, I have personally seen 2 games be won that way (I was the comm in one of them <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' style='vertical-align:middle' alt='biggrin.gif'><!--endemo-->)
  • RoobubbaRoobubba Who you gonna call? Join Date: 2003-01-06 Member: 11930Members, Reinforced - Shadow, WC 2013 - Shadow
    Yes, exploit - bannable after the second offence after warning (ie warn, warn ban or warn, ban if you really deserve it).

    Same goes for any exploit of thin walls - building through them, shooting anything through them.

    It's different to when a skulk is up against one and you shoot it though - everyone knows in this circumstance not to go right up to the glass etc (you'll only do it once!) and the marine isn't exploiting the fact that he can poke his gun through (thin) sheet metal and shoot aliens miles past it on the other side.
  • Salty_JusticeSalty_Justice Join Date: 2003-08-23 Member: 20101Members
    Remember: an exploit is never justified if one team is losing or not. If you're winning you don't need to exploit the glass, if you're losing then don't exploit the glass to try to win.

    Exploits are exploits because you're not supposed to use them, they're mistakes. Don't say "We'd have won anyway" or "They're losing anyway" because that doesn't make it right.

    Ever.

    (BTW, used to have exploit problems with firearms, you could walk on a lot of cliffs and such. So yes, I know how annoying they can be.)
  • nojmasternojmaster Join Date: 2003-06-05 Member: 17027Members
    heres another one that might not be so well known regarding glass. Despite being able to see stuff through it as a marine, it wont target a seige cannon. I've only tried this one at equilibruim thingy hive on that new map, but it was mighty odd.
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    edited September 2003
    nojmaster, thats because this is the Half-Life engine. Im pretty sure the engine tries to draw a line between you and alien buildings to see if it can be "seen" by the siege, and the glass blocks that line, like any other wall.

    Also, isn't the guy who started the post talking about shooting through the <b>roof</b> of the glass-pipe(That is, it's not because of the AcidR being created infront of the fade, but because of the upper part of the walls allowing projectiles through)? So it's not the "shoot through thin walls" exploit, then, which most people seem to think...
  • GeronimoGeronimo Join Date: 2002-12-18 Member: 11056Members
    I believe its an engine problem...the HL engine is old...
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